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firmus

Member Since 24 Sep 2005
Offline Last Active Aug 07 2009 07:03 PM

Posts I've Made

In Topic: death ocl

16 March 2006 - 12:34 PM

thank you, now it works ;)

In Topic: slow death for drogoth

13 March 2006 - 09:55 PM

both codes don't work :(

In Topic: slow death for drogoth

13 March 2006 - 05:25 PM

but how it works? (which scripts I need)

In Topic: mounting fellbeasts

13 March 2006 - 05:22 PM

The witchking only has one toggle opposed to what we're looking for, we want two toggles on one unit, mounted on horse and mounted on felbeast.


it's very simple.

create a new specialpower
;------------------------------------------------------------------------------
SpecialPower SpecialAbilityMountFellbeast
	Enum			= SPECIAL_TOGGLE_MOUNTED; Why do you need an enum for an ini defined class? 
											; Answer: Because it's used by SpecialAbilityUpdate so it can do different things based on the "type" of special ability.
	ReloadTime		= 1000
End

and then copy the witchking entries for mount the fellbeast, and replace
SpecialPowerTemplate		= SpecialAbilityToggleMounted
with
SpecialPowerTemplate		= SpecialAbilityMountFellbeast

In Topic: Model and skin problem

23 February 2006 - 07:19 PM

maybe you exported it wrong.

@ched

Sir-Maddoc from thundermods (maybe you hear from, it's a german modding-team, which made mods for cnc generals) figured out, how it works. ;)

Posted Image


you should put the models into the folders for example art/w3d/db
and you have to take it down into the betafilelist.txt.