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Mathijs

Member Since 23 Oct 2005
Offline Last Active Mar 12 2024 09:19 PM

#1117705 RJ - ROTWK

Posted by Mathijs on 13 January 2022 - 08:07 AM

Hey there. Do you use Discord? If so, I recommend joining the 3rd Age Modding discord: https://discord.gg/aGXwyMb

 

In there, there's people that can help you figure out why the asset.dat isn't working properly. Just be sure to explain your step by step process.




#1114758 Major improvements

Posted by Mathijs on 08 May 2021 - 08:47 PM

According to the general opinion of the team, Edain's many, many active abilities, mini-quests through abilities, etc. are overly complex and bog down the flow of gameplay. They're detrimental. AotR has plenty of powers, spells, and effects as it is. 

 

Combo hordes aren't coming back. Too many issues to make them practical and bug-free. 

 

We prefer a campaign with a stronger narrative sense (longer missions, more details per mission, more characters, objectives etc) which means making it linear is preferable, as it allows us to control the player's experience better. That's not changing.




#1114754 Naval Warfare-Related Suggestions

Posted by Mathijs on 08 May 2021 - 08:40 PM

We've got a few ideas to make Naval Warfare more compelling. Hopefully we'll be able to implement them at some point!




#1110600 Woodland Realm Faction Plan

Posted by Mathijs on 28 July 2020 - 05:30 PM

I love this sound. Hopefully we can use it somewhere.




#1106325 Mordor Faction Plan

Posted by Mathijs on 21 February 2020 - 10:03 AM

That's called giving factions the ability to make moves and recuperate and turn the tide in late game. That's not a bad thing.




#1104159 Fixing the 'right-click bug' on 3ds Max 8 on Windows 10

Posted by Mathijs on 12 October 2019 - 07:13 AM

So this pesky problem has plagued us for years. When running 3ds Max 8 on Windows 10, often times when you use right click to bring up context menus, it causes a ghost artefact to remain in your viewport. But it seems there is simple fix. I haven't tested this extensively yet (ie. haven't spent hours modeling with it yet) but I'm posting it so others can try and see if it stays fixed for them.

 

1. Navigate to your 3ds Max 8 installation folder (under Autodesk, in Program Files)

2. Copy and paste 3dsmax.exe into the folder, creating 3dsmax - copy.exe

3. Edit your 3ds Max 8 launch shortcut's 'Target' field to launch 3dsmax - copy.exe (right click, go to Properties)
4. Run the shortcut as Administrator (very important)

5. The issue should be fixed, or should occur much less frequently

 

Edit: after spending hours modeling, I can confirm I have not received a single bug.




#1103463 Misty Mountains Faction Plan

Posted by Mathijs on 05 September 2019 - 03:44 PM

We reference this idea in their Vampirism power.




#1098205 Fiefdom Banners Design Contest!

Posted by Mathijs on 12 March 2019 - 03:21 PM

Next release, we want each of Gondor's fiefdom units to have a unique banner/flag to carry into battle. Currently they all use Anórien/Minas Tirith banners, which means we're missing out on some color and flavor...

 

However, because there's so many options and directions to take for these designs, we're doing a community contest!

 

The following units need a banner design:

  • Clansmen of Lamedon
  • Linhir Spearmen
  • Blackroot Vale Archers
  • Axemen of Lossarnach
  • Riders of Pinnath Gelin

These are the rules/guidelines:

  • Each participant must submit at least 1 design for any of the above, up to a maximum of 1 design per unit.
  • Each participant must post their submission in this thread or in the #communitycontest channel on our Discord.
  • The winners will be decided by the Age of the Ring staff team.
  • We would love for each submission to be at the standard of Age of the Ring, ready to use, but this is not a requirement. Concepts and visual suggestions are welcome, in any medium: pen and pencil drawings, MS Paint, crayon, etc - we will be looking at the design, not the image quality, and we will recreate any winning submissions to meet our standard if necessary.
  • No plagiarism/content stealing. You can take inspiration from existing content/mods, of course - we understand this difference well.
  • The AotR team reserves the right to alter any winning submissions (colors, placement, etc) for our final asset.

And some tips:

  • Make sure you use enough space to design your submission. 
  • Do research! Look at the units ingame and in our renders, look at other people's designs, read about their backgrounds in the lore, etc.

The competition will run up until the end of the month. Last submissions will be accepted on March 31st!

 

We look forward to seeing what you come up with!




#1092852 BFME2 Animation Conversion.

Posted by Mathijs on 03 November 2018 - 05:11 PM

Heaps of praise and commendations for this continued effort. You're a legend, NDC.


  • NDC likes this


#1092426 BFME2 Animation Conversion.

Posted by Mathijs on 25 October 2018 - 09:55 PM

Good to see you again! Great work.


  • NDC likes this


#1086143 Lothlórien Faction Plan

Posted by Mathijs on 06 July 2018 - 07:05 PM

Mallorn tree upgrade suggestion:

Mallorn roots: slows nearby enemy units. Does not affect elves.

Yes. Added.




#1085725 The Age of the Ring Lore Compendium

Posted by Mathijs on 29 June 2018 - 07:20 PM

Added Wulfgar's entry.




#1085666 Misty Mountains Faction Plan

Posted by Mathijs on 28 June 2018 - 08:36 PM

Thanks! Version 4.0.




#1085606 Update on WOTR

Posted by Mathijs on 27 June 2018 - 09:49 PM

I have some thoughts on the hero rosters you've got. What about this:

 

Gondor

 

- Faramir

- Boromir

- Imrahil

Recruit: Gandalf the White

 

Lórien

 

- Haldir

- Idrial

- Celeborn

Recruit: Galadriel

 

Erebor

 

- Balin

- Dwalin

- Bard

Recruit: Thorin Oakenshield

 

Mordor

 

- Mouth of Sauron

- Gothmog

- Khamul

Recruit: Witch-king of Angmar

 

Isengard

 

- Wulfgar

- Lurtz

- Wormtongue

Recruit: Saruman

 

Misty Mountains

 

- Muzgash

- The Great Goblin

- Urshak

Recruit: Azog the Defiler

 

Basically make the most powerful heroes available as recruited heroes, and removing Aragorn from Gondor's selection so he can be a big one in Rivendell, which would look like this:

 

- Aragorn

- Glorfindel

- Gildor

Recruit: Elrond 

 

 




#1085580 Update on WOTR

Posted by Mathijs on 27 June 2018 - 12:44 PM

Of course!