yea since when is modding for bfme1 dead??RA itself is pretty big if i might say haha
If you decide to get going on the mod and need help, you might want to go into a little more detail on what the mod will feature..try a tech tree for starters
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thelemur
Member Since 12 Nov 2005Offline Last Active Nov 22 2007 05:04 PM
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- Birthday October 17, 1989
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The Battle for Ashalimore
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In Topic: mod idea....any thoughts?
21 November 2007 - 04:36 AM
In Topic: The Battle for Ashalimore mod
23 November 2006 - 02:20 AM
so far so good.i've redone the coding....AGAIN.im having trouble contacting my modelers so if i cant get in touch with them soon,i'll have to look for someone else.if you are interested please offer your assistance.other than that,its going pretty well,and i keep backing up my files so if my comp does crash,i wont have to redo it again.
In Topic: Help!
22 November 2006 - 02:52 PM
what exactly is wrong?do they show up in the build menu and not build when you click,or do they just not show up?
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