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teztez

Member Since 13 Apr 2018
Offline Last Active Jun 15 2019 09:19 AM

Posts I've Made

In Topic: MO 3.3 // Feedback & Suggestions (Balance, New Features, Modifications etc.)

12 June 2019 - 03:54 PM

 

 

I have some my ideas... How about make Clairvoyant a T1 unit just like a dog

That could work.


In Topic: Ai units

10 June 2019 - 09:49 AM

I see.It would be great if we could see enemy veterancy. 


In Topic: MO 3.3 // Feedback & Suggestions (Balance, New Features, Modifications etc.)

09 June 2019 - 06:57 AM

 

Can foehn gets dog or something like dogs at early game.They dont have anything to stop spy at early time. :ninja:

Stoping spies at early? Spies are T3 you know. If you mean AI, you can keep your eye on your base until T3. (Or just until Roadrunners can be buildable.) Foehn don't need a dog or something.

 

Yeah i am talking about ai.They send wave of spies at hard difficulty and keep sabotaging my base.its really troublesome  :ermm:


In Topic: MO 3.3 // Feedback & Suggestions (Balance, New Features, Modifications etc.)

08 June 2019 - 09:16 AM

Can foehn gets dog or something like dogs at early game.They dont have anything to stop spy at early time. :ninja:


In Topic: MO 3.3 // Feedback & Suggestions (Balance, New Features, Modifications etc.)

07 June 2019 - 09:59 AM

Increasing Eurekas attack speed will not make her overpowered.Because she is still vulnerable to infantry and aircraft.

someone mentioned about giving her ability to fly.I think thats a cool idea,because coronia is all about air power.In her flight mode she fires air vacuum like zorbots to kill infantry.So she will be strong against infantry in flight mode and strong against vehicles in ground mode that will be cool. :mellowthumbsup: