Thanks for the report, it's fixed.
I had a similar issue with AutoResolve_FaramirBody once.
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Posted by MaxHardy on 17 November 2020 - 03:39 PM
Thanks for the report, it's fixed.
I had a similar issue with AutoResolve_FaramirBody once.
Posted by MaxHardy on 14 August 2018 - 09:32 AM
First post updated : all maps are converted to work with this extended living map.
Posted by MaxHardy on 11 July 2018 - 08:39 PM
Posted by MaxHardy on 28 June 2018 - 12:09 PM
The thing is I don't know if units that could only be recruited through fortress upgrades (for example Morgul orcs) or spell book powers (easterling additionals, Dol Amroth's units etc) should be available on the living world.
Posted by MaxHardy on 28 June 2018 - 09:38 AM
@Mathijs
You're right, it's better this way. As The_Nazgul said Ugluk might a better choice than Wormtongue though.
@The_Nazgul
Yes, the additional hero will be an army leader.
As for the dwarven heroes, I totally agree with you. We'll see when they're out
Posted by MaxHardy on 26 June 2018 - 01:48 PM
Posted by MaxHardy on 24 June 2018 - 01:29 PM
Since the team has a lot of other things to do, I decided to take a shot at the War Of The Ring (WotR) mod.
What I’m currently doing (and aim to do) is in line with Biddy’s work (https://forums.revor...he-ring-redone/) and robnkarla’s hopes for an extended living world in ROTWK.
For those who don’t know, robnkarla (behind the great RJ mod) created new regions objects to be used in WotR. The things are in free access on The3rdAge.net (https://www.the3rdag...tem-384?addview).
My little work is based on this awesome feature which literally gives access to more than 100 regions on the living map (http://rjrotwk.the3r...iving_world.htm).
I'll be using m@tt's converted maps for missing BFMEI's maps (https://www.the3rdag...item-94?addview).
Simply put, what I intend to do includes :
This post will regularly be updated with new features.
VISUAL UPDATE
New Living Map texture - by Biddy
New Factions Banners - Back to BFMEI style
Animated in game
New Map Portraits
Each map will have a new portrait based on movies
New Loading Screen for each map
Example : Fords of Bruinen
BUILDINGS & UNITS ROSTER UPDATE
At start, each faction will have access to three leading army heroes. An additional leading one can be recruited at the fortress among secondary heroes that can join armies.
The buildings' size is quite reduced so they're not overly present.
Gondor
Starting Army Leaders : Faramir, Boromir, Imrahil
Fortress
Gondor Barracks
Gondor Forge
Farm
Lothlorien
Fortress
Recruited : Galadriel
Golden Wood Garrison
Golden Wood Storehouse
Mallorn Tree
Erebor
Fortress
Recruited : Thorin Oakenshield
Hall of Warriors
Erebor Workshop
Mine Shaft
Rivendell
Fortress
Recruited : Elrond
Rivendell Dormitory
Rivendell Blacksmith
Orchard
Mordor
Fortress
Recruited : Witch-King of Angmar
Orc Barracks
Siege Works
Slaughterhouse
Isengard
Fortress
Recruited : Saruman
Uruk-Hai Pit
Siege Factory
Furnace
Misty Mountains
Fortress
Recruited : Azog The Defiler
Goblin Cave
Treasure Trove
Tunnel
NEW TERRITORIES & NEW REGIONS
To Be Debated
109 regions / 11 territories
Arnor - 11 regions
Erebor - 6 regions
Eriador - 9 regions Gondor - 21 regions Harad - 5 regions Lindon - 5 regions Misty Mountains - 9 regions Mordor - 6 regions Rhovanion - 16 regions Rhûn - 5 regions Rohan - 16 regions SCENARIOS War in the North War in the South CREDITS AOTR Team robnkarla a.k.a The Great m@tt