Hi guys i need a little help, im just new with mental omega and i cant run the client it keeps on crashing.
here is a screenshot of the error and the client error log im getting after i ran the client.
Client txt file:
Spoiler
04.07. 12:55:13.396 ***Logfile for Mental Omega Client client***
04.07. 12:55:13.405 Client version: 2.0.2.9
04.07. 12:55:13.410 Loading settings.
04.07. 12:55:13.496 Initializing updater.
04.07. 12:55:13.506 Update mirror count: 1
04.07. 12:55:13.512 Running from: clientdx.exe
04.07. 12:55:13.519 Operating system: Microsoft Windows NT 6.2.9200.0
04.07. 12:55:13.525 Selected OS profile: Windows 8 / 10
04.07. 12:55:13.531 Removing partial custom component downloads.
04.07. 12:55:13.537 Checking for the existence of FinalSun.ini.
04.07. 12:55:13.543 FinalSun.ini doesn't exist - writing default settings.
04.07. 12:55:13.550 An exception occured while checking the existence of FinalSun settings
04.07. 12:55:13.558 Writing installation path to the Windows registry.
04.07. 12:55:14.572 InitGraphicsMode: 1280x720
04.07. 12:55:14.677 Hardware info: Intel® Pentium® CPU 2020M @ 2.40GHz (2 cores) Video controller: Intel® HD Graphics
04.07. 12:55:14.880 Checking local file versions.
04.07. 12:55:14.929 Loading maps.
04.07. 12:55:28.576 Attempting to parse INI\Battle.ini to populate mission list.
04.07. 12:55:28.583 File INI\Battle.ini not found. Ignoring.
04.07. 12:55:28.589 Attempting to parse INI\BattleClient.ini to populate mission list.
04.07. 12:55:28.773 Finished parsing INI\BattleClient.ini.
04.07. 12:55:29.147 Skipping reading statistics because the file doesn't exist!
04.07. 12:55:30.187 KABOOOOOOM!!! Info:
04.07. 12:55:30.240 Message: HRESULT: [0x887A0022], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_NOT_CURRENTLY_AVAILABLE/NotCurrentlyAvailable], Message: A resource is not available at the time of the call, but may become available later.
04.07. 12:55:30.251 Source: SharpDX
04.07. 12:55:30.258 TargetSite.Name: CheckError
04.07. 12:55:30.266 Stacktrace: at SharpDX.Result.CheckError()
at SharpDX.DXGI.Output.GetDisplayModeList(Format enumFormat, Int32 flags, Int32& numModesRef, ModeDescription[] descRef)
at SharpDX.DXGI.Output.GetDisplayModeList(Format format, DisplayModeEnumerationFlags flags)
at Microsoft.Xna.Framework.Graphics.GraphicsAdapter.get_SupportedDisplayModes()
at DTAConfig.DisplayOptionsPanel.GetResolutions(Int32 minWidth, Int32 minHeight, Int32 maxWidth, Int32 maxHeight)
at DTAConfig.DisplayOptionsPanel.Initialize()
at Rampastring.XNAUI.XNAControls.XNAControl.AddChild(XNAControl child)
at DTAConfig.OptionsWindow.Initialize()
at Rampastring.XNAUI.XNAControls.XNAControl.AddChild(XNAControl child)
at ClientGUI.DarkeningPanel.AddChild(XNAControl child)
at ClientGUI.DarkeningPanel.AddAndInitializeWithControl(WindowManager wm, XNAControl control)
at DTAClient.DXGUI.Generic.LoadingScreen.Finish()
at DTAClient.DXGUI.Generic.LoadingScreen.Start()
at DTAClient.DXGUI.Generic.LoadingScreen.Update(GameTime gameTime)
at Rampastring.XNAUI.WindowManager.Update(GameTime gameTime)
at Microsoft.Xna.Framework.Game.<>c.<.cctor>b__114_1(IUpdateable updateable, GameTime gameTime)
at Microsoft.Xna.Framework.Game.SortingFilteringCollection`1.ForEachFilteredItem[TUserData](Action`2 action, TUserData userData)
at Microsoft.Xna.Framework.Game.Update(GameTime gameTime)
at Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime)
at Microsoft.Xna.Framework.Game.Tick()
at MonoGame.Framework.WinFormsGameWindow.RunLoop()
at MonoGame.Framework.WinFormsGamePlatform.RunLoop()
at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior)
at Microsoft.Xna.Framework.Game.Run()
at DTAClient.Startup.Execute()
at DTAClient.RealMain.ProxyMain(String[] args)
at DTAClient.Program.Main(String[] args)
04.07. 12:55:13.405 Client version: 2.0.2.9
04.07. 12:55:13.410 Loading settings.
04.07. 12:55:13.496 Initializing updater.
04.07. 12:55:13.506 Update mirror count: 1
04.07. 12:55:13.512 Running from: clientdx.exe
04.07. 12:55:13.519 Operating system: Microsoft Windows NT 6.2.9200.0
04.07. 12:55:13.525 Selected OS profile: Windows 8 / 10
04.07. 12:55:13.531 Removing partial custom component downloads.
04.07. 12:55:13.537 Checking for the existence of FinalSun.ini.
04.07. 12:55:13.543 FinalSun.ini doesn't exist - writing default settings.
04.07. 12:55:13.550 An exception occured while checking the existence of FinalSun settings
04.07. 12:55:13.558 Writing installation path to the Windows registry.
04.07. 12:55:14.572 InitGraphicsMode: 1280x720
04.07. 12:55:14.677 Hardware info: Intel® Pentium® CPU 2020M @ 2.40GHz (2 cores) Video controller: Intel® HD Graphics
04.07. 12:55:14.880 Checking local file versions.
04.07. 12:55:14.929 Loading maps.
04.07. 12:55:28.576 Attempting to parse INI\Battle.ini to populate mission list.
04.07. 12:55:28.583 File INI\Battle.ini not found. Ignoring.
04.07. 12:55:28.589 Attempting to parse INI\BattleClient.ini to populate mission list.
04.07. 12:55:28.773 Finished parsing INI\BattleClient.ini.
04.07. 12:55:29.147 Skipping reading statistics because the file doesn't exist!
04.07. 12:55:30.187 KABOOOOOOM!!! Info:
04.07. 12:55:30.240 Message: HRESULT: [0x887A0022], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_NOT_CURRENTLY_AVAILABLE/NotCurrentlyAvailable], Message: A resource is not available at the time of the call, but may become available later.
04.07. 12:55:30.251 Source: SharpDX
04.07. 12:55:30.258 TargetSite.Name: CheckError
04.07. 12:55:30.266 Stacktrace: at SharpDX.Result.CheckError()
at SharpDX.DXGI.Output.GetDisplayModeList(Format enumFormat, Int32 flags, Int32& numModesRef, ModeDescription[] descRef)
at SharpDX.DXGI.Output.GetDisplayModeList(Format format, DisplayModeEnumerationFlags flags)
at Microsoft.Xna.Framework.Graphics.GraphicsAdapter.get_SupportedDisplayModes()
at DTAConfig.DisplayOptionsPanel.GetResolutions(Int32 minWidth, Int32 minHeight, Int32 maxWidth, Int32 maxHeight)
at DTAConfig.DisplayOptionsPanel.Initialize()
at Rampastring.XNAUI.XNAControls.XNAControl.AddChild(XNAControl child)
at DTAConfig.OptionsWindow.Initialize()
at Rampastring.XNAUI.XNAControls.XNAControl.AddChild(XNAControl child)
at ClientGUI.DarkeningPanel.AddChild(XNAControl child)
at ClientGUI.DarkeningPanel.AddAndInitializeWithControl(WindowManager wm, XNAControl control)
at DTAClient.DXGUI.Generic.LoadingScreen.Finish()
at DTAClient.DXGUI.Generic.LoadingScreen.Start()
at DTAClient.DXGUI.Generic.LoadingScreen.Update(GameTime gameTime)
at Rampastring.XNAUI.WindowManager.Update(GameTime gameTime)
at Microsoft.Xna.Framework.Game.<>c.<.cctor>b__114_1(IUpdateable updateable, GameTime gameTime)
at Microsoft.Xna.Framework.Game.SortingFilteringCollection`1.ForEachFilteredItem[TUserData](Action`2 action, TUserData userData)
at Microsoft.Xna.Framework.Game.Update(GameTime gameTime)
at Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime)
at Microsoft.Xna.Framework.Game.Tick()
at MonoGame.Framework.WinFormsGameWindow.RunLoop()
at MonoGame.Framework.WinFormsGamePlatform.RunLoop()
at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior)
at Microsoft.Xna.Framework.Game.Run()
at DTAClient.Startup.Execute()
at DTAClient.RealMain.ProxyMain(String[] args)
at DTAClient.Program.Main(String[] args)
error log file:
Spoiler
04.07. 12:55:13.396 ***Logfile for Mental Omega Client client***
04.07. 12:55:13.405 Client version: 2.0.2.9
04.07. 12:55:13.410 Loading settings.
04.07. 12:55:13.496 Initializing updater.
04.07. 12:55:13.506 Update mirror count: 1
04.07. 12:55:13.512 Running from: clientdx.exe
04.07. 12:55:13.519 Operating system: Microsoft Windows NT 6.2.9200.0
04.07. 12:55:13.525 Selected OS profile: Windows 8 / 10
04.07. 12:55:13.531 Removing partial custom component downloads.
04.07. 12:55:13.537 Checking for the existence of FinalSun.ini.
04.07. 12:55:13.543 FinalSun.ini doesn't exist - writing default settings.
04.07. 12:55:13.550 An exception occured while checking the existence of FinalSun settings
04.07. 12:55:13.558 Writing installation path to the Windows registry.
04.07. 12:55:14.572 InitGraphicsMode: 1280x720
04.07. 12:55:14.677 Hardware info: Intel® Pentium® CPU 2020M @ 2.40GHz (2 cores) Video controller: Intel® HD Graphics
04.07. 12:55:14.880 Checking local file versions.
04.07. 12:55:14.929 Loading maps.
04.07. 12:55:28.576 Attempting to parse INI\Battle.ini to populate mission list.
04.07. 12:55:28.583 File INI\Battle.ini not found. Ignoring.
04.07. 12:55:28.589 Attempting to parse INI\BattleClient.ini to populate mission list.
04.07. 12:55:28.773 Finished parsing INI\BattleClient.ini.
04.07. 12:55:29.147 Skipping reading statistics because the file doesn't exist!
04.07. 12:55:30.187 KABOOOOOOM!!! Info:
04.07. 12:55:30.240 Message: HRESULT: [0x887A0022], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_NOT_CURRENTLY_AVAILABLE/NotCurrentlyAvailable], Message: A resource is not available at the time of the call, but may become available later.
04.07. 12:55:30.251 Source: SharpDX
04.07. 12:55:30.258 TargetSite.Name: CheckError
04.07. 12:55:30.266 Stacktrace: at SharpDX.Result.CheckError()
at SharpDX.DXGI.Output.GetDisplayModeList(Format enumFormat, Int32 flags, Int32& numModesRef, ModeDescription[] descRef)
at SharpDX.DXGI.Output.GetDisplayModeList(Format format, DisplayModeEnumerationFlags flags)
at Microsoft.Xna.Framework.Graphics.GraphicsAdapter.get_SupportedDisplayModes()
at DTAConfig.DisplayOptionsPanel.GetResolutions(Int32 minWidth, Int32 minHeight, Int32 maxWidth, Int32 maxHeight)
at DTAConfig.DisplayOptionsPanel.Initialize()
at Rampastring.XNAUI.XNAControls.XNAControl.AddChild(XNAControl child)
at DTAConfig.OptionsWindow.Initialize()
at Rampastring.XNAUI.XNAControls.XNAControl.AddChild(XNAControl child)
at ClientGUI.DarkeningPanel.AddChild(XNAControl child)
at ClientGUI.DarkeningPanel.AddAndInitializeWithControl(WindowManager wm, XNAControl control)
at DTAClient.DXGUI.Generic.LoadingScreen.Finish()
at DTAClient.DXGUI.Generic.LoadingScreen.Start()
at DTAClient.DXGUI.Generic.LoadingScreen.Update(GameTime gameTime)
at Rampastring.XNAUI.WindowManager.Update(GameTime gameTime)
at Microsoft.Xna.Framework.Game.<>c.<.cctor>b__114_1(IUpdateable updateable, GameTime gameTime)
at Microsoft.Xna.Framework.Game.SortingFilteringCollection`1.ForEachFilteredItem[TUserData](Action`2 action, TUserData userData)
at Microsoft.Xna.Framework.Game.Update(GameTime gameTime)
at Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime)
at Microsoft.Xna.Framework.Game.Tick()
at MonoGame.Framework.WinFormsGameWindow.RunLoop()
at MonoGame.Framework.WinFormsGamePlatform.RunLoop()
at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior)
at Microsoft.Xna.Framework.Game.Run()
at DTAClient.Startup.Execute()
at DTAClient.RealMain.ProxyMain(String[] args)
at DTAClient.Program.Main(String[] args)
04.07. 12:55:13.405 Client version: 2.0.2.9
04.07. 12:55:13.410 Loading settings.
04.07. 12:55:13.496 Initializing updater.
04.07. 12:55:13.506 Update mirror count: 1
04.07. 12:55:13.512 Running from: clientdx.exe
04.07. 12:55:13.519 Operating system: Microsoft Windows NT 6.2.9200.0
04.07. 12:55:13.525 Selected OS profile: Windows 8 / 10
04.07. 12:55:13.531 Removing partial custom component downloads.
04.07. 12:55:13.537 Checking for the existence of FinalSun.ini.
04.07. 12:55:13.543 FinalSun.ini doesn't exist - writing default settings.
04.07. 12:55:13.550 An exception occured while checking the existence of FinalSun settings
04.07. 12:55:13.558 Writing installation path to the Windows registry.
04.07. 12:55:14.572 InitGraphicsMode: 1280x720
04.07. 12:55:14.677 Hardware info: Intel® Pentium® CPU 2020M @ 2.40GHz (2 cores) Video controller: Intel® HD Graphics
04.07. 12:55:14.880 Checking local file versions.
04.07. 12:55:14.929 Loading maps.
04.07. 12:55:28.576 Attempting to parse INI\Battle.ini to populate mission list.
04.07. 12:55:28.583 File INI\Battle.ini not found. Ignoring.
04.07. 12:55:28.589 Attempting to parse INI\BattleClient.ini to populate mission list.
04.07. 12:55:28.773 Finished parsing INI\BattleClient.ini.
04.07. 12:55:29.147 Skipping reading statistics because the file doesn't exist!
04.07. 12:55:30.187 KABOOOOOOM!!! Info:
04.07. 12:55:30.240 Message: HRESULT: [0x887A0022], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_NOT_CURRENTLY_AVAILABLE/NotCurrentlyAvailable], Message: A resource is not available at the time of the call, but may become available later.
04.07. 12:55:30.251 Source: SharpDX
04.07. 12:55:30.258 TargetSite.Name: CheckError
04.07. 12:55:30.266 Stacktrace: at SharpDX.Result.CheckError()
at SharpDX.DXGI.Output.GetDisplayModeList(Format enumFormat, Int32 flags, Int32& numModesRef, ModeDescription[] descRef)
at SharpDX.DXGI.Output.GetDisplayModeList(Format format, DisplayModeEnumerationFlags flags)
at Microsoft.Xna.Framework.Graphics.GraphicsAdapter.get_SupportedDisplayModes()
at DTAConfig.DisplayOptionsPanel.GetResolutions(Int32 minWidth, Int32 minHeight, Int32 maxWidth, Int32 maxHeight)
at DTAConfig.DisplayOptionsPanel.Initialize()
at Rampastring.XNAUI.XNAControls.XNAControl.AddChild(XNAControl child)
at DTAConfig.OptionsWindow.Initialize()
at Rampastring.XNAUI.XNAControls.XNAControl.AddChild(XNAControl child)
at ClientGUI.DarkeningPanel.AddChild(XNAControl child)
at ClientGUI.DarkeningPanel.AddAndInitializeWithControl(WindowManager wm, XNAControl control)
at DTAClient.DXGUI.Generic.LoadingScreen.Finish()
at DTAClient.DXGUI.Generic.LoadingScreen.Start()
at DTAClient.DXGUI.Generic.LoadingScreen.Update(GameTime gameTime)
at Rampastring.XNAUI.WindowManager.Update(GameTime gameTime)
at Microsoft.Xna.Framework.Game.<>c.<.cctor>b__114_1(IUpdateable updateable, GameTime gameTime)
at Microsoft.Xna.Framework.Game.SortingFilteringCollection`1.ForEachFilteredItem[TUserData](Action`2 action, TUserData userData)
at Microsoft.Xna.Framework.Game.Update(GameTime gameTime)
at Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime)
at Microsoft.Xna.Framework.Game.Tick()
at MonoGame.Framework.WinFormsGameWindow.RunLoop()
at MonoGame.Framework.WinFormsGamePlatform.RunLoop()
at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior)
at Microsoft.Xna.Framework.Game.Run()
at DTAClient.Startup.Execute()
at DTAClient.RealMain.ProxyMain(String[] args)
at DTAClient.Program.Main(String[] args)
screenshot.png 1.11MB 7 downloads
thanks in advance.