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Dickenson

Member Since 27 Jul 2018
Offline Last Active Jan 20 2024 08:39 AM

#1087362 Bfme II animations working in BFME I

Posted by Dickenson on 29 July 2018 - 01:07 PM

Here is the list of animations from BFME II that work in BFME I. (The list is not complete yet):

Also i decided to add to this topic links for fixed bfme II structures for bfme I.

 

CAH system: 

 

CAH Wizard:  all animations are working in Bfme I

 

CAH Captain of gondor (hero of the west)

 

animation that are not working:   

- all _atn animations   ----- but in Bfme I you can use animation: chhw_cg_u_tnta, chhw_cg_u_tntb

- all _idl animations   ----- but in Bfme I you can use animation: chhw_cg_u_tnta, chhw_cg_u_chra, chhw_cg_u_ibfa

- chhw_cg_u_dtha 

- chhw_cg_u_hitz

- chhw_cg_u_hrna 

- chhw_cg_u_hrnb  

- chhw_cg_u_hrnc

 

CAH Uruk:

- all _idl animations ---- in Bfme I you can use animation: chss_uk_u_ibfa, chss_uk_u_ibfb

- all _atn animations ---- in Bfme I you can use animation: chss_uk_u_tntb, chss_uk_u_tnta

 

CAH Troll:

- all _idl animations --- in Bfme I you can use animation: CHSS_TL_U_CLRA, _RCTA, _LOKA, _IBFA, _IBFB (animations for just breathing), 

                                                                                         CHSS_TL_U_IRFB (belly scratch), _IRFC (big roar), _IRFA (short roar), _IBFC (nose wipe)

- all _atn animations ---- in Bfme I you can use some animations from these _CLRA, _RCTA, _LOKA, _IBFA, _IBFB, _IRFB, _IRFC, _IRFA

 

DWARVES

 

Dain:

animation that are not working:

- dudain_atka

- dudain_atnb

- dudain_chra

- dudain_idla

- dudain_runb

- dudain_wpna

 

All others should work.

 

Gloin:

animation that are not working:

- dugloin_cina

 

All others should work.

 

Dwarven battlewagon:

- all animations should work

 

Structures:

Dwarven battletower

Dwarven statue

Dwarven hearth

Dwarven mine

Dwarven battletower2

 

ELVES

Structures:

Galadriel mirror

Elven statue

Elven battletower

Eregion forge

 

GONDOR

 

Structures:

Signalfire

 

MORDOR

 

Structures

Mordor barricade

 

GOBBLINS

 

Spiderrider banner:

- all animations should work

 

OTHERS

 

Dragon I (model sumndrag_skn)

- all animations should work

 

Dragon II (summoned in isengard spellbook - model jhdrag_skn)

- all animations should work

 

Bats (model bats_skn)

- all animations should work

 

Crebain (model crebain_skn)

- all animations should work

 

Dragonstrike (model dragstrike_skn)

- all animations should work