Jump to content


Hawk2zer0

Member Since 13 Aug 2014
Offline Last Active Aug 21 2016 01:24 AM

Posts I've Made

In Topic: Cannot Connect to Online Services

03 December 2015 - 08:23 PM

 

@ToxicShock
It's possible to allow connections to other ports (for example some "common used" ports which won't be blocked by any firewall, but which isn't used in C&C:Online) when port 6667 is blocked?
Because I have many friends with similiar issues... so for now they can only play with LAN emulators....
 
Plus it seems like that local port redirection is possible... So if you can do smth like when C&C:Online Launcher detects that 6667 port is blocked, redirect the game connection to the alternative port, it would be really great...


The game would have to be "cooked" to try to connect to another port (which would be pretty difficult to do) and then that would have to be implemented at our end (or a way found of tunnelling out of the restricted LAN). I think that that is going to be too much of a problem to implement.

 

 

I don't know really anything about networking...so what I might say probably means nothing or wouldn't make sense. (If I knew what to research on the topic I would, but frankly, I don't know where to start). I do recall that the old online service did rely on several ports. I don't know what each of those ports did, but I did know there were a few that were used. (I have a feeling that this is basically Viper's question, but I'll see) Would it be possible to work with one of the old ports that the service used?

 

On another note, I recall having to set a port on a few of the games I played with friends using hamachi...I believe it was 25565 for the port...I doubt this will mean anything, but I'm just trying to think of everything I can. 


In Topic: Cannot Connect to Online Services

01 December 2015 - 09:44 PM

Just finished talking with the IT department. They won't authorize the unblocking of the port, apparently they've had a handful for network attacks through the port and as such, have permanently blocked the port. I guess that leaves me at an impasse, so the best I can do is network games via hamachi. 


In Topic: Cannot Connect to Online Services

01 December 2015 - 09:06 PM

I've looked at the log for 29 November. I see very many attempts by you to log in. You authenticate successfully (nothing wrong there) but you never make the main connection you need to get online. It is possible that that port is blocked at your end. I think you might considerer asking your IP department at this stage. The port in question is TCP port 6667 (peer chat). We've heard of cases in here where the ISP has blocked that (although I don't know why they would).

Just on the off chance, I would still check that your firewall has an exception for your games.

Alternatively, it could be that that connection is not showing in the log because your connection is not strong enough. I doubt that in this case though. I would go to your IT department and ask them before we consider that.

 

I double-checked the firewall and made sure that everything is allowed through (which it is). I doubt that it's my connection...all other games I usually am the host since I've tested best and worst case with most servers and I generally don't have a ping over 150 (connecting to an Australian server from US). Best case being a nearby server with 7 ping. I generally don't mention my speeds (but I'm sure you can imagine).  

 

 

 

And, if you want to check if TCP port 6667 is blocked, you can test it through Windows PowerShell

Open it (if you can't find it, open a random folder, write "PowerShell" in its address bar and press enter) then type 

Test-NetConnection online.the3rdage.net -port 6667

If you can't connect to the port 6667, it will be displayed something like this, with "TcpTestSucceeded : false":

ComputerName           : online.the3rdage.net
RemoteAddress          : 46.166.178.165
RemotePort             : 6667
InterfaceAlias         : [Wi-Fi, Lan, etc]
SourceAddress          : [Source IP Address]
PingSucceeded          : True
PingReplyDetails (RTT) : 59 ms
TcpTestSucceeded       : False

 

 

I did just test this and got the same output that you predicted. My 6667 port is blocked, so I'll talk to my IT department...I know they're anal about a lot of things (There's a handful of restrictions that I have for the internet despite the network being used for gaming. (No peer-to-peer software is allowed for example and you have to have this software installed on your PC - I hate this system, but I can't argue with the speeds)).
 

I'll have a chat with them about this so I'll see what they say about it.