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GodlyXfire

Member Since 30 Nov 2018
Offline Last Active Dec 18 2018 01:34 PM

Topics I've Started

BFME 2 - Worldbuilder - Rotation and height question

10 December 2018 - 10:14 AM

Dear Members of this forum,

 

Recently i started getting into bfme 2 again and with that began the dream of making my own map to create my perfect vision for a 1 v 1 map. I have made some simple maps for me and a friend of mine,

But now i want to take things to the next step. I'm trying to create a gigantic 1 v 1 map with 2 fortresses facing each other, so we can have a big battle in the middle as well as a siege. 

 

I have managed to raise money, cp etc but i'm now stuck on some parts. I copied minas tirith from the original maps and pasted it in mine. The city isnt properly placed. Is there a way to rotate a selection of items instead of having to do them 1 by 1? 

 

Also by copying, only buildings and objects were copied not the terrain with the proper heights etc. How can i rearrange the height brush to my likings instead of a circle?

 

I hope this thread wont be to late since its 2018, but a man may have hopes.

 

Thanks in advance and perhaps sorry for any mistakes in the sentences, english is not my native language.

 

Regards,

Mark