I'm really pissed off the ways you have to jump through hoops to make a functional mod, even a simple one.
>:(
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mrchris
Member Since 14 Jun 2006Offline Last Active Jun 21 2013 05:42 AM
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In Topic: Patch 1.07
24 August 2007 - 09:43 PM
In Topic: C&C3=Boring?
17 May 2007 - 11:41 PM
Check out STALKER
In Topic: Master Thudo on the AI for CNC3.
25 April 2007 - 10:20 PM
Let's not forget building structures right in the face of an attack force...
In Topic: Map doesnt show up in mutli or skirmish
25 April 2007 - 02:01 AM
Are you sure you saved the file first?
Save it to My Documents\Application Data\Command & Conquer 3 Tiberium Wars\Maps\
Save it to My Documents\Application Data\Command & Conquer 3 Tiberium Wars\Maps\
In Topic: Master Thudo on the AI for CNC3.
22 April 2007 - 02:08 AM
Hmmmm "more power"? How do you mean? Not Power Generators.. Gawd I've never seen soo many of em. Hell.. as Nod the most I build is 6 before getting the Advanced Tech Center then get the Power Upgrade for all of em. AI just builds too many Power Plants and Refineries.
We got some cool work to do when we'll be able to modify the AI.
TuD.
Not only that but having to constantly build silos if you're GDI or Nod....fucking annoying and space waster!
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