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Anarchy87

Member Since 17 Jun 2006
Offline Last Active Feb 16 2007 11:59 PM

Posts I've Made

In Topic: WTF THERES A FOURTH SIDE!?!?!?

17 February 2007 - 12:01 AM

xeno, are you dutch? ;) You sayed bij, that's dutch for by. :D

you are a idiot, doei is bye....

In Topic: RS 1.99 release

19 August 2006 - 01:15 PM

Maybe the requirement was removed for balance. The other sides can't have their top tanks shut down, so Apollo removed it from Nexus. It was cool though.

-Devastators explode when destroyed, usually taking your own units with them. (or the lesser buildings in your base.)
-Decimaters have no Anti Air attack so thats thier treu weakness. (that and they often kill each other if a fast unit gets close enough..*grumble*)

-The only real weakness of the centurions were that they wouldn't function with out the nexus core. since it has a powerfull attack, anti air. etc only thing it cant do is level up. but the unit is so powerfull it doesn't need veterancy.

so I don't think it was removed for balance sake :p

In Topic: Divine Intervention

19 August 2006 - 09:41 AM

Dude, I wasn't being dramatic. I really did think that. I really think the original 'muzzle flash' was about a thousand times better looking.

Sorry, dude, but I did. I was going to tell you over MSN but I kinda forgot XD other concerns heh. Anyways, revert that back to the original 1.98 muzzle flash. You won't get that any better looking. In fact, that original muzzle flash looked fantastic and was perfect...the current projectile-throwing thing really does look wrong, not only for the FLH but for the weapon itself. It just doesn't suit it, dude.

I kind of agree, looks more like smoking cannon balls, then anti air.
:p

In Topic: Freedom League: Air Strike problem!

15 August 2006 - 02:46 PM

Hmm, can't you give the Fighters, a "secondary" Anti-Air attack?
(Just a wild geus tho, know nothing of modding.)

In Topic: MO 2.0 // Mission Discussion, Tips and Tricks

14 August 2006 - 08:45 AM

Ok I'l try that after work, hope it works . :D