Waouh !!!
Great work Matias !
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coldplay62
Member Since 02 Jul 2006Offline Last Active Jul 01 2007 02:13 AM
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- Birthday September 20, 1991
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In Topic: Zombies! the Mod.
16 July 2006 - 11:46 PM
In Topic: Athelas area
16 July 2006 - 12:45 AM
No, it doesn't work at all...
:( :( snif...
:( :( snif...
In Topic: Athelas area
07 July 2006 - 04:29 PM
I try to change the lifetime to 1000.0 and 5000.0, and it doesn't work.
It's such an annoying problem.
It's such an annoying problem.
In Topic: Athelas area
07 July 2006 - 02:27 PM
I think the problem is the egg because if I put this :
in specialpower.ini :
But if I change the egg to this in evilfactionsubobjects :
The power doesn't work. So I think the problem is in evilfactionsubobjects.ini.
in specialpower.ini :
SpecialPower SpecialAbilitySarumanHeal Enum = SPECIAL_OSGILIATH_VETERANS ReloadTime = 170000 ;120000 PublicTimer = No RadiusCursorRadius = 90.0; 150.0 Endand this in evilfactionsubobjects.ini :
Object SarumanHealEgg Draw = W3DScriptedModelDraw ModuleTag_Draw DefaultModelConditionState Model = None End End KindOf = INERT IMMOBILE UNATTACKABLE Body = ActiveBody ModuleTag_MakesKillWork MaxHealth = 1 End Behavior = LifetimeUpdate ModuleTag_HatchTrigger MinLifetime = 0.0 MaxLifetime = 0.0 End Behavior = SlowDeathBehavior ModuleTag_HatchProcess DestructionDelay = 4000; 2000 OCL = FINAL OCL_BalrogSummoningFinish End EndThe balrog is summoned
But if I change the egg to this in evilfactionsubobjects :
Object SarumanHealEgg Draw = W3DScriptedModelDraw ModuleTag_Draw DefaultModelConditionState Model = None End End KindOf = INERT IMMOBILE UNATTACKABLE Body = ActiveBody ModuleTag_MakesKillWork MaxHealth = 1 End Behavior = LifetimeUpdate ModuleTag_HatchTrigger MinLifetime = 0.0 MaxLifetime = 0.0 End Behavior = SlowDeathBehavior ModuleTag_HatchProcess DestructionDelay = 4000; 2000 End Behavior = AutoHealBehavior ModuleTag_AthelasHealing StartsActive = Yes; Active, as in no upgrade required ButtonTriggered = No; Yes; But doesn't actually run on its own. HealingAmount = 900 Radius = 90; 200 HealOnlyOthers = No SingleBurst = Yes UnitHealPulseFX = FX_SpellHealUnitHealSaruman; FX_HealPower KindOf = INFANTRY CAVALRY MONSTER MACHINE End End
The power doesn't work. So I think the problem is in evilfactionsubobjects.ini.
In Topic: Athelas area
07 July 2006 - 12:18 AM
No, it doesn't work.
If I change the ENUM to this :
With others ENUMS the power doesn't work anyway.
If I change the ENUM to this :
SPECIAL_SPAWN_OATHBREAKERS
With others ENUMS the power doesn't work anyway.
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