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coldplay62

Member Since 02 Jul 2006
Offline Last Active Jul 01 2007 02:13 AM

Posts I've Made

In Topic: Zombies! the Mod.

16 July 2006 - 11:46 PM

Waouh !!!
Great work Matias !

In Topic: Athelas area

16 July 2006 - 12:45 AM

No, it doesn't work at all...
:( :( snif...

In Topic: Athelas area

07 July 2006 - 04:29 PM

I try to change the lifetime to 1000.0 and 5000.0, and it doesn't work.
It's such an annoying problem.

In Topic: Athelas area

07 July 2006 - 02:27 PM

I think the problem is the egg because if I put this :
in specialpower.ini :

SpecialPower SpecialAbilitySarumanHeal
	Enum				= SPECIAL_OSGILIATH_VETERANS 
	ReloadTime		  = 170000 ;120000
	PublicTimer		 = No
			  RadiusCursorRadius = 90.0; 150.0
End
and this in evilfactionsubobjects.ini :

Object SarumanHealEgg
	Draw = W3DScriptedModelDraw ModuleTag_Draw
		DefaultModelConditionState
			Model = None										 
		End
	End
	KindOf = INERT IMMOBILE UNATTACKABLE
	
	Body = ActiveBody ModuleTag_MakesKillWork
		MaxHealth = 1
	End
	Behavior = LifetimeUpdate ModuleTag_HatchTrigger
		MinLifetime = 0.0
		MaxLifetime = 0.0
	End
	Behavior = SlowDeathBehavior ModuleTag_HatchProcess
		DestructionDelay = 4000; 2000	
							
							OCL = FINAL OCL_BalrogSummoningFinish
	End 
End
The balrog is summoned

But if I change the egg to this in evilfactionsubobjects :

Object SarumanHealEgg
	Draw = W3DScriptedModelDraw ModuleTag_Draw
		DefaultModelConditionState
			Model = None										 
		End
	End
	KindOf = INERT IMMOBILE UNATTACKABLE
	
	Body = ActiveBody ModuleTag_MakesKillWork
		MaxHealth = 1
	End
	Behavior = LifetimeUpdate ModuleTag_HatchTrigger
		MinLifetime = 0.0
		MaxLifetime = 0.0
	End
	Behavior = SlowDeathBehavior ModuleTag_HatchProcess
		DestructionDelay = 4000; 2000	
	End 

	Behavior = AutoHealBehavior ModuleTag_AthelasHealing				   
		StartsActive				= Yes; Active, as in no upgrade required							
		ButtonTriggered				= No; Yes; But doesn't actually run on its own.							
		HealingAmount				= 900
		Radius					= 90; 200
		HealOnlyOthers				= No
		SingleBurst				= Yes
		UnitHealPulseFX			= FX_SpellHealUnitHealSaruman; FX_HealPower 
		KindOf											   =  INFANTRY CAVALRY MONSTER MACHINE		   				
   End
 End

The power doesn't work. So I think the problem is in evilfactionsubobjects.ini.

In Topic: Athelas area

07 July 2006 - 12:18 AM

No, it doesn't work.
If I change the ENUM to this :
SPECIAL_SPAWN_OATHBREAKERS

Posted Image

With others ENUMS the power doesn't work anyway.