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shadowchoko666

Member Since 18 Apr 2019
Offline Last Active May 07 2019 04:30 AM

Posts I've Made

In Topic: Crash in WoTR after CaH mod

04 May 2019 - 05:03 AM

Ok so what you suggested was all true.

 

Fixed the "ArmyToSpawn" line and added that last code from the tutorial (which looks like this:

LivingWorldPlayerArmy
Name = CreateAHeroPlayerArmy
DisplayNameTag = LWA:MenOfTheWest
ArmyEntry
ThingTemplate = CreateAHero
Quantity = 1
End
End

And now it WORKS!

Thanks a lot! :)


In Topic: Crash in WoTR after CaH mod

04 May 2019 - 03:44 AM

Ohh, so that was it. I'll fix that as soon as I get home.
As for the last part of the tutorial, I assumed that was to make a hero army from scratch, since that's what he's talking about at that point, but i'll give it a look anyway.
I'll post if this fixes the problem. Thanks a lot!

In Topic: An ability that makes a CaH use another weapon?

03 May 2019 - 06:12 AM

Looked through Aragorn's BladeMaster ability and see the "Hero mode" ability but nowhere do i see the line to write the weaponset :/


In Topic: How to add Karsh's Chill Soul to CaH?

30 April 2019 - 08:12 AM

I'll give that a look. Thanks!


In Topic: An ability that makes a CaH use another weapon?

30 April 2019 - 08:11 AM

I have already done that many times.

What i'm trying to figure out is some kind of ability that would make my CaH use a completely different weapon for a set duration (If you have Edain mod, i'm talking about something like Gorthaur's sword of Destiny's ability)

I'm thinking about an ability that would allow the Hero of the West to use a weapon that would hit many enemies at once, but only for a set duration, say 20 seconds, then wait for it to cool down and activate it again. Just like any other ability.