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thudo

Member Since 27 Mar 2004
Offline Last Active Today, 02:40 AM

#1110522 Grey Knights / Ordo Malleus *FINAL* Voice Script List

Posted by thudo on 25 July 2020 - 02:19 AM

Buildings and Build Order

HQ Building [Fortress Monastery]
Note: The Grey Knights' primary fortress, located on Titan, Saturn's moon. The fortress is made entirely of basalt, and is largely decorated with banners commemorating their victories.
It is also worth noting that the fortress monastery isn't unique to the Grey Knights; most Space Marine chapters have one as their headquarters; however, it's the closest fit to an HQ building for them, given that the Ordo Malleus doesn't really have anything that matches.
HQ Addon/Upgrade1 [Penitorium]
HQ Addon/Upgrade2 [Trophy Room] Optional names: Solitorium, Oratorium, Reclusiam, or Teleportarium.
Selection1: [A gate opening/extending, with a metallic clang at the end, welcoming home new aspirants and old brothers alike]

Barracks [Chamber of Trials]
Note: A smaller fortress alongside the main citadel where Aspirants to the Grey Knights begin their training.
Selection1: [Sounds of rigorous sparring or other training exercises]

Armoury [Forge or Ceramite Forge or Promethium Mine or Plasteel Refinery]
Note: Within the armoury, the Grand Master's techmarines work tirelessly to maintain the chapter's uniquely crafted arms and armour.
Wargear Research Upgrade1 [Armour Etchings]
Wargear Research Upgrade2 [Aegis Armour]
Wargear Research Upgrade3 [Personal Collection] Note: Personal collection represents the arms they have acquired over years of specialist assignments.
Infantry Accuracy Research Upgrade1 [Bolter Drills]
Infantry Accuracy Research Upgrade2 [Blessed Weaponry]
Infantry Health Research Upgrade1 [Purity Seals]
Infantry Health Research Upgrade2 [Oath Shield]
Commander Health Research Upgrade1 [Stormshield]
Commander Health Research Upgrade2 [Cuirass of Sacrifice]
Selection1: [Sounds of a hammer smashing onto an anvil]

Tech Building (Tier2) [Sanctum Sanctorum]
Note: A painstakingly maintained and well-guarded collection of all of the Grey Knights' psychic secrets.
Commander Feature Upgrade1 [Banishment] Note: The staple sanctic power of the 40k game itself, banishment effectively causes a daemon's presence in realspace to falter. Their powers weaken, their aura decreases, and they balk as they realize they can no longer stand to the Grey Knights' psychic might (also called the Canticle of Absolution in lore).
Commander Feature Upgrade2 [Nemesis Hammerhand] Note: This psychic power allows the Grey Knigt to focus his psychic abilities into raw power to reinforce his weapons or fists.
Commander Feature Upgrade3 [Sanctuary] Note: The Grey Knight creates a psychic shield around him and his nearby allies, protecting them from harm.)
Commander Feature Upgrade4 [Domina Liber Daemonica] Note: A powerful tome containing the six hundred and sixty-six words of banishment, as vital to the slaying of a daemon as nemesis blade or bolter.
Commander Feature Upgrade5 [Soul Glaive] Note: Imprinted upon this weapon is the spirit of former Supreme Grand Master Sylas Kalthorn. In times of need, its wielder may call upon that spirit to combine its spirit with his own to magnify his powers many times over.
Commander Feature Upgrade6 [Nemesis Banner] Note: Anointed in the blood of many of the chapter's Grand Masters, the Nemesis Banner burns so bright with psychic light that daemons cannot bear to look upon it.
Selection1: [Chanting]

Vehicle Building (Tier2) [(Inquisitorial) Vehicle Pool or Factory] Note: Some of the stuff isn't implicitly detailed or named. Vehicles, armour, weapons and other gear are maintained by the Steward of the Armoury and the techmarines and servitors of the chapter. There's no named building for their production, as in the lore the vehicles are produced on forge worlds and assigned to Space Marine chapters. If a unique name is required, calling it "Broadsword Station" would work - not technically accurate, as it's an orbital station for their fleet, it would still be suitable.
Note: Houses Land Raiders, Thunderhawks and the other various vehicles and aircraft of the chapter, all tirelessly maintained by Grand Master Vardan Kai and his techmarines. It is thanks to their efforts that the armoured hulls can resist the raw power of daemons of the warp.
Vehicle Research Upgrade: [Warded Hulls]
Tier3-4 Research Upgrade: [Techmarine Pilots]
Selection1: [The choking hum and low metallic clanging of a tank's treads chugging across the ground]

Advanced Tech Building (Tier3) [Archivum Titanis or Librarium Daemonica]
Note: This facility contains all of the battle and situation reports filed by the Grey Knights, providing them with a look into the past to better learn how to prepare for the future. || This facility contains everything the Grey Knights know about their daemonic foes.
Selection1: [Ancient parchments being unfurled]

Listening Post [Augurium]
Note: Housing the Grey Knights' Prognosticar, the Augurium is the chamber from which the Grey Knights track the daemonic tides across the galaxy and monitor their foes and expand their influence.
Listening Post Addon1: [Vault of Labrynths] Note: Damages nearby enemies mechanic. The Chamber of Purity is home to the purifiers. Their psychic presence and purity actively harms daemons just by being nearby them.
Listening Post Addon2: [Chamber of Purity]
Requisition Research Upgrade1: [Inquisitorial Contacts or Hallowed Ground] Note: The area around the Augurium has been blessed by librarians and chapter serfs, reinforcing the Grey Knights' position (This leaves room for a variety of area-based buff options to improve defensive capabilities).
Requisition Research Upgrade2: [Officio Assassinorum Sanctions or Supply Lines] Note: Increases resource generation here.
Selection1: [The howl of a tormented daemon, echoing in eternity]

Generator [Plasma Generators]
Power Research Upgrade1: [Chapter Serfs]
Power Research Upgrade2: [Crystal Batteries]
Selection1: [The crackle of electricity]

Large Generator [Warp Nexus]
Selection1: [The low, dull, throbbing hum of an immense power conduit]

Turret [Aegis Cannon]
Turret Missile Addon1: [Krak Missile Launcher]
Selection1: [Light, rapid beeps implying an attempted lock-on]

Mines [Melta Mine or Psyk-Out Mine] Notes: Dispenses anti-psyker and anti-demon grenades.
Selection1: [A softer flash-bang or light detonation, followed by intense static]




#1110502 Primaris Space Marines *FINAL* Voice Lists

Posted by thudo on 24 July 2020 - 12:12 AM

VEHICLES
 
Rhino Primaris
Notes:
The Primaris Marine operating the Rhino Primaris is handling more sophisticated technology than his counterparts. Because of this, he will have a more analytical undertone to his voice, but still maintain the deep, proud tone of all Primaris Marines.
Unit_Complete1: Rhino Primaris, ready to transport the Emperor's finest.
Unit_Complete2: Systems linked with orbital battle barge.
Unit_Complete3: Deploying Primaris transport, ready to carry.
Unit_Complete4: Engines active, Rhino read to move.
Unit_Complete5: The Rhino Primaris was called, and so we respond.
Unit_Complete6: The Machine Spirit is with us, and its presence shall guide our troops.
Unit_Complete7: Rhino Primaris, hailing from the Battle Barge.
Selection1: Are there battle-brothers to carry?
Selection2: Searchlight is on.
Selection3: Systems online and optimal.
Selection4: Servo-Skulls fully charged and ready for deployment.
Selection5: Servo-Skulls providing full readings.
Selection6: Ready to move!
Selection7: Scans nominal, response?
Selection8: Capable of receiving our brethren.
Selection9: Ready to input command.
Move1: Treads are oiled, moving forward.
Move2: All movement systems operational.
Move3: Scanning terrain, traversing...
Move4: We shall transport the Primaris.
Move5: Calculating ETA and moving!
Move6: Moving to newly allotted location.
Move7: As you will it, Captain.
Move8: Driving on.
Move9: In time, we shall be there.
Attack1: Firing Plasma guns!
Attack2: Duck and cover, enemy locked!
Attack3: Providing cover fire!
Attack4: Suppression fire! Move in!
Attack5: Maneuvering to provide full assault!
Attack6: Stubber, on the look out! [As if communicating too the Stubber/turret operator]
Attack7: Moving into offense positions!
Attack8: Take down those targets!
Attack9: Death to the heretics!
Charge1: Pushing forward into the fray!
Charge2: Secure positions, harsh terrain ahead!
Charge3: Treads are at the limit, hold firm!
Charge4: Speeds increasing, ensure stability in hold!
Charge5: Full force forward, brace for impact!
Ability1: Triangulating orbital strike patterns! [Call Orbital Strike on location]
Ability2: Pinging Battle Barge, incoming orbital strike! [Call Orbital Strike on location]
Ability3: Clear the area, orbital strike incoming! [Call Orbital Strike on location]
Ability4: Damage located, repairing. [Self Repair]
Ability5: Restoring vehicle integrity. [Self Repair]
Ability6: Commencing self repair protocols. [Self Repair]
Ability7: Target locked, firing missile![Hunter Killer Missile]
Ability8: Missiles away! [Hunter Killer Missile]
Ability9: Hunter Killer, heading towards the enemy! [Hunter Killer Missile]
Ability10: They shall never see us coming. [Smoke Launchers]
Ability11: Deploying smoke grenades! [Smoke Launchers]
Ability12: Carrying out concealment strategies. [Smoke Launchers]
Combat1: We are surrounded!
Combat2: Our hull shall withstand!
Combat3: May our treads grind their bones!
Combat4: Stubber, open fire!
Combat5: We are taking hits!
Combat6: They shall never aspire!
Death1: All soldiers, evacuate the vehicle!
Death2: Self Repair is down! All systems red!
Death3: Hull compromised!
Death4: The Rhino is breached! Prepare- ACH! [Improv Yell]
Death5: Arrrgghhhh!
Death6: Garrarrgghh!
Death7: [various other death screams and moans]

 

Impulsor
Notes:
The Impulsor grav transport tank, combines the durability of older space marine armored transports with the speed and maneuverability of the levitating gravitic-impulsion engine and brings enough firepower and support technology to Vanguard deploy and support its Primaris battle brothers on any terrain.
Written By: Steinschmelzer
Unit_Complete1: Primaris Transport now on duty. [pronounced "Pry-mar-us" and said here in this video at this moment: https://youtu.be/-XT2iIvp7g0?t=13 ]
Unit_Complete2: Impulsor loaded and ready.
Unit_Complete3: All Vanguard Brothers on board!
Unit_Complete4: Repulsor engine awoken, thrusters stabilized.
Unit_Complete5: Armored Transport hovering and ready
Unit_Complete6: Here is the hammer to your anvil.
Unit_Complete7: In case of impassable terrain, the Impulsor is here.
Selection1: Do you require the Impulsor?
Selection2: Armored Transport hovering and ready.
Selection3: Were shall Primaris strike?
Selection4: Do you require a Vanguard force?
Selection5: What is the emperors will?
Selection6: We wage war on a million worlds. What is it this time?
Selection7: The Indomitus Crusade calls my brothers.
Selection8: We carry war over the ruins of a long gone paradise.
Selection9: We the protectors of mankind, have rift to close.
Move1: Thrusters regulated.
Move2: Impulsor on the move.
Move3: We bring the hammer to your anvil.
Move4: Brothers move out!
Move5: Infantry support hovering the area.
Move6: No brother left behind.
Move7: There is no immovable object to our force.
Move8: Speed is mandatory.
Move9: And he who operates his enlightened machines with faith shall know no delay.
Attack1: Weaponized Transport engaging!
Attack2: Our brothers need cover. We shall provide.
Attack3: The Primaris Vanguard will fight in the thick of it!
Attack4: The Imperium of Man shall never fall!
Attack5: Let the assault begin!
Attack6: Traitors! Xenos! ... HERETICS! [pronounced "Zeen-os"]
Attack7: Engaging foes, stand fast brothers!
Attack8: Swiftly and deadly!
Attack9: On wings of thunder and smoke!
Charge1: Try our metal! Die in our fire!
Charge2: SUPPRESSING FIRE!
Charge3: Let us be the shield brothers!
Charge4: Thrusters engaged!
Charge5: Prepare for ramming speed!
Ability1: Impulsor calling for heavy artillery! [Call Orbital Strike on location]
Ability2: Orbital artillery strike NOW! [Call Orbital Strike on location]
Ability3: Orbital Comms Array linked directly coordinates clear. [Call Orbital Strike on location]
Ability4: Start repairing protocol. [Self Repair]
Ability5: Stabilizing! [Self Repair]
Ability6: Incantations and rituals, restore our hull! [Self Repair]
Ability7: Mobile cover activated. [Shield Dome]
Ability8: No brother shall fall this day! Raise shields! [Shield Dome]
Ability9: Reducing incoming fire. [Shield Dome]
Ability10: Clear the skies brother! [Ironhail Skytalon Array - Anti-Air Barrage]
Ability11: All the heavens belong to us! [Ironhail Skytalon Array - Anti-Air Barrage]
Ability12: Let the talons hunt! [Ironhail Skytalon Array - Anti-Air Barrage]
Ability13: Loading Frag missiles to weaken their formation. [Bellicatus Missile Array - toggle Frag]
Ability14: We need more Frag missiles! [Bellicatus Missile Array - toggle Frag]
Ability15: Loading Krak missiles for maximum effect on armour. [Bellicatus Missile Array - toggle Krak]
Ability16: Hahahahaha Krak them open! [Bellicatus Missile Array - toggle Krak]
Ability17: Loading Icarus Missiles to bring them down! [Bellicatus Missile Array - toggle Icarus]
Ability18: Enemy on wings! We need Icarus! [Bellicatus Missile Array - toggle Icarus]
Combat1: I am the shield to my brothers, I am carrying doom.
Combat2: Multiple threats targeted
Combat3: Alien scum!
Combat4: Primaris boots squash your will.
Combat5: There is no defeating the new might of Terra!
Combat6: Shoot to kill, die if you must!
Death1: Armour broken ahhhhhhhrrgh!!!
Death2: Impulsor destabilized.. going down!!!
Death3: Grav Engine died. waaaahhhhhh!!!!
Death4: Critical Damage! For the Emp...
Death5: Arrrgghhhh!
Death6: Garrarrgghh!
Death7: [various other death screams and moans]

 

Invictor Tactical Warsuit
Notes:
The Invictor is a lightly armored Imperial combat walker that often provides fire support for Vanguard Space Marines in the field. The walker is piloted by an uninjured Primaris Space Marine. A Marine who sits exposed in the suit. Sound young, intense, and confident. Like an action movie hero, however maintain a sense of humility and selflessness.
Written By: Unsociallobster
Unit_Complete1: Another frontier to scout!
Unit_Complete2: I got my brother’s backs.
Unit_Complete3: Eager to track the enemy.
Unit_Complete4: Consciousness synced, one with the machine spirit!
Unit_Complete5: Reconnaissance heavy support has arrived.
Unit_Complete6: My vigil begins...
Unit_Complete7: Ready to search deep past enemy lines.
Selection1: Ready to roll out.
Selection2: Making tech priests envious.
Selection3: To guard my brothers from the fires...
Selection4: Emperor aide me in my guardianship.
Selection5: Plugged in...
Selection6: Carrying the big guns!
Selection7: Communing with the machine spirit!
Selection8: Let’s do this!
Selection9: Locked and loaded...
Selection10: Invictor Warsuit here..
Move1: Bringing out the big guns.
Move2: Going for a stroll!
Move3: Lending my talents to my brothers.
Move4: With my Heavy Bolter holstered...
Move5: Tiptoeing along...
Move6: Information is ammunition.
Move7: Finding where the road leads.
Move8: My mission continues...
Move9: Guilliman shows the way! [pronounced "Gilly-man"]
Move9b: Our Primarch shows the way! [pronounced "Prime-ark"]
Move10: Primaris Exo-Skeleton on the move... [pronounced "Pry-mar-us" like "Fry" and said here in this YT video at this moment: https://youtu.be/-XT2iIvp7g0?t=13 ]
Attack1: Lighting them up!
Attack2: A gruesome welcome...
Attack3: This is the Emperor’s world! His world!
Attack4: Bringing the fire.
Attack5: To honor Guilliman!
Attack5b: To honor the Primarch!
Attack6: Burn the enemies of mankind! Leave only ashes.
Attack7: This machine spirit is enraged!
Attack8: Good as dead...
Attack9: Heh, up in smoke.
Charge1: They’re about to be in a world of pain!
Charge2: Come at me!
Charge3: Purge the filth in the Emperor’s name.
Charge4: They won’t see me coming...
Charge5: Time to crack some thick skulls!
Ability1: Kill zone established!
Ability2: Targets acquired!
Ability3: A hail of bullets!
Ability4: Your going to have to get through me first!
Ability5: Covering my brothers!
Ability6: I’ll give them something to shoot at.
Ability7: No, I deny you the pleasure! [Self-Destruct]
Ability8: Ha ha! I’m taking you with me! [Self-Destruct]
Ability9: You’re one ugly son.. *Explosion* [Self-Destruct]
Ability10: Trick of the eye! [Concealment]
Ability11: Heh, blind as bats. [Concealment]
Ability12: Like I was never here... [Concealment]
Ability13: Hot words lead to cold slabs! [Deploy Side Arm]
Ability14: Fill 'em full of lead! [Deploy Side Arm]
Ability15: Drawwwwww... (say the word as if like a real drawn out dare) [Deploy Side Arm]
Combat1: Get out of my face!
Combat2: Down you go!
Combat3: Yeasshh! A face only a mother could love.
Combat4: I’ll wipe off that annoying grin...
Combat5: Lights out!
Combat6: Lets see you move after this.
Combat7: Punch after punch, to a pulp.
Combat8: Time for a lesson, in pain!
Combat9: [Laughing]
Combat10: [more Laughing]
Combat11: [even more Laughing]
Combat12: [aggressive yell as if like a battle cry]
Combat13: [another aggressive yell as if like a greater battle cry]
Combat14: [various other aggressive yells and battle cries]
Damage1: Augghh, there’s no windshield!
Damage2: Careful, less I am doomed to pilot this forever.
Damage3: It will take more than that to defeat me...
Death1: Clean through my power armor...
Death2: To die in the Emperor’s service.
Death3: Sensory overload!
Death4: As long as my brothers... can... continue...
Death5: Arrgghhhh!
Death6: Geearrghh!
Death7: [various other death moans and screams]
 
Redemptor Dreadnought
Notes:
Old, Ancient, and Noble since its an entombed Astartes of Great Renown. Please note, it will still be processed to sound VERY deep and baritone-like being inside a walker sarcophagus, but do not forget, the marine inside is a noble Primaris.
Unit_Complete1: I return to serve once again!
Unit_Complete2: My duty to the Chapter has not ended yet!
Unit_Complete3: Redemptor, answering your call.
Unit_Complete3b: Redemptor, answering the Chapter's call.
Unit_Complete4: Deployed once again to the field of battle.
Unit_Complete5: May my experience serve you well.
Unit_Complete6: I have awaken.
Unit_Complete7: Redemptor Dreadnought active and ready for war.
Selection1: Where do you need me, brother?
Selection2: Even after thousand battles, my duty does not end.
Selection3: I fear no death for I have conquer it.
Selection4: Failure is never an option for a Primaris! [pronounced "Pry-mar-us"]
Selection5: As long as I walk and can fight, the enemy will taste defeat!
Selection6: All systems reading nominal.
Selection7: In death as in life, I shall eternally honour my brothers!
Selection8: It is an honour to fight alongside you my brother.
Selection9: No heresy can sway my path of redemption.
Move1: Onward to victory.
Move2: I move with purpose.
Move3: Initiating search and destroy battle plan.
Move4: Immediately, brother.
Move5: The destination is not far.
Move6: Heading out to new station.
Move7: Of course brother, it will be done.
Move8: Moving to new overwatch position.
Move9: If that is the Chapter's will.
Attack1: Upon them, swiftly!
Attack2: Purge the enemy!
Attack2b: Purge the wicked!
Attack3: I will cleanse the earth!
Attack4: May His will guide my vengeance.
Attack5: The enemy will know defeat this day!
Attack6: Redemption is ours!
Attack6b: I shall redeem you!
Attack7: None who live can survive the wrath of the dead!
Attack8: I shall crush them!
Attack9: I will put an end to this!
Charge1: We are in this together, brothers!
Charge2: Charging forth!
Charge3: For the Glory of the Chapter!
Charge4: We shall purge the impure!
Charge5: For Terra!
Ability1: Engaging Icarus! [Icarus rocket pod]
Ability2: Target lock-on confirmed. [Icarus rocket pod]
Ability3: Not even in the skies are they safe from my wrath. [Icarus rocket pod]
Ability4: Launching Fragstorm! [Fragstorm grenade launchers]
Ability5: Targeted for elimination. [Fragstorm grenade launchers]
Ability6: They will be purged! [Fragstorm grenade launchers]
Ability7: I shall take you down with me! [Explode / Self-Terminate]
Ability8: Redemption!!!!! [Explode / Self-Terminate]
Ability9: FOR THE EMPEROR! [Explode / Self-Terminate]
Ability10: Invoking Self-Termination. [Explode / Self-Terminate]
Ability11: FOR GUILLMAN! [Explode / Self-Terminate] [pronounced "Gill-uh-man"]
Ability12: Machine spirit engaged.
Ability13: RISE UP BROTHER!
Combat1: Welcome, to oblivion!
Combat2: Today, we are redeemed.
Combat3: Take joy in sacrifice.
Combat4: I serve now and forever!
Combat5: You have already lost!
Combat6: Your defeat is assured!
Death1: Crawl, this... is... your... fault! [pronounced "Kr-all"] (Reference to the Redemptor Dreadnought internal design flaw.)
Death2: I... will... be... back...
Death3: I... will... return...
Death4: I... am... redeemed...
Death5: [various death-growl sounds]
Death6: (Mechanical failure noises)
 
Repulsor
Notes:
Voice should have a powerful, deep tone. Have an air of impact, but calmness, unless they are obviously raising their voice. Like space marines, but more strict sounding. Be sure to look up latin words to know their pronunciation.
Unit_Complete1: Repulsor transport, requisitioned.
Unit_Complete2: Repulsor anti-grav, ready to transport the Emperor's finest. (Spoken with a condescending/Proud tone near the end)
Unit_Complete3: To carry the Primaris to their calling, I come.
Unit_Complete4: Anti-Gravita armored transport, awoken.
Unit_Complete5: From the forges of Mars to the front lines, transporting the Emperor's fury.
Unit_Complete6: Repulsor online, ready to move out!
Unit_Complete7: Prepared to transport our Primaris Marines.
Selection1: Primaris transport, ready to receive.
Selection2: All weapons ready! Your order?
Selection3: Where shall we carry the righteous?
Selection4: Anti-Grav is warm, ready to move.
Selection5: All systems are go, where to?
Selection6: We carry the apex of Marines.
Selection7: Armore Anti-Gravita, ready.
Selection8: Reuplsor, awaiting orders.
Selection9: Awaiting your direction, Captain.
Move1: Make way! Incoming anti-grav! (A warning tone.)
Move2: Repulsor inbound.
Move3: Primaris transport, onwards!
Move4: Thrusters engaged, moving forward.
Move5: Moving in on the location.
Move6: Full speed ahead!
Move7: Anti-Grav operational.
Move8: Transport moving out.
Move9: The ground quakes, the Repulsor moves!
Attack1: Enemy sighted, firing arsenal!
Attack2: Target locked, weapons to the ready!
Attack3: Gatling Cannon, Heavy Stubber, Heavy Bolters, fire!
Attack4: Clear sights, releasing volley!
Attack5: Be advised, opening fire!
Attack6: All weapons are go!
Attack7: Providing cover fire!
Attack8: Laying down suppressive fire!
Attack9: They cannot withstand the might of the Repulsor!
Charge1: We will crush them under our tank!
Charge2: Into the fray!
Charge3: All thrusters, full power!
Charge4: Emperor carry us into the enemy lines! (Draw out "lines")
Charge5: The heretics will fall to our might alone!
Ability1: To the heretics, I bestow shrapnel death! [Fragstorm Grenade Launcher]
Ability2: Fragstorm Grenade Launcher, firing volley! [Fragstorm Grenade Launcher]
Ability3: Trajectory calculated, launchers are live! [Fragstorm Grenade Launcher]
Ability4: Their armor cannot withstand the might of the Repulsor! [Krakstorm Grenade Launcher]
Ability5: Firing Krakstorm launcher! [Krakstorm Grenade Launcher]
Ability6: Their defenses shall crumble! [Krakstorm Grenade Launcher]
Ability7: Anti-Air rockets, firing! [Icarus Rocket Pod]
Ability8: Target locked, homing in! [Icarus Rocket Pod]
Ability9: Surface-to-Air Rockets, away! [Icarus Rocket Pod]
Ability10: Invocaito, Spiritus, Machina! (With passion, like casting a spell) [Machine Spirit]
Ability11: The Machine Spirit awakens, may all heed its fury! [Machine Spirit]
Ability12: May this armored transport be blessed by the Machine Spirit! [Machine Spirit]
Ability13: None shall breach the Repulsor's armor! [Repulsor Field]
Ability14: Repulsor Field active, clear the area. [Repulsor Field]
Ability15: Repulsor Tank auxiliary tech, fully functional! [Repulsor Field]
Combat1: Open fire.. OPEN FIRE!!!!
Combat2: All radials locked, full barrage!
Combat3: They think they can hold against the Repulsor?!
Combat4: Fire in ALL directions! (Emphasis on "all")
Combat5: Ad mortem.. DIE!!!!!
Combat6: Power to all guns! Fire!
Death1: Systems critical! We're- ARGH! (Pause after "we're" as if caught off guard by the sudden explosion of the vehicle. Improv yell)
Death2: Anti-Grav offline, systems- failing!
Death3: Transport down, all passengers bail!
Death4: ARRRGGGHH! (General yell, improv it, make it drawn out)
Death5: Garrgghhh!
Death6: [various other death screams or moans]
 
Overlord
Notes:
The Overlord pilot is calculative, and quick in speech. He is constantly keeping tabs on his system, and as such, speaks in an informative tone. As per Primaris Marines, he has a steely, deep voice. Be sure to look up latin words to know their pronunciation.
Unit_Complete1: Overlord responding to reinforcement request.
Unit_Complete2: From the forges of Mars to the skies of War, we answer the call.
Unit_Complete3: Primaris Aerial Transport, online.
Unit_Complete4: Weapons, engines, Machine Spirit, awoken.
Unit_Complete5: Greatest of the Imperial Air, responding.
Unit_Complete6: Overlord, establishing aerial dominance.
Unit_Complete7: Caeli superiores advenit.
Unit_Complete7b: Air superiority has arrived.
Selection1: Receiving command.
Selection2: Are there battle-brothers to transport?
Selection3: All engines ready.
Selection4: Ready to fly.
Selection5: Our jets are primed.
Selection6: Come in?
Selection7: We read you.
Selection8: Loud and clear, Captain.
Selection9: Coms online, we hear you.
Move1: Through the clouds we soar.
Move2: Directing jets.
Move3: Turbine power to one hundred percent.
Move4: Adjust velocity.
Move5: Coordinating flight paths.
Move6: Calculating route to location.
Move7: Adjusting X, Y, and Z axis.
Move8: Responding.
Move9: Moving to the designated 10-20. [said as "Ten by Twenty"]
Attack1: Targeting system locked, fire!
Attack2: Mors desuper!
Attack2b: Death from above!
Attack3: Bombarding the enemy!
Attack4: Weapon systems activated!
Attack5: All power to weapons!
Attack6: From the skies we bring their doom!
Attack7: Breaching the enemy defenses!
Attack8: They shall know true aerial superiority!
Attack9: From the air comes fiery death!
Charge1: From the skies, and into the enemy lines!
Charge2: Descending into the fray!
Charge3: Performing evasive maneuvers!
Charge4: Engaging enemy forces!
Charge5: Double power to jets!
Jump_Teleport1: Soaring above the foe!
Jump_Teleport2: Setting Power Plant to maximum thrust!
Jump_Teleport3: Rapid flight protocols engaging!
Jump_Teleport4: Heading skyward!
Jump_Teleport5: With expedience!
Landing1: Landing gears engaged.
Landing2: Descending! Clear the landing zone! (Warning)
Landing3: Maneuvering towards the ground.
Landing4: Powering down jets.
Takeoff1: Ad aetheres!
Takeoff1b: To the skies!
Takeoff2: Primary jets online.
Takeoff3: We have lift off.
Takeoff4: Ascension engines activated.
Ability1: Shields raised, the Emperor protects... [Energy Shields]
Ability2: Let them try to breach our hull! [Energy Shields]
Ability3: Full power to shields! [Energy Shields]
Ability4: Machine Spirit, take this winged metal beast! [Machine Spirit]
Ability5: He has awoken to guide us in flight... [Machine Spirit]
Ability6: We are conjoined! [Machine Spirit]
Ability7: Deterring enemy assaults! [Countermeasures]
Ability8: Let loose the cannons! [Countermeasures]
Ability9: Unloading munitions! [Countermeasures]
Combat1: Enemy forces in close range!
Combat2: We are encroached upon, requesting lift off!
Combat3: All weapons, fire!
Combat4: Targeting system is overrun!
Combat5: Our hull is under attack!
Combat6: Systems are red! Responding!
Death1: We've lost power to turbine two!
Death2: Engine is hit, we're going down!
Death3: All readings are negative, I repeat, readings are negati-! *Yell!*
Death4: Nam Imperator! [pronounced "Nam Em-purr-ah-tor"] (Yelled out in desperation)
Death4b: For the Emperor! (Yelled out in desperation)
Death5: ARRRGGGHH! (General yell, improv it, make it drawn out)
Death6: Garrgghhh!
Death7: [various other death screams or moans]
 
Astraeus Super-Heavy Tank
Notes:
The Astraeus is a Primaris-driven heavy tank. Like all Primaris, the voice will be deep, and steely in tone. As the operator of an incredibly powerful tank, the Astraeus driver is careful in his operations, and it reflects in his voice.  Be sure to look up latin words to know their pronunciation.
Unit_Complete1: Super-Heavy Tank, assembled and ready for combat.
Unit_Complete2: Astraeus systems are online, calibrated for battle.
Unit_Complete3: The engines of war fill with life once more.
Unit_Complete4: The heretic shall be felled by the Astraeus.
Unit_Complete5: Grav-Tank, fully operational and ready for war.
Unit_Complete6: Holy Mars blesses this battlefield with our tank.
Unit_Complete7: We are the symbol, of the Imperium's might!
Selection1: Your order?
Selection2: Astraeus, ready to demolish.
Selection3: Cannon loaded.
Selection4: We read you, over.
Selection5: Loud and clear.
Selection6: On alert.
Selection7: Ready to carry out the rites to war.
Selection8: All systems are green.
Selection9: Yes, Captain?
Move1: All will be done in time.
Move2: Directing tilt of tank...
Move3: Thrusters powered, moving forward.
Move4: Speeds rising.
Move5: Maneuvering grav-tank.
Move6: Clear way, Astraeus tank moving!
Move7: Predicting closest path to objective.
Move8: Increasing power to gravita generators.
Move9: Driving now.
Attack1: Releasing payload!
Attack2: Incoming heavy weapons fire!
Attack3: Firing main cannon!
Attack4: They shall be blown to bits!
Attack5: They cannot hope to survive our onslaught!
Attack6: Ardente mortem!
Attack6b: With fiery death!
Attack7: Heavy munitions launching!
Attack8: Rotating main turret!
Attack9: Duck and cover, firing cannon!
Charge1: Optimizing engines for full mobility!
Charge2: All engines, full power!
Charge3: Forward at full speed!
Charge4: I will crush them under our weight!
Charge5: Directing all weight to front!
Ability1: Void shields are hot! [Void Shields]
Ability2: Power diverted to shields! [Void Shields]
Ability3: They will never dent our armor! [Void Shields]
Ability4: May this great beast be blessed. [Machine Spirit]
Ability5: I summon the Machine Spirit to carry us to battle! [Machine Spirit]
Ability6: Vires in Spiritu! [Machine Spirit]
Ability6b: Strength in the Spirit! [Machine Spirit]
Ability7: Exerting power to Repulsor Fields! [Repulsor Field]
Ability8: Battle-Brothers, clear the vehicle! [Repulsor Field]
Ability9: Astraeus, projecting field! [Repulsor Field]
Combat1: They shall be pushed back!
Combat2: Object the touch of the heretic!
Combat3: Guns firing in all radials!
Combat4: The Emperor Protects, fire!
Combat5: Heavy stubber, take aim!
Combat6: We are surrounded!
Death1: Fire in the Engine! We're *Yell* (Improv yell, vehicle just exploded)
Death2: Readings are critical! Astraeus shutting down!
Death3: We have served with- due faith! *Pause, and continue, as if breathing*
Death4: Heavy armor is hot! Bail!
Death5: ARRRGGGHH! (General yell, improv it, make it drawn out)
Death6: Garrgghhh!
Death7: [various other death screams or moans]
 
Land Raider Excelsior
Notes:
A top-tier tank carrying a confident and inspiring command unit, ready to rally the troops and take the fight to the enemy. Sound strong, formidable, daring, and eager. High Gothic accent needed.
Unit_Complete1: Land Raider Excelsior!
Unit_Complete2: The Emperor's majesty inspires great deeds!
Unit_Complete3: I answer the summons, the call to battle!
Unit_Complete4: All those willing to fight on: WITH ME!
Unit_Complete5: The Emperor's will has arrived!
Unit_Complete6: Land Raider Excelsior, here to call forth the Emperor's will!
Unit_Complete7: All who value honour shall heed the Emperor's call!
Unit_Complete8: Land Raider Excelsior deployed!
Unit_Complete9: The Chapter's Heavy Land Transport has entered the battle!
Unit_Complete10: Excelsior.. Online.
Selection1: How may I serve you?
Selection2: Excelsior.. standing ready!
Selection3: The enemy is patient, and yet we mustn't keep them waiting!
Selection4: I stand ready to rally the troops!
Selection5: I carry with me the will of the Imperium itself!
Selection6: We fight to preserve to Imperium's very soul!
Selection7: All who defy the Emperor will face the ultimate justice!
Selection8: I await your orders!
Selection9: Say the word!
Selection10: BEAR WITNESS TO MANKIND'S MIGHT!
Selection11: Blessed be the Land Raider.
Selection12: Yes, Lord?
Selection13: Reporting in.
Selection14: Excelsior, awaiting tasking.
Selection15: We hear you command, send your traffic.
Selection16: You call us?
Selection17: The Machine Spirit has acknowledged you.
Selection18: Weapons Charged, we're good to go.
Selection19: Your orders?
Selection20: We'll follow you anywhere, Lord.
Move1: Confirmed!
Move2: We proceed as planned!
Move3: Onward, men!
Move4: We move in the name of the glorious Emperor!
Move5: Land Raider shall heed the call!
Move6: As you wish, so shall it be done!
Move7: Excelsior, advance!
Move8: Forward unto glory!
Move9: Advancing!
Move10: NOTHING WILL STOP OUR MARCH!
Move11: Excelsior, moving to target destination.
Move12: Moving to your marker.
Move13: FORWARD, NONE MAY STOP HIS MIGHTY LAND RAIDER!!
Move14: Proceeding to the target location.
Move15: We're heading towards the grid square.
Move16: You marked here on the map, correct?
Move17: The Machine Spirit is very compliant today!
Move18: When have you ever lead us wrong?
Move19: We move with a purpose!
Attack1: The Emperor's wrath shall descend upon them!
Attack2: We shall take the fight to them!
Attack3: None can resist the Emperor's might!
Attack4: The time to strike is now!
Attack5: They dare to rise up against the Imperium?! Their justice will come swiftly!
Attack6: By the Emperor, they will fall!
Attack7: Ready yourselves for battle, Marines of the Imperium!
Attack8: We will show them the full wrath of the Imperium!
Attack9: The enemies of the Imperium will fall before us!
Attack10: CRUSH THEM, DESTROY THEM!
Attack11: THE CHAPTER'S ARMOR WILL WIN THE DAY!
Attack12: PENETRATE THEIR MEAGER PLATE WITH THE LASCANNONS!
Attack13: HMPH, IT SEEMS WE MUST WASTE AMMUNITION UPON THESE WORTHLESS TARGETS.
Attack14: I SEE THE ENEMY.
Attack15: THEY WILL KNOW PAIN.
Attack16: FORWARD, THE ENEMY ARE IN FRONT OF US!
Attack17: WITNESS YOUR DOOM, ENEMIES OF MAN!
Attack18: FOR THE CHAPTER AND THE PRIMARCH! [pronounced "Prime-ark"]
Charge1: Charge the enemy!
Charge2: Form up, now! We march on the enemy!
Charge3: They cannot withstand us!
Charge4: Take the fight to them!
Charge5: They will perish!
Charge6: GRIND THEM BENEATH OUR TREADS!
Charge7: FURY OF THE CHAPTER, CHAAAAAAAAAAAAAAAAAARGE!!!!
Charge8: CUT THEM DOWN.. CRUELLY!
Charge9: NOTHING SHALL STAND AFTER WE ARE FINISHED!
Charge10: ARE ENEMIES ARE NOTHING MORE THAN DIRT BENEATH OUR FEET!
Ability1: Firing missile! [Hunter Killer Missile]
Ability2: Missile deployed! [Hunter Killer Missile]
Ability3: The Hunter Killer flies! [Hunter Killer Missile]
Ability4: Deploying smoke! [Smoke Launchers]
Ability5: They shall not see us coming! [Smoke Launchers]
Ability6: We advance under cover! [Smoke Launchers]
Ability7: SMOKE SCREEN DEPLOYED. [Smoke Launchers]
Ability8: PROTECT THE LAND RAIDER, DEPLOY SMOKE. [Smoke Launchers]
Ability7: The Machine Spirit comes to the Emperor's aid! [Machine Spirit]
Ability8: To the loyal Machine Spirit, the Emperor is truly indebted! [Machine Spirit]
Ability9: The Machine Spirits bow before the Emperor's glory! [Machine Spirit]
Ability10: BLESS US, OMNISSIAH! [Machine Spirit] [pronounced "Uhm-nee-sigh-ah"]
Ability11: THE EMPEROR HIMSELF HAS BLESSED THIS MACHINE! [Machine Spirit]
Ability12: EMPEROR, GUIDE US! [Machine Spirit]
Ability10: Aegis Field up! [Aegis Field]
Ability11: (Chuckle) The Emperor Protects! [Aegis Field]
Ability12: Aegis Field, activated! [Aegis Field]
Ability13: TRY GETTING THROUGH THIS SCUM, AEGIS FIELD DEPLOYED! [Aegis Field]
Ability14: DEPLOY THE AEGIS FIELD. [Aegis Field]
Combat1: FOR THE EMPEROR!
Combat2: FIGHT ON, MEN!
Combat3: RALLY TO ME!
Combat4: SPACE MARINES, WITH ME!
Combat5: FOR THE GLORY OF THE IMPERIUM AND HOLY TERRA!
Combat6: CHARGE!
Combat7: THEY FALL SO EASILY!
Combat8: THIS IS THE BEST THEY'RE CAPABLE OF DOING?!
Combat9: THIS ISN'T EVEN A FIGHT!
Combat10: CONTACT, BEARING 291!
Combat11: ENGAGE THE INFANTRY!
Combat12: DEAL WITH THOSE GRUNTS BEFORE THEY GO FOR THE TRACKS!
Death1: All is lost...
Death2: I have failed!
Death3: No...
Death4: My hubris has failed you all...
Death5: THEY'VE MANAGED TO PENETRATE TH- ARGH!!!
Death6: Emperor, why..
Death7: MY DEATH WILL NOT BE IN VAIN!
Death8: A THOUSAND CURSES UPON YOU, TRAITORS!
Death9: Arrrgghhhh!
Death10: Garrarrgghh!
Death11: [various other death screams and moans]




#1109526 Daemons *FINAL* Voice Script List

Posted by thudo on 14 June 2020 - 12:56 AM

COMMANDERS

 

Lord
Notes:
Voice should be ferocious, brutal and battle-hungry.

Written By: Battelkrusr
Unit_Complete1: I am the will of Chaos manifest.
Unit_Complete2: Khorne demands this battlefield be turned red. [pronounced "Corn"]
Unit_Complete3: I bring the gifts of Nurgle's garden. [pronounced "Nur-ghoul's"]
Unit_Complete4: Tzeentch has plans for this place. Many plans... [pronounced "Zeen-ch"]
Unit_Complete5: Slaanesh wishes this place be blessed, and I shall. [pronounced "Slaa-nesh"]
Unit_Complete6: Let the children of the warp rally to me.
Unit_Complete7: Forget reality. Embrace the chaos.
Selection1: Begin Slaanesh's celebrations!
Selection2: Nurgle's virulent will!
Selection3: Tzeentch's many glories!
Selection4: Khorne's endless slaughter!
Selection5: In the name of the eight-pointed star.
Selection6: The gifts of the warp are many.
Selection7: Exalted by the Dark Gods!
Selection8: I am their will!
Selection9: Bask with me in their glory.
Move1: Let Khorne's fury guide my path.
Move2: If the Changer Of Ways wills it.
Move3: To spread Nurgle's love.
Move4: Dance to Slaanesh's tunes.
Move5: The will of the dark gods guides me.
Move6: Let Slaanesh's desires guide my steps.
Move7: May Tzeentch's plans favor me.
Move8: As was foreseen.
Move9: I shall do as the dark gods demand.
Attack1: Witness Slaanesh's perversion!
Attack2: Bow to Tzeentch's Will!
Attack3: I strike you down in the name of Khorne!
Attack4: Receive the gifts of Nurgle!
Attack5: You are nothing before the Dark Gods.
Attack6: Chaos demands your end.
Attack7: Your fate is made certain.
Attack8: Forward unto slaughter.
Attack9: I can show you things worse than death.
Capture1: Smash it in Khorne's name!
Capture2: Defile it in Slaneesh's name!
Capture3: Bless it in Nurgle's name!
Capped1: A flower for Nurgle's Garden.
Capped2: A gear in Tzeentch's machinations.
Capped3: A stage for Slaanesh's performances.
Join1: By my side, cur! [said very condescendingly]
Join2: Fall subservient to my wishes, worm!
Join3: Fools! I am your master now!
Detach1: Be gone from my sight!
Detach2: Bah! Your usefulness to me is over!
Detach3: You amuse me no longer!
Load_Transport1: You shall be my chariot.
Load_Transport2: You will carry the will of chaos.
Unload_Transport1: Rejoice, mortal creatures.
Unload_Transport2: My journey comes to an end... as does yours.
Morale_Break1: Tzeentch's boon is fickle...
Morale_Break2: Khorne cares not from whence the blood flows!
Morale_Break3: The warp forsakes me!
Morale_Restored1: Nurgle's peace...
Morale_Restored2: Tzeentch, guide my mind.
Morale_Restored3: Khorne's fury can not be quenched!
Charge1: For carnage!
Charge2: Into the massacre!
Charge3: Behold the bloodbath before us!
Charge4: Slay every last one of them!
Charge5: The butcher comes for you!
Charge6: *animalistic growling*
Charge7: *animalistic howling*
Charge8: *soft laughter*
Charge9: *roar*
Jump_Teleport1: On the wings of chaos.
Jump_Teleport2: Flight granted by Tzeentch!
Deepstrike1: Born from fire!
Deepstrike2: The warp ensures my arrival!
Ability1: Nurgle's gifts protect me!
Ability2: With all the fury of Khorne!
Ability3: May Tzeentch's design come to fruition.
Ability4: As the Dark Prince wills it, so shall it be.
Ability5: Burn and wither!
Combat1: Murder incarnate!
Combat2: See your entrails strew across this battlefield!
Combat3: BLOOD!
Combat4: Give in!
Combat5: Your loss is inevitable!
Combat6: Dance for the Dark Prince!
Combat7: Endless slaughter!
Combat8: Your fate is sealed!
Combat9: [maniacal laughing]
Combat10: [more maniacal laughing]
Combat11: [even more maniacal laughing]
Combat12: [angry grunt]
Combat13: [another angry grunt]
Combat14: [various other angry grunts]
Under_Fire1: They fight the inevitable.
Under_Fire2: They cling to a futile hope.
Under_Fire3: Your struggle will not save you.
Damage1: *hissing*
Damage2: *grunt followed by snapping teeth*
Damage3: *pained growl*
Death1: *ethereal sigh*
Death2: *bad-guy-gets-banished howl*
Death3: *cut-off grunt*
Death4: *tortured roar*
Death5: Arrgghhhh!
Death6: Geearrghh!
Death7: [various other death moans, screams, or different bloody grunts]

 

Daemons Prince - Undivided
Notes:
A Chaos Undivided Daemon Prince is the ultimate example of a mortal who has transcended into Daemon hood. Favoured by no one particular god, this mortal has seemingly done the impossible, to gain daemon prince hood through their own mettle, cunning and sheer villainous skill and fortitude to become an overall unifying champion of Chaos. They are pragmatic and villainous to the core.
Written By: Ki McKenzie
Unit_Complete1: The Apocalypse begins!
Unit_Complete2: Chaos Undivided, United in purpose!
Unit_Complete3: I am the prince of all Chaos!
Unit_Complete4: The god's will manifests through me!!!
Unit_Complete5: The Champion of Chaos has arrived!
Unit_Complete6: The Ruinous Powers have chosen me!
Unit_Complete7: Nothing can withstand the might of Chaos!
Selection1: You desire something from me, worm?
Selection2: Quit your snivelling. I sense you have a report?
Selection3: I am the gauntlet of the gods.
Selection4: You can call me your Overlord...
Selection5: The warp and cosmos are mine to command!
Selection6: The swirling forces of Chaos are at my beck and call.
Selection7: What do you bother your Daemonic liege for?
Selection8: This better be worthwhile, menial.
Selection9: Heritor of the Dark Gods!
Move1: I pay my homage to all the gods.
Move2: The creeping corruption shall spread...
Move3: Nothing is sacred, everything shall be defiled!
Move4: The cinders will catch there.
Move5: Desolation and ash are my signatures.
Move6: A fine suggestion, worm.
Move7: The reach of Chaos extends.
Move8: Yes, I am going you lackey!
Move9: Continue your bootlicking, it suits you.
Attack1: They will feel the wrath of the Dark Gods!
Attack2: Fear me, mortals!
Attack3: Their tears will be laced with blood and agony!
Attack4: I will crush their minds, bodies and souls!
Attack5: The sheep must be slaughtered.
Attack6: There is no room in my universe for the worthless!
Attack7: They shall be extinguished.
Attack8: Muhahahaha!
Attack9: Let them cower before me!
Capture1: This world will be transformed!
Capture2: It will be defiled!
Capture3: My domain shall expand!
Capped1: This asset is mine!
Capped2: Yes, my empire grows!
Capped3: It falls to the banners of Chaos.
Join1: Submit yourselves to the Dark Gods!
Join2: My unholy power now accompanies you!
Join3: You fight beneath an adherent of the Gods themselves...
Detach1: You are no longer a fit retinue!
Detach2: Your usefulness has expired!
Detach3: I have no more need of you!
Load_Transport1: It will suit my purpose.
Load_Transport2: Yes, carry your master!
Unload_Transport1: Disembark you worms!
Unload_Transport2: The journey never ends, does it?
Morale_Break1: I am the face of Chaos!
Morale_Break2: You cannot banish me!
Morale_Break3: No! I will not relinquish!
Morale_Restored1: It is only a matter of time until they are all dead...
Morale_Restored2: The forces of Chaos will consume them!
Morale_Restored3: My revenge will be legendary!
Charge1: DESPAIR!
Charge2: BOW BEFORE ME MORTALS!
Charge3: ALL WILL PERISH!
Charge4: YOUR SOULS SHALL BE CONSUMED!!!
Charge5: GLORY TO THE DARK GODS!
Jump_Teleport1: Nothing will stop me!
Jump_Teleport2: My quest for power never ends!
Jump_Teleport3: Time to initiate!
Jump_Teleport4: Lo and behold my magnificence!
Jump_Teleport5: Don't think you can hide!
Jump_Teleport6: Your belief in these obstacles is humorous!
Deepstrike1: Prepare for my deep strike!
Deepstrike2: These corpse worshippers will rue the day I crash upon their world!
Ability1: Weep and submit!
Ability2: Grovel worms!
Ability3: Down with you, hounds!
Ability4: You have the blessing of the Gods. Do not disappoint.
Ability5: You have my favour, for now.
Ability6: Rejoice at your unbridled power!
Ability7: I AM THE SWORD OF CHAOS! [Greater Flame Tongue (Warp Fire)]
Ability8: FEEL MY BURNING WRATH! [Greater Flame Tongue (Warp Fire)]
Ability9: I AM THE HERALD OF CHAOS UNITED! [Greater Flame Tongue (Warp Fire)]
Ability10: (Warp Fire Roar) [Hellmouth]
Ability11: (Warp Fire Roar) [Hellmouth]
Ability12: (Warp Fire Roar) [Hellmouth]
Ability13: OBLITERATION! [Doom (Divine Obliteration)]
Ability14: I SHALL SCOUR YOUR SOULS FROM YOUR BODIES! [Doom (Divine Obliteration)]
Ability15: RECOIL IN TERROR, PATHETIC MORTALS! [Doom (Divine Obliteration)]
Ability16: The portal has been opened! [Summon Infernal Rift Portal (Warp Portal)]
Ability17: I control the keys to the immaterium! [Summon Infernal Rift Portal (Warp Portal)]
Ability18: The taint of the warp is ever present! [Summon Infernal Rift Portal (Warp Portal)]
Ability19: (Fear Roar) [Breath Of Chaos]
Ability20: (Fear Roar) [Breath Of Chaos]
Ability21: (Fear Roar) [Breath Of Chaos]
Combat1: KNEEL!
Combat2: SUBMIT TO THE POWER OF CHAOS!
Combat3: CRUMBLE TO DUST!
Combat4: WOE BEFALL YOU!
Combat5: HAPLESS MORTALS!
Combat6: ABANDON ALL HOPE!
Combat7: DEFEAT IS INEVITABLE!
Combat8: BEG FOR YOUR MISERABLE LIVES!
Combat9: DIE FOR MY AMUSEMENT!
Combat10: [laughter]
Combat11: [more laughter]
Combat12: [even more laughter]
Combat13: [aggressive yell as if like a battle cry]
Combat14: [another aggressive yell as if like a greater battle cry]
Combat15: [even more aggressive yelling and/or battle cry]
Under_Fire1: You seek to challenge me, worm!?
Under_Fire2: Your attempts are comical at best mortal!
Under_Fire3: Do keep attacking, it will only ensure a slow death!
Damage1: Hrm. A challenge finally posed?
Damage2: Amusing...
Damage3: Do not gain false hope, mortal!
Death1: NO!
Death2: I return to the warp!
Death3: To the immaterium!
Death4: I will have my vengeance!
Death5: Arrgghhhh!
Death6: Geearrghh!
Death7: [various other death moans and screams]

Daemons Prince - Nurgle
Notes
: A Chaos Daemon Prince of Nurgle is truly a champion of endurance, as to achieve daemon prince hood a devotee to Nurgle has to withstand copious amounts of diseases, disfigurements, pain and even giving birth to rather invasive forms of life from their own form, while not succumbing to any of the challenges thrown at them. Rather jovial, grandfather like and obsessed with filth and pestilence, this Daemon Prince also has an underlying disturbing coldness to them despite their familial expressions.
Written By: Ki McKenzie
Unit_Complete1: The lord of flies and filth is here!!!
Unit_Complete2: Grovel and vomit your joy mortals, I've been summoned!
Unit_Complete3: Grandfather Nurgle has given me the greatest gift fellow kin! [pronounced "Nur-ghoul"]
Unit_Complete4: The time of plague has arrived!
Unit_Complete5: Death, decay and renewal, I am the cycle bringer!
Unit_Complete6: The wheel of life is my domain!
Unit_Complete7: The prince of pestilence is with you mortals!
Selection1: Ahh... I remember mortal woes.
Selection2: Yes child?
Selection3: You disturb my slumber, little one?
Selection4: A good pox would befit you...
Selection5: Flies, filth and decay...
Selection6: Smell that rancid air? Mmhm. Breathe it in.
Selection7: So many lovely spores of mold all around me...
Selection8: I'm bursting with life, but I sense you want me for death?
Selection9: Life is but a circle... of rot and decay.
Move1: Moving my hulking mass... one moment...
Move2: <huff Wheeze Huff>
Move3: <huff> Be... right... there...
Move4: The march... never ends...
Move5: Hilarious... to expect any different...
Move6: The lumbering pace of decay knows one speed...
Move7: Slogging over there, little one.
Move8: I am... <cough> full of unholy vigor!
Move9: Yes... I will get there... eventually..
Attack1: Crop to harvest!
Attack2: Let them <wheeze> taste morbid death!
Attack3: Embrace decay child!
Attack4: Each blow brings you closer to the cycle!
Attack5: I will break you upon the wheel!
Attack6: My maw grows hungry for your ripe flesh!
Attack7: Fester and boil mortal!
Attack8: Let the rot consume you!
Attack9: <cough wheeze> I'll get you...
Capture1: Spreading the taint of Nurgle...
Capture2: My efforts will yield results soon...
Capture3: In time, it will fall...
Capped1: Look at the pestilence bloom!
Capped2: Wonderful, rotting stench, <wheeze> perforate the air!
Capped3: The flies buzz and the maggots squirm, my garden expands!
Join1: I shall bless you with my rotten corpulence!
Join2: <wheeze hack> wait.. up!
Join3: Don't run so fast little mortals... we have so much time to spend together!
Detach1: Sickness and unhealth upon you, travelers!
Detach2: May your days be blighted children!
Detach3: Remember to let those sores fester!
Load_Transport1: Can I... fit?
Load_Transport2: A ferry for my... prodigious, bubble covered bulk...
Unload_Transport1: Ah, fresh air to contaminate!
Unload_Transport2: A humble journey, but it is time to trudge on.
Morale_Break1: I'll soon be in Nurgle's garden...!
Morale_Break2: <procession of hacking and wheezing>
Morale_Break3: <more coughing and wheezing>
Morale_Restored1: <cough> I can't be killed that easily...
Morale_Restored2: You... <wheeze> can't defeat what is inevitable...
Morale_Restored3: Destruction... will come soon mortal...
Charge1: HAHAAHAAHA <cough cough>
Charge2: PLAGUE!!!!
Charge3: DECAY!!!!!
Charge4: ROT!!!!
Charge5: PESTILENCE!!!
Jump_Teleport1: Let the earth split with my arrival...
Jump_Teleport2: Through the gardens we go...
Jump_Teleport3: <cough> My legs are stronger than they look...
Jump_Teleport4: I'll... be there...
Jump_Teleport5: No obstacle prevents decay...
Jump_Teleport6: The wheel of time... presses on...
Deepstrike1: Jolly old me will arrive soon to give all the gifts!
Deepstrike2: Time to crash into their false, clean fantasy.
Ability1: Nurgh!
Ability2: Huuurgh!
Ability3: Small maggots!
Ability4: Disease will bolster you!
Ability5: What <wheeze> doesn't kill you... makes you stronger!
Ability6: There is strength in sickness!
Ability7: Flies! Pestilence! Stink! Rot! FILTH! [Greater Nurgle's Rot]
Ability8: BREATHE IT IN!!!! [Greater Nurgle's Rot]
Ability9: Hehehe... that one was spicy. [Greater Nurgle's Rot]
Ability10: The rancid warp road! [Summon Infernal Rift Portal (Warp Portal)]
Ability11: Through the portal children! [Summon Infernal Rift Portal (Warp Portal)]
Ability12: A portal to numbing oblivion! [Summon Infernal Rift Portal (Warp Portal)]
Ability13: (Fear Roar) [Breath Of Chaos]
Ability14: (Fear Roar) [Breath Of Chaos]
Ability15: (Fear Roar) [Breath Of Chaos]
Combat1: Feel your flesh sloughing off?
Combat2: <Sneeze, cough, hack and wheeze> children!
Combat3: Spread the sickness!
Combat4: Let the illness consume you!
Combat5: Submit to the sickness child!
Combat6: Let your bodies decay and fester!
Combat7: You will all harbour the maggots!
Combat8: Cold, sweet death awaits!
Combat9: Itch, scratch and bleed!
Combat10: [laughter]
Combat11: [more laughter]
Combat12: [even more laughter]
Combat13: [aggressive yell as if like a battle cry]
Combat14: [another aggressive yell as if like a greater battle cry]
Combat15: [even more aggressive yelling and/or battle cry]
Under_Fire1: Hahaha... that <wheeze> tickles...
Under_Fire2: A... futile... attempt...
Under_Fire3: They think they harm me...
Damage1: No pain... no remorse...
Damage2: I am indefatigable mortal...
Damage3: Nothing... will stop me...
Death1: Death's... sweet... embrace
Death2: I will be... renewed...
Death3: The cycle... repeats...
Death4: My body... will give new life...
Death5: Arrgghhhh!
Death6: Geearrghh!
Death7: [various other death moans and screams]

Daemons Prince - Slaanesh
Notes
: A Slaaneshi Daemon Prince was once an individual mortal soul who, through excess, hedonism, pleasure, perversion and the pursuit of perfection, transcended into the decadent, evocative immortal form they now have. Neither male nor female, something in between, this Daemon Prince is teasing, flirtatious and flamboyant, and utterly sadistic.
Written By: Ki McKenzie
Unit_Complete1: Ah my sweet darlings, your prince is here!
Unit_Complete2: Proceed to prostrate yourselves, your prince of pleasure has arrived!
Unit_Complete3: MMMMmmmmmmhhhhhh Yeeeeesssssssssssss!!!!!!!!!!
Unit_Complete4: The favourite of Slaanesh has entered this sordid little arena! [pronounced "Slaa-nesh"]
Unit_Complete5: Rue the day little dears, the champion of carnal desire walks forth!
Unit_Complete6: The tips of your tongues all quiver, your souls all shiver!
Unit_Complete7: She Who Thirsts sends their prince to party!
Selection1: Oh, I can see you shake with antici...pation!
Selection2: You seem a little tense. Maybe a good flaying will do you good hmmmm?
Selection3: Intrepid little thing aren't you, ordering me around?
Selection4: This little mortal thinks they can order someone like me around?
Selection5: How adorable, a mortal begging my attention!
Selection6: Please my dear, grovelling is only entertaining for so long!
Selection7: Yes? Speak up, I'm rather impatient.
Selection8: I get bored easily, this better be good.
Selection9: What dark insidious secrets do you wish to spill today?
Move1: A little walk in the materium!
Move2: Jaws will drop and eyes will oggle right out of their sockets!
Move3: Strutting my stuff always gets loquacious little fools cheering my name!
Move4: Domains to conquer, hearts to break as they say...
Move5: Really? There?
Move6: Oh of course, I was going there anyways.
Move7: I'm not going there because you told me to! Only because I WANT to.
Move8: Certainly, my little pet!
Move9: Watch their eyes and souls light up as I prance to there! Haha!
Attack1: With grace and beauty, I'll decapitate them!
Attack2: Lets trim the flesh gardens!
Attack3: Oh, look at all the cute little mortals to kill!
Attack4: I can barely handle... THE EXCITEMENT!!
Attack5: Mmhmm... the sensation of slaughter is most tingling!
Attack6: No help will arrive for these scuttling little scamps!
Attack7: Lets flay them and make some glistening coats!
Attack8: I'll shape them in perverse image!
Attack9: Succulent pain!
Capture1: How devious, capturing this little point are we?
Capture2: What a naughty mind you have, taking this from the enemy?
Capture3: Oh hohoho, some artistic re-arrangement!
Capped1: Mmhm... much better!
Capped2: It truly looks better I think!
Capped3: Aaaahhh, lovely. Mine now.
Join1: A posse for this prince!
Join2: Come come little lickspittles, gather around my beauty!
Join3: Pleasure servants, excellent!
Detach1: You're all so boooooring.
Detach2: Enjoy the parting pain whelps!
Detach3: Appreciate the parting view, thirsty things!
Load_Transport1: Oooohhh, a tight, confined space you want me to go into?
Load_Transport2: Someone's feeling a little frisky aren't we?
Unload_Transport1: Our scandalous trip is done!
Unload_Transport2: How disappointing, it was so short!
Morale_Break1: Auuuughh! I can feel... this mental agony, so good!
Morale_Break2: The anxiety, ever creeping throughout!
Morale_Break3: The warp is overtaking me!!! The pain is brilliant!
Morale_Restored1: Mmhmm... Almost lost my composure there!
Morale_Restored2: What? A Daemon prince can't throw a little tantrum once in a while?
Morale_Restored3: Rebuked is your cute little efforts at unsettling me!
Charge1: WHIPS AND LASHES DARLINGS!
Charge2: TIME TO FEAST UPON YOUR DELICIOUS DESPAIR!
Charge3: FEED MY DESIRES!!!
Charge4: GIVE INTO ME, YOUR SOULS!
Charge5: QUIVER IN ABSOLUTE AGONY YOU FOOLS!
Jump_Teleport1: Thunderous thighs to die for!
Jump_Teleport2: Watch out below! Hahaha!
Jump_Teleport3: Thick thighs end lives! Heheehe!
Jump_Teleport4: Oh they're in for a party crash alright!
Jump_Teleport5: Every entrance of mine is fabulous!
Jump_Teleport6: Ecstatic!
Deepstrike1: Let's pay them all a visit!
Deepstrike2: Wooof! Time to explode!
Ability1: A little love for you all!
Ability2: Touching time is over!
Ability3: Scatter to the winds little wretches!
Ability4: Mmhmmmmm, feel that? Oh yes you do.
Ability5: Feels good doesn't it? Also terrible? Goooood.
Ability6: Savour the flavour, little thing.
Ability7: Oh little darlings, despair and revel in this exquisite agony! [Curse of Slaanesh]
Ability8: You all look so horrendously beautiful now!!! [Curse of Slaanesh]
Ability9: Works of art, all of you! Feel your flesh contort to new highs! [Curse of Slaanesh]
Ability10: A pretty little portal just for us my dears! [Summon Infernal Rift Portal (Warp Portal)]
Ability11: The Almighty Prince of Perversion Provides! [Summon Infernal Rift Portal (Warp Portal)]
Ability12: Oooooo Look at all the pretty lights! [Summon Infernal Rift Portal (Warp Portal)]
Ability13: (Fear Roar) [Breath Of Chaos]
Ability14: (Fear Roar) [Breath Of Chaos]
Ability15: (Fear Roar) [Breath Of Chaos]
Combat1: Time to penetrate!
Combat2: So sickeningly sweet!
Combat3: All these degenerates around me!
Combat4: Feed your souls to me!
Combat5: Engorge my craven appetite!
Combat6: You think you can dance?
Combat7: Deluded mortal!
Combat8: You can't keep up!
Combat9: Clumsy bastards!
Combat10: Give in, let it happen!
Combat11: [more laughter]
Combat12: [even more laughter]
Combat13: [aggressive yell as if like a battle cry]
Combat14: [another aggressive yell as if like a greater battle cry]
Combat15: [even more aggressive yelling and/or battle cry]
Under_Fire1: Pelting my beautiful form!? How dare you
Under_Fire2: What?! That one actually hit me!
Under_Fire3: You're inviting a lot of pain upon yourself!
Damage1: Ugh, this is really ruining my visage!
Damage2: Oooof. This pain is quite... tremendous!
Damage3: Ahh-ahhh, I'm really feeling this!!!!
Death1: URGHH, Sweet... agony... why can't you stay longer!?
Death2: No, no! Not long enoooouuuughh!!!!
Death3: Shame... I was just starting to enjoy myself!!!
Death4: Banished to the boring warp again...
Death5: Arrgghhhh!
Death6: Geearrghh!
Death7: [various other death moans and screams]

Daemons Prince - Tzeentch
Notes
: A Chaos Daemon Prince of Tzeentch is a formerly mortal individual who has achieved Daemon Prince hood via plotting, scheming and mastery of the arcane arts. An arrogant and intelligent individual, they should sound pretentious and powerful, like an all powerful daemonic wizard.
Written By: Ki McKenzie
Unit_Complete1: Take heed, and marvel at my majesty!
Unit_Complete2: I herald the changer of ways!
Unit_Complete3: The Architect of Fate has arrived!
Unit_Complete4: I have manifested!
Unit_Complete5: The winds of the warp bring me forth!
Unit_Complete6: Lo and behold the magic of Tzeentch! [pronounced "Zeen-ch"]
Unit_Complete7: Marvel at my arcane mastery!
Selection1: Grovel and weep before my power!
Selection2: You speak to me, inferior?
Selection3: My powers are beyond your comprehension, mortal!
Selection4: Little, lilliputian insect... you dare command me?
Selection5: Your hopes and dreams offer great kindling to my glory!
Selection6: My revolution shall shake the cosmos!
Selection7: I know of things you're not even aware of. Speak.
Selection8: My dominance of the arcane is unparalleled!
Selection9: Not a word! I already know what you want.
Move1: The strands of fate are within my grasp...
Move2: Destiny is mine to command!
Move3: No distance can prohibit me!
Move4: The prince of prophecy moves!
Move5: Yes, this seems immaculate, mortal.
Move6: With each step, my plan falls into place!
Move7: Just as planned!
Move8: Yes, I accept your suggestion slave.
Move9: Forsooth, I have predicted this!
Attack1: The string of fate is cut now!
Attack2: Mortal wretches!
Attack3: They shall fuel my power!
Attack4: Behold your doom!
Attack5: Be gripped with fear!
Attack6: Be slaughtered by my sorcery!
Attack7: A curse upon you mortal!
Attack8: Your soul shall be shackled to whim!
Attack9: Destined for death!
Capture1: This stretch of the materium shall be mine!
Capture2: I shall bind it to my will!
Capture3: My vision for this swathe of land shall not be impeded!
Capped1: Ahhh, the transformation can begin!
Capped2: I can feel the aethyric energies of my conquest copulate!
Capped3: Magnificent!
Join1: My very presence augments your perception of reality mortals!
Join2: Rejoice! The prince of prophecy graces you!
Join3: Minions for my most devious plots!
Detach1: You have served your purpose, I now discard you!
Detach2: I have no more need of meager lackeys!
Detach3: My patience has worn thin with you,  simple inferiors!
Load_Transport1: A chariot for my wizardly countenance!
Load_Transport2: An interesting choice of transport for my divine form...
Unload_Transport1: I have no more need for this vessel!
Unload_Transport2: This transport has played its part.
Morale_Break1: The annuals of time must be estranged!
Morale_Break2: Rivals of the warp bewitch me!
Morale_Break3: My magical might is challenged!?
Morale_Restored1: None can overcome the Architect of Fate!
Morale_Restored2: They cannot out predict me...
Morale_Restored3: Ridiculous! Me, to be afraid of fate?
Charge1: Your soul shall be twisted asunder!
Charge2: Feel the ever corrupting winds of change!
Charge3: Writhe in mutation and chaos!
Charge4: Fear my magical might!
Charge5: Hexes and curses, spell craft and sorcery!
Jump_Teleport1: I shall tread the planes of existence!
Jump_Teleport2: The warp provides a route!
Jump_Teleport3: I seek my path within the immaterium!
Jump_Teleport4: I go forth!
Jump_Teleport5: Maledictum Transportatum!
Jump_Teleport6: Walking is for menials!
Deepstrike1: My landing was etched into the tablets of time!
Deepstrike2: Inevitable I should arrive here!
Ability1: Pathetic insects!
Ability2: Be still wretches!
Ability3: Away with you, pests!
Ability4: Lo and behold, my wondrous powers within you!
Ability5: I cast a spell upon thee!
Ability6: Bring forth your soul in payment, as I grant rewards!
Ability7: Time is only a matter of relative perception. [Temporal Paradox (Warp Time)]
Ability8: The clock of the cosmos is merely a conduit to be manipulated! [Temporal Paradox (Warp Time)]
Ability9: Suffer the power of temporal paradox! [Temporal Paradox (Warp Time)]
Ability10: The majesty of my malevolent magic is gifted to you mortals! [Wall of Vile Magic (Warp Fire)]
Ability11: Witness my corrupting power! [Wall of Vile Magic (Warp Fire)]
Ability12: I shall scour thee with mutating, changing flame!!! [Wall of Vile Magic (Warp Fire)]
Ability13: To the immaterium! [Summon Infernal Rift Portal (Warp Portal)]
Ability14: I summon the cosmic roads of the warp at our behest. [Summon Infernal Rift Portal (Warp Portal)]
Ability15: The gates of the warp open for me! [Summon Infernal Rift Portal (Warp Portal)]
Ability16: This portal shall lead us into the ever and swirling energies of the warp. [Summon Infernal Rift Portal (Warp Portal)]
Ability17: This warp portal shall be the gateway to our destiny. [Summon Infernal Rift Portal (Warp Portal)]
Ability18: (Fear Roar) [Breath Of Chaos]
Ability19: (Fear Roar) [Breath Of Chaos]
Ability20: (Fear Roar) [Breath Of Chaos]
Combat1: COWER BEFORE MY MYSTICISM!!!
Combat2: Allow me to remove your existence!
Combat3: Your soul shall be additive to my own!
Combat4: Falter and die!
Combat5: The dice will not roll in your favour knave!
Combat6: Your luck shall run out!
Combat7: Bahahaha! I shall harvest you for mana essence!
Combat8: Empower me with your deaths!
Combat9: Chaotic calamities, terrible tragedies!
Combat10: CASTED IS YOUR DOOM!!!!
Combat11: [more laughter]
Combat12: [even more laughter]
Combat13: [aggressive yell as if like a battle cry]
Combat14: [another aggressive yell as if like a greater battle cry]
Combat15: [even more aggressive yelling and/or battle cry]
Under_Fire1: You mock me with your punitive weapons!
Under_Fire2: A feasibly farce attempt you make mortal!
Under_Fire3: A laughable assault upon my constitution!
Damage1: You seek to banish the one who can snip your fate!?
Damage2: My powers can alter the course of history fool!
Damage3: You insipid little upstart!
Death1: NOOOOO!!!
Death2: Curses! Into the immaterium again!!!
Death3: The humiliation, betwixt is my fate!?
Death4: Tzeentch, you dastardly deceiver!!!
Death5: Arrgghhhh!
Death6: Geearrghh!
Death7: [various other death moans and screams]

Daemons Prince - Khorne
Notes
: The Khornate Daemon Prince is above all, a bloodthirsty warrior. A devotee of Khorne in mortal life, this warrior slaughtered, killed and mutilated countless numbers of foes and survived battle after battle, until they finally gained the favour of Khorne to be elevated to immortal Daemon hood. Angry, laconic and relentless, their existence comprises entirely of violence.
Written By: Ki McKenzie
Unit_Complete1: I AM THE BLOOD GOD'S CHAMPION!
Unit_Complete2: BY THE SKULL THRONE, I AM HERE!
Unit_Complete3: SUBMIT OR DIE, I HAVE ARRIVED!
Unit_Complete4: I AM HERE ON BEHALF OF KHORNE! [pronounced "Corn"]
Unit_Complete5: THE BLOOD LORD DEMANDS SLAUGHTER, AND I WILL DELIVER!
Unit_Complete6: CARNAGE ABSOLUTE!
Unit_Complete7: I SHALL BATHE THE LAND IN GORE!
Selection1: You irritate me!
Selection2: Why do you speak!?
Selection3: WHAT!?
Selection4: SPEAK QUICKLY!
Selection5: MY PATIENCE WANES!
Selection6: I need blood!
Selection7: You test my patience mortal!
Selection8: I have cleaved countless cowards, why shouldn't I cleave you!?
Selection9: Worthless dog! What do you want!?
Move1: Where is the slaughter?
Move2: Take me to the enemy!
Move3: I'll kill any who get in my way!
Move4: Marching!?
Move5: Sate my bloodlust already!
Move6: I will hunt them!
Move7: Whoever I see dies!
Move8: Where I go, corpses of the slain appear!
Move9: My time is being wasted!
Attack1: YES! SLAUGHTER!
Attack2: TO BATTLE!
Attack3: KHORNE SHALL BE SATED!
Attack4: MY SKULL COLLECTION GROWS!
Attack5: A FINE ADDITION TO MY SEVERED HEADS!
Attack6: I WILL RIP OUT YOUR SKULL!
Attack7: MY BLADES WILL GLEAM WITH YOUR ENTRAILS!
Attack8: I WILL DISEMBOWEL YOU!!!
Attack9: TEAR THEM ASUNDER!!!!
Capture1: THIS TERRITORY BELONGS TO ME!
Capture2: THE BANNER OF BLOOD SHALL REIGN SUPREME!
Capture3: NO QUARTER! CAPTURE IT!
Capped1: It falls under my banner!
Capped2: The soil shall run red!
Capped3: This land shall be converted to slaughter!
Join1: You are now MY cohort!
Join2: Submit to me slaves!
Join3: YOU WILL JOIN ME IN RECKLESS SLAUGHTER!
Detach1: I FIGHT ALONE!
Detach2: YOU ARE GETTING IN MY WAY!
Detach3: I DO NOT TOLERATE COWARDS!
Load_Transport1: This better carry me to battle!
Load_Transport2: Ferry me to war!
Unload_Transport1: FINALLY, IT IS TIME TO SLAY!
Unload_Transport2: THAT TOOK TOO LONG!
Morale_Break1: BLOOD! MY BLOOD!
Morale_Break2: YOU WILL NOT DEFEAT ME!!!
Morale_Break3: I WILL NOT WAVER!!!
Morale_Restored1: *snort* I am unbeatable!
Morale_Restored2: I. AM. A. WARRIOR!!!
Morale_Restored3: MY HATRED SWELLS!
Charge1: DIE!!!!
Charge2: SLAUGHTER!!!!
Charge3: SLAY THEM ALL!!!
Charge4: BLOOD FOR THE BLOOD GOD!!!!
Charge5: SKULLS FOR THE SKULL THRONE!!!
Jump_Teleport1: THERE, HURRY!
Jump_Teleport2: NO TIME TO WASTE!
Jump_Teleport3: DO NOT TARRY!
Jump_Teleport4: WITH HASTE!
Jump_Teleport5: DEATH FROM ABOVE!
Jump_Teleport6: SLAUGHTER FROM THE SKIES!
Deepstrike1: CRASH AND BURN!
Deepstrike2: LIKE A STORM OF RAGE I WILL DESCEND!
Ability1: MEAT AND SINEW!
Ability2: CATTLE!
Ability3: WEAKLINGS!
Ability4: STAND UP AND FIGHT!
Ability5: STEEL YOURSELVES!
Ability6: ENGAGE, DO NOT DISAPPOINT ME!
Ability7: REVEL IN YOUR HATRED! [Mark of Blood]
Ability8: IT SHALL BE A BLOODBATH!!!! [Mark of Blood]
Ability9: LET THE BLOOD FLOW!!! [Mark of Blood]
Ability10: IN THE NAME OF KHORNE! [Summon Infernal Rift Portal (Warp Portal)]
Ability11: The Brass Legions shall march forth from this portal! [Summon Infernal Rift Portal (Warp Portal)]
Ability12: TRAVERSE AND TERRORIZE! [Summon Infernal Rift Portal (Warp Portal)]
Ability13: (Fear Roar) [Breath Of Chaos]
Ability14: (Fear Roar) [Breath Of Chaos]
Ability15: (Fear Roar) [Breath Of Chaos]
Combat1: I AM RELENTLESS!!!
Combat2: NO MERCY!!!
Combat3: NO RESPITE!!!
Combat4: PITIFUL SCUM!!!
Combat5: FIGHT WEAKLINGS!!!
Combat6: SHED YOUR BLOOD FOR ME!!!
Combat7: I DEMAND YOU TO DIE!!!
Combat8: SUFFER!!!
Combat9: ANNIHILATION!
Combat10: [laughter]
Combat11: [more laughter]
Combat12: [even more laughter]
Combat13: [aggressive yell as if like a battle cry]
Combat14: [another aggressive yell as if like a greater battle cry]
Combat15: [even more aggressive yelling and/or battle cry]
Under_Fire1: YOUR ATTACK IS PATHETIC!
Under_Fire2: FIGHT ME COWARD!
Under_Fire3: COME FORTH AND FACE ME!!!
Damage1: I... WILL... FIGHT... ON!!!!
Damage2: MY BLOOD SPILLS FREELY!!!
Damage3: KHORNE, WITNESS MY SACRIFICE!!!
Death1: I FALL A WARRIOR!!!
Death2: THE BLOOD... HAS... FLOWN...
Death3: BATTLE...EVERLASTING...
Death4: ETERNAL... WAR...
Death5: Arrgghhhh!
Death6: Geearrghh!
Death7: [various other death moans and screams]
 




#1109523 Daemons *FINAL* Voice Script List

Posted by thudo on 14 June 2020 - 12:54 AM

Unscripted / Completed (see next messages) / Voicing / Voiced

Proposed List

BUILDERS
--

INFANTRY+SERGEANTS
--

COMMANDERS
Lord

Daemon Prince - Undivided
Daemon Prince - Nurgle
Daemon Prince - Slaanesh
Daemon Prince - Tzeentch
Daemon Prince - Khorne

 

VEHICLES
--




#1108944 UCS Ranges for all Projects

Posted by thudo on 18 May 2020 - 06:55 PM

Added Campaign Expansion Mod to UCS Range requested by 3rd crusade best crusade.




#1108483 The New Race in DOW SS! Beastmans!

Posted by thudo on 04 May 2020 - 11:02 PM

There likely is one (ie. existing Ork Pile) but it might not be animated.




#1107043 UCS Ranges for all Projects

Posted by thudo on 22 March 2020 - 07:37 PM

Added!




#1104466 UCS Ranges for all Projects

Posted by thudo on 25 October 2019 - 05:28 PM

Works! :good: I re-created the UM main UCS range ran the game, and it accepted the range.

 

I will add this one to the UCS Tut thread and give credit to the dev for whom built this.




#1104450 UCS Ranges for all Projects

Posted by thudo on 24 October 2019 - 11:44 PM

Oh there is and MORE!!!

I'll need to update it as I have another .ucs file one can leverage which is better to make your own mod with by easily replacing the first 4 digits with your own.

 

Its kinda a silly trick to get the game to use our .ucs (which is a text file) when using Excel to generate the # range then export to .txt.

 

Still.. if you have issues let me know.




#1104235 Fallen Angels Beta Thread

Posted by thudo on 14 October 2019 - 10:12 PM

You mean in an FA Mod the player or AI is constantly under the threat of internal... rebellion or insurrection?




#1104223 Fallen Angels Beta Thread

Posted by thudo on 14 October 2019 - 05:23 PM

For pure lore purposes.. you can also start HERE but my general understanding is after the fall of the Dark Angels' homeworld, Caliban, this broken up faction became a rag-tag group of both Loyalists and Traitors in some respect a mish-mash fighting group much like Chaos Renegades but mostly made up of "Unforgiven" Astartes.
 
The standard Fallen Angels Squad should be the core of the faction mod in T1 and be upgradable throughout the tiers (so they can be quite relevant as a fighting force even later on) as they have many wargear.
 
So any FA lore masters should chime in here and perhaps come up with a total faction mod outline + give us a reason why we should play a FA mod?
 
Oh and.. all FA voicing was done almost a decade ago so I can post the entire list of what we actually voiced so we can, perhaps, leverage them.
 
Here is the final FA voice list.. (can be adapted to the new realities and expectations of course)

Spoiler

Note that of that entire list Cypher was added as an Easter Egg to the now complete Dark Angels faction mod project.. He has two different voice personalities so happy spelunking! :evgr:




#1102381 How do I add custom sound files for a unit?

Posted by thudo on 15 July 2019 - 09:15 PM

Superb! Looks like it had to do with the _rat locations being in each path up towards your actual FDAs! Excellent!

 

This will, I hope, also serve to address anyone else with sound/speech issues in modding the game. <^_^




#1102371 How do I add custom sound files for a unit?

Posted by thudo on 15 July 2019 - 02:08 PM

I've updated the Voice Template to v1.1. It should work man....




#1102264 How do I add custom sound files for a unit?

Posted by thudo on 10 July 2019 - 05:08 PM

Something isn't right on your end then. Unfortunately I cannot take all day to troubleshoot it.

 

Best to check other existing mods out there to get a sense why it works there and not with yours.




#1102262 How do I add custom sound files for a unit?

Posted by thudo on 10 July 2019 - 04:54 PM

Try and use this speech folder then. Its the extracted Stormboyz speech from the game which must work. It only has the bare minimum speech events like Unit_Complete, Selection, Move, Attack, and Jump.

Attached Files