Great update.
But there is still a problem with the Apocalypse tanks, in both skirmish and campaign.
After a while, they just become incredibly slow as to become useless. They just slow to a crawl. I think it happens after they've been in combat or went over ore. I think I might have seen the same thing for Masterminds, but I'm not sure.
I dont know how many times I've had to simply abandon an Apocalypse because it suddenly became so useless...
And on top of that, I noticed that the Apocalypse tanks wouldnt stop when they reach their destination in soviet mission 2. They bounce from tile to tile even when they reach their destination. It's wierd.
Sounds like when I mentioned about the tanks crawling when I played on the map Elysian Fields. I noticed it happening most when I crossed a bridge. Though to me same happened with Rhinos there too. But I've seen Apocalypses get same behaviour elsewhere too. Painful to move them big distances when some of them suddenly start to nearly go immobile.