Greetings,
is there a way to simply add effects to weapons? I don't mean adding damage nuggets or hit FX etc. but glow effects. I know there should be a way (like the Anduril upgrade that puts a red glow to Aragorn's sword, or Gandalf's Moria staff light) but I can't seem to analyze the way to add it only to the weapon. Or is this effect stuck to the skins?
What I hope to do is to only produce the glow effect during a special power (for example, when using Blademaster the sword gets the blue glow effect which also is used for Frodo's Sting).
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Waray
Member Since 19 Aug 2006Offline Last Active Sep 04 2006 01:18 PM
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Question about adding effects to weapons
31 August 2006 - 01:40 AM
Need a litte advice
23 August 2006 - 08:49 AM
Hello, first of all thnx for the great tutorials, they really helped someone completely new to this stuff get a grasp of things.
However, while toying with making "new" powers I stumbled on a problem.
I'm currently making a power, which basically is Word of Power but with the FX of BalrogSummoning
(In a mod for BFME1 Sauron had this power, which I thought looked pretty cool).
I've made a copy of GandalfsWordOfPower in Weapon.ini, renamed it, altered the wave a bit (more damage, less range) and replaced the following lines:
where I changed FX_GandalfBlast to FX_Novablast2, which is an edited version of FX_BalrogSummoningFinish.
This worked since I now got the sphere and blast FX while using the power.
However, I assumed the first line "FX_GandalfPreAttackBlastReal" was for the energy gathering which Gandalf/CAH uses (raise stick & slam while a rippled blue wave gathers) since in FX_list it's description is "This is Gandalf's Pre Attack Energy Gathering (version)". I changed it into FX_Novablast1, an edited version of FX_BalrogSummoningStart (I'm aiming to keep the animation where Gandalf raises his stick and slams it on the ground, but instead of the inverting waves, I want the yellow light bars coming up from the ground seen in the Balrog Summon) which apperantly doesn't work.
So now I'm guessing it's part of an animation, but I can't find it and I hope someone knows how to change it.
Thanks in advance.
However, while toying with making "new" powers I stumbled on a problem.
I'm currently making a power, which basically is Word of Power but with the FX of BalrogSummoning
(In a mod for BFME1 Sauron had this power, which I thought looked pretty cool).
I've made a copy of GandalfsWordOfPower in Weapon.ini, renamed it, altered the wave a bit (more damage, less range) and replaced the following lines:
PreAttackFX = FX_GandalfPreAttackBlastReal FireFX = FX_GandalfBlast
where I changed FX_GandalfBlast to FX_Novablast2, which is an edited version of FX_BalrogSummoningFinish.
This worked since I now got the sphere and blast FX while using the power.
However, I assumed the first line "FX_GandalfPreAttackBlastReal" was for the energy gathering which Gandalf/CAH uses (raise stick & slam while a rippled blue wave gathers) since in FX_list it's description is "This is Gandalf's Pre Attack Energy Gathering (version)". I changed it into FX_Novablast1, an edited version of FX_BalrogSummoningStart (I'm aiming to keep the animation where Gandalf raises his stick and slams it on the ground, but instead of the inverting waves, I want the yellow light bars coming up from the ground seen in the Balrog Summon) which apperantly doesn't work.
So now I'm guessing it's part of an animation, but I can't find it and I hope someone knows how to change it.
Thanks in advance.
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