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Member Since 04 Sep 2019
Offline Last Active Sep 21 2019 07:54 PM

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[Zero Hour] Unable To Connect To Other Players In Loading Screen

05 September 2019 - 10:55 AM

Hello Revora, any help appreciated. Whenever I start a custom match, all of the players get to the loading screen. My bar fills to the max, but all of the other players' bars are stuck at 0%. The game starts maybe 10 or 15 seconds afterwards but no commands can be issued. At this point I'm forced to quit out of the game and try again.


A few notes about my setup:

  • Using The First Decade version of Zero Hour v1.04
  • Running GenTool version 7.7
  • Was using TFD 1.03, but GenTool complained about a cracked binary, so I reverted to the original generals.exe from TFD 1.02
  • Forwarded a port on the router and set it in the Options menu, verified the setting in options.ini, but there was no effect
  • Operating system is Arch Linux, using Wine 4.15 under Windows XP mode and mostly built-in .dlls (this may be the culprit?)
  • Did not see a CNCOnline_Log.txt file in wine/drive_c/windows/temp or /users/name/AppData and LocalSettings but I might be looking in the wrong place

Also ran the NATNegTest as suggested in the report issues thread (under the same Wine prefix as ZH) and everything looked fine. Here is the output:

Bound to local port 51509
Bound to local alternate port 51510
Resolving hostname 'nntest.cnc-online.net'...
Resolved server host to be ''
Sending client INIT from port 51509 to nntest.cnc-online.net:30000
Received server INIT [557598]
Our public address is
Sending client INIT2 [557598] from port 51510 to nntest.cnc-online.net:30000
Received server INIT2 [557598]
Our alternate public address is
Sending cient START [557598] from port 51510 to nntest.cnc-online.net:30000
Received server START [557598]
Server extra port is 40000
Sending client PING [557598] from port 51509 to nntest.cnc-online.net:40000
Received server PING(1) [557598]
Received server PING(2) [557598]
Received server PING(3) [557598]

Received 3 pings from nntest.cnc-online.net:40000.
NAT negotiation works with your router and connection.
==> You do not have to use port forwarding.

Any suggestions or ideas? If you need any additional information feel free to ask. Thanks a lot, haven't played this game in a long time and would like to get back into it!