Jump to content


Gandolfini

Member Since 13 Oct 2019
Offline Last Active Oct 26 2019 01:43 PM

Posts I've Made

In Topic: Hero Color Change

26 October 2019 - 01:43 PM

You could take the original image file, make it darker with some image editing program and add the new texture with a mod and use the new image file. That obviously can’t be done with map.ini alone.

If there is some way to make an image darker in map.ini? I don’t know. Don’t really have a lot of experience with using map.ini.

This is what I usually do when I'm modding M&B Warband, but I'm trying to keep my BFME to map.ini only. The way I see it, making a mod for BFME would be pointless unless I edit enough stuff to make it worth it, like brand new models, skeletons, etc. I kinda like the challenge of only editing excising things from 1.06 and keeping it playable for everyone.


In Topic: Hero Color Change

25 October 2019 - 02:44 PM

Managed to get a little bit of red using this method, I'm using red to test how much color I was able to add, probably not enough to make the white parts darker.

Attached File  FaramirNazgulRed.png   386.38KB   22 downloads

When I change the RGB to 0,0,0 or 10,10,10 nothing seem to happen.