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Member Since 17 Oct 2006
Offline Last Active Nov 11 2008 10:19 PM

Posts I've Made

In Topic: An Inside look to Rhun buildings.

04 February 2008 - 09:09 PM

Will there be a spear thrower on top of the stable?

In Topic: Editing EA maps...

04 February 2008 - 09:02 PM

Go to your BFME Program Files, open Maps.big in FinalBig, then extract them to either My BFME Files (where player made maps go) or to the BFME Program Files (where they'll appear under official maps).

Thanks very much :p

In Topic: Maps for SEE

03 February 2008 - 02:44 PM

I wont be doing anything more to the map, sorry to dissapoint. The nice thing about those gates is thanks to Sul-the AI open and close them. When he gets around to it the main gate will do the same. :p

The blue mountains map is the second Dwarven fortress and Im still fine tuning it, but needless to say it is turning out quite nice.

That Erebor is much much better, the gates make it much more realistic.
The Blue mountains sound like they'll be great too. Keep up the good work ^_^ .

In Topic: Gondor (MotW) faction

02 February 2008 - 01:24 AM

actually I suggested somewhere in this thread that rohan should have a battering ram carried by men on horseback.

Good Idea, but its kinda hard to swing a battering ram from horseback don't you think?

In Topic: Maps for SEE

31 January 2008 - 01:41 AM

there isnt room to build farms so money and cp were part of the problems Im looking into scripting to get cp and outposts as already, like minas tirith.

Mabye since Dol Amroth was famous for its ships and such, you could script the shipwrights to make money? I don't know if that's possible, but imo, it would make more sense than an outpost.