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GuardianGI

Member Since 10 Jan 2015
Offline Last Active Apr 26 2022 05:16 PM

Posts I've Made

In Topic: Custom map thread.

29 July 2019 - 03:36 PM

Tried testing it out myself, and it just ended with the mission crashing on me three times in a row.


In Topic: MO 3.3 // Overused/Underused/NotUsed Units, Buildings & Support Powers

09 April 2019 - 10:27 PM

Some of your points are reasonable, but...:

Gyrocopters - How incompetent are you to the extent that you actually torched your own troops with them? Like, really? I mean, if mind control is involved, I can understand that happening, but it sounds like you actually managed to torch your own troops without external factors involved

 

Jaguars - They are actually better because the bomb pilots can really do quite the damage if you drive your tanks close enough for em.

 

Battleships - One of the best allied ships, just that they are really terrible compared to Epsilon and Foehn naval forces.

 

Hummingbirds - Literally the best allied jet there is because of how good they actually are against non-AI forces.

 

Blizzard Tanks - Best PF unit at screwing over just about everything outside of buildings, and they have decent speed, for goodness sake.

 

Archons - Best IFVs imo because they are slow enough to be used with the EA blobs (in layman terms, it means that they won't expose themselves by being too fast) while having the extra health actually makes quite the difference.

 

Tsurugis - If they were actually MC-immune, then I would have labelled em the best. But they are NOT.

 

Seals - I'm amazed you literally only realised that you lost an entire conyard to a seal considering that it actually takes time thanks to the 4 charges required.


In Topic: MO 3.3 // Game Bugs

14 March 2019 - 09:33 PM

Pretty sure that's due to the AI being able to find only a single target that appeared (and I'm assuming a ghost miner is at fault here). Works the same way for most of the superweapons, and AI can't really care if friendlies are in the area or not.


In Topic: MO 3.3 // Feedback & Suggestions (Balance, New Features, Modifications etc.)

10 December 2018 - 05:13 AM

You do realise that the tunnel idea is going to be either too cheap for its cost that it's OP, or practically unused because it's too expensive and discovered too quickly, right?

And also, 3-4 waves? I could just happily spam tunnels in my own base if it's too cheap, or just use it with chimera tech on defense and make every attacker's life really bad while I'm at it.


In Topic: MO 3.3 // Feedback & Suggestions (Balance, New Features, Modifications etc.)

06 November 2018 - 02:29 PM

LC vs PC? Mass Desos for anti-ground + Foxtrots to take out Libra + Viruses and you are good to go.

And with respect, your first point is moot. (I can explain it but it's just gonna end with "elitism biasedness" discussions and what not, and I really don't want to bother with that)