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Member Since 16 Apr 2003
Offline Last Active Jan 04 2018 12:17 PM

Topics I've Started

C&C Online server implementation

01 March 2017 - 01:23 PM

I got to wondering recently with my work on https://github.com/T...blyArmada/Thyme as to what server software the C&C Online service runs on. Is it derived from some open source GameSpy server emulator or have the C&C Online guys pretty much written their own?

Thyme, a generals ZH reimplementation project.

09 January 2017 - 09:43 PM

I've just pushed the beginings of a Zero Hour reimplementation project to https://github.com/T...blyArmada/Thyme if anyone is interested in contributing to such a project.

The project is using a similar approach to the one recently used successfully by the OpenRCT2 project. That is, the reimplementation is initially being implemented as a dll that is injected into the game run time that replaces the games functions with new implementations as they are written, allowing it to be reimplemented a bit at a time.

I've already reimplemented the custom memory allocator the game uses as well as a couple of string classes.


Its very early days for the project, but if anyone has some C++ knowledge and is interested in getting involved, drop by the #thyme channel on freenode.net IRC. When some significant progress has been made it should become possible to fix engine bugs and add additional features to the game.