Jump to content


Zharakov

Member Since 03 Apr 2015
Offline Last Active Nov 23 2022 12:48 PM

#1104985 Since Christmas is near....

Posted by Zharakov on 03 December 2019 - 10:54 AM

Both Epsilon and Foehn forces have united to create this song, check out the poster below

https://ibb.co/QP6sT9n


#1102105 Mental Omega X WARCRAFT

Posted by Zharakov on 05 July 2019 - 02:36 PM

Found this on Youtube lol, worth checking




#1101697 MO 3.3 // Feedback & Suggestions (Balance, New Features, Modifications etc.)

Posted by Zharakov on 19 June 2019 - 03:42 PM

I have the suggestion: How about add minimum attack range to Colossus, maybe similar to Catastrophe. Sometimes i meet the situation when closest-to-enemy-unit-Colossus was destroyed by other colossi


Brilliant suggestion to counter the friendly fite of Colossus, must have for the next update ^ ^


#1099806 MO 3.3 // Feedback & Suggestions (Balance, New Features, Modifications etc.)

Posted by Zharakov on 21 April 2019 - 09:57 AM

I wish Eureka gets a buff, as she does nothing much else when Pteranodons are massed. Make her more damaging to infantry and structures, but not a tad too strong.


Making Eureka fly would definently make her useful and a viable threat and actually useful.

It might be OP if she could also attack air units with a big AOE so in that case maybe make her not be able to attack air units.

It also fits the role of Coronia's playstyle


#1056780 MO Meme Thread (Image Heavy)

Posted by Zharakov on 22 April 2017 - 07:39 AM

my_meme.png

 

Credits to one of alstar's videos




#1055834 MO 3.3 // Feedback & Suggestions (Balance, New Features, Modifications etc.)

Posted by Zharakov on 03 April 2017 - 05:07 AM

Alot of blank space here, I would suggest that if possible put Subfaction information here.. It will be very useful mid game when you need to look up a certain unit.

 

If not maybe some artworks? 

 

puit_faction_info_here_suggestiond.png




#1055233 MO 3.3 // Feedback & Suggestions (Balance, New Features, Modifications etc.)

Posted by Zharakov on 25 March 2017 - 05:20 AM

Dev's remember this?

 

https://www.youtube....h?v=6uMuxMxFP5Q

 

We need this in Epsilon playlist 




#1054876 Favorite Main Battle Tank

Posted by Zharakov on 21 March 2017 - 12:08 AM

Jaguar. High damage, cheap, Fast and a kamikaze pilot who can take out infantry. What more could you ask


#1043090 MO 3.3 // Side 4 "The Foehn Revolt" - General Discussion

Posted by Zharakov on 15 December 2016 - 12:57 PM

"Impossible" is relative. Remove Ares.dll and see what is possible already. Instead of seeing that, or the endless hours of work that went into that to make it happen, you see Ares as "the problem". Though I don't want to pick single individuals to rant at them for their opinion.

With every new release, Ares got smaller, faster, more efficient, and more feature-laden. And so did Yuri's Revenge. Things are now possible that really were unthinkable only a few years ago. With over 1000 features, new options, changes, and bug fixes, the game should be as stable as never seen before.

Several exploits were fixed, uncounted original game bugs that resulted in Internal Errors were removed, and countless minor details were added for a better gaming experience.

Alas, this work goes almost completely unrecognized. Or the appreciation for some reason just goes to the MO team. At least I don't see it.

I see that Ares is considered the sum of its shortcomings (and even the shortcomings of the original game engine), not measured by what it actually does achieve. Maybe you don't remember how the original Yuri's Revenge is in terms of features and stability. Maybe it's because you guys are still on Ares 0.4 because of MO 3.0. You have no idea how often gamers complain about how stupid I am for not fixing Ares because MO crashes when starting a second match. It was so many it prompted me to add a FAQ item just for that. I was made aware of this bug one day by Gluk-v48 and it was fixed the following night (iirc). That was two and a half years ago. Talking of development speed...

The real reason there has not been progress on Ares lately is that I, being the only remaining active developer, am not motivated to go on. (This can't be fixed by saying thanks now, so please don't try.) I've mentioned that I'm frustrated to Speeder and the MO crew multiple times, as early as 2014, but things didn't change. If things didn't change by now, they'll never change.

So the issue is not really missing source code, nor things being too complicated or even impossible or what not. That never stopped the Ares devs while there were still more, and it didn't stop me. If you would go back to 2007 and tell people of Ares as it is today, I'm sure nobody would believe you. "Impossible" is relative.

Having said that, it's impossible I'll go on like this. I don't see a point going on, when all feedback I get back is negative like "Ares crashed!", "Ares doesn't support that!" and "That's the fault of the Ares devs!". I don't like that my work is commonly made invisible by hiding it behind phrases like "the Ares devs" in the first place. I do have a name, and if it were Ares devs, me stopping wouldn't put the entire project on hiatus. But as it's really just me, well... do the math yourselves.

If you as mostly gamers here now think, whoo, never seen this guy, but he is so bitter: I wished you would have seen my enthusiasm during the last six and a half years of continued effort to make Ares better and to trying to contribute a share to make other people's ideas happen.

 

Hey man..

 

Just wanna tell you that there are people who love your work, The thing is is that most people just say it to themselves secretly...




#1040767 MO3.0 Feedback // SUGGESTIONS

Posted by Zharakov on 05 November 2016 - 11:53 AM

A Big Suggestion

 

The ability to enable support Superweapons (chronosphere,iron curtain, rage inductor) WITHOUT Enabling attack (or damaging or destroying or whatever) Superweapons ( Nuke, Weather Controller, Dominator)

 

Alot of people just want to play with support superweapons without having a nuke on their base every 10 minutes or so...


  • fff likes this