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Tanks R us

Member Since 03 Jun 2003
Offline Last Active Jun 12 2008 05:26 AM

Posts I've Made

In Topic: Quick head count

02 February 2007 - 04:56 AM

Yeah, this is great news! It means I can actually get myself psyched up for some maps!!! (My god! I'll have to practice!!! XD)

P.S. BOO

In Topic: Imrovised multidrop

19 July 2006 - 08:35 AM

for sure. Is there another way to do it (because I belive theres a tag for a unit that wont ever show a healthbar even on mousover) because then your exploding infantry could act like projectiles as nonselectable units. at anyrate I'm usre you'll figure it out, I got some work to do on my own projects :) (got my cousins into game design so I'm they're programmer :\)

In Topic: Hurricane preview

29 June 2006 - 08:26 PM

You had to meantion the cup... :'( poor holland...

Back on topic

mig you ever heard of fraps... it makes o movie of whats on ur screen... ill try to remember the site for it. Even a unit preview of D-day in action (good AI preview)

In Topic: One phat booty!

29 June 2006 - 08:15 PM

yea first impulse is TANK DESTROYERS, PIATS, AT GUNS, MOMMY!!! lol
or you could just flick on "Show hidden units" in the main menu :lol:

In Topic: Building work

14 June 2006 - 03:37 AM

yea thats kinda lame... thought while playing YR I realised that the jumpjets do actually take off (kinda) im assuming it has something to do with the rate of climb versus the speed of movement because when you send it somewhere they start moving as they climb (for some reason it is not always the case). It seems its a little visual quirk as seen with the banshees in TS... try it out for yourself and see if you can get the same result