Hey there, great job with the campaign!
I am still playing on 7.0; I apologise if these bugs have been addressed.
On a few occasions, Hama will get stuck after the wall is blown up.
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On a rare occasion, a horde of invulnerable crossbowmen got stuck inside the fortress, just next to the gate that closes when you retreat from the wall (EDIT: I overrode the screenshot by mistake). They did not attack my units, they would just walk back and forth in a very small trail. I think I lost the match; not sure what would've happened if they had stayed there.
If I may offer a recommendation for this mission: add a timer (or something similar) to indicate that the wall should be defended for at least some time. I did not know you had to defend it for a few minutes, so I was tricked twice into allowing Isengard to blow up the wall
(the first time I thought I had lost due to a dead hero).



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