Squads+Sergeants
Scout Squad
Notes: Scouts are relied on heavily by the Raven Guard, and often speak in a quiet whisper as they scout forward or search for a vital target to assassinate. They are in the process of learning the intense concentration and dedication needed to become a worthy Raven Guard.
Unit_Complete1: 10th company recruits reporting.
Unit_Complete2: Scout squad, under your command.
Unit_Complete3: Reporting, commander.
Unit_Complete4: Ready to infiltrate.
Unit_Complete5: Requesting rifles for the squad, commander.
Unit_Complete6: Ready to wreak havoc, commander.
Unit_Complete7: Prepared to disrupt enemy force.
Selection1: Ready to occupy forward positions.
Selection2: Searching for vulnerabilities.
Selection3: Watching for the enemy.
Selection4: Scouts here.
Selection5: Searching for target.
Selection6: Snipers, ready to send information.
Selection7: Probing defenses.
Move1: We will reveal.
Move2: Scouting for their leader.
Move3: Moving to coordinates.
Move4: We will find any weaknesses.
Move5: They won't see us coming.
Move6: We will be the shadow.
Move7: Preparing to relay information.
Attack1: Eliminating their command.
Attack2: Demoralizing.
Attack3: Reducing enemy strength.
Attack4: Sniping...
Attack5: Striking with shadow.
Attack6: Weakening their defences.
Attack7: Supporting the force.
Capture1: We will take that forward position.
Capture2: Establishing foothold.
Capture3: Capturing vital objective.
Capped1: Beach hold taken, commander.
Capped2: Objective achieved, returning to the shadows.
Capped3: Squads are now free to move forward.
Load_Transport1: Brothers, let's go.
Load_Transport2: Scouts, move out.
Unload_Transport1: Infiltrate quickly.
Unload_Transport2: Into the shadows.
Morale_Break1: We are discovered, commander.
Morale_Break2: The sentries have spotted us, commander.
Morale_Break3: We need to return, commander!
Morale_Restored1: Scouts, return to infiltrating.
Morale_Restored2: We have failed a test.
Morale_Restored3: We are out of range once more.
Charge1: Scouts, prove yourselves!
Charge2: For the trial by fire!
Charge3: We will earn our place among the Ravens!
Charge4: Remember the people!
Jump_Teleport1: Scouts, infiltrate - now.
Jump_Teleport2: Probe the defences... here.
Deepstrike1: Entering ahead of the main force.
Deepstrike2: Moving into assassination position.
Ability1: Take out the leader.
Ability2: Watch how they react.
Ability3: Headshots only.
Ability4: We'll keep their heads down, fall back.
Ability5: Move back to the line, we'll find a weak spot.
Combat1: Commander, scouts undergoing final trial.
Combat2: How long must this distraction last?
Combat3: We have been caught by an enemy counterattack.
Under_Fire1: Our position has been discovered.
Under_Fire2: Requesting permission to fall back.
Under_Fire3: They have discovered our efforts.
Damage1: We are losing initiates.
Damage2: Commander, we have wounded.
Damage3: The enemy is retaliating to our probe, requesting support...
Death1: Commander, our position is compr-
Death2: We have died before our ascension...
Death3: We die as mortals.
Death4: Our probe... The enemy is strong here... 'static'
Scout Squad Sergeant
Notes: Scouts are relied on heavily by the Raven Guard, and often speak in a quiet whisper as they scout forward or search for a vital target to assassinate. They are in the process of learning the intense concentration and dedication needed to become a worthy Raven Guard. Much deeper sounding then the squad.
Unit_Complete1: Veteran Sergeant here.
Unit_Complete2: I am here to instruct the recruits from the Tenth.
Unit_Complete3: Taking command of this Scout squad.
Unit_Complete4: I will lead by example, commander.
Unit_Complete5: Scouts, your veteran sergeant has arrived.
Unit_Complete6: I was delayed by the other recruits, commander.
Unit_Complete7: I will shape this unit into true Raven Guard, commander.
Selection1: Scout Squad is being taught, commander, what is it?
Selection2: These scouts are infiltrating as per your command.
Selection3: Elements of the Tenth here.
Selection4: Scouts here.
Selection5: Searching for target.
Selection6: Snipers, ready to send information.
Selection7: Probing defenses.
Move1: Scouts, move to those coordinates - quietly.
Move2: Squad, move into flanking position.
Move3: Move to assassination position Beta.
Move4: We will find any weaknesses.
Move5: They won't see us coming.
Move6: We will be the shadow.
Move7: Preparing to relay information.
Attack1: Squad, execute enemy general on my mark - mark.
Attack2: Scouts, keep them pinned down.
Attack3: Take out the leader of that target Alpha.
Attack4: Sniping...
Attack5: Striking with shadow.
Attack6: Weakening their defences.
Attack7: Supporting the force.
Capture1: We will take that forward position.
Capture2: Establishing foothold.
Capture3: Capturing vital objective.
Capped1: Beach hold taken, commander.
Capped2: Objective achieved, returning to the shadows.
Capped3: Squads are now free to move forward.
Load_Transport1: Brothers, let's go.
Load_Transport2: Scouts, move out.
Unload_Transport1: Infiltrate quickly.
Unload_Transport2: Into the shadows.
Morale_Break1: We are discovered, commander.
Morale_Break2: The sentries have spotted us, commander.
Morale_Break3: We need to return, commander!
Morale_Restored1: Scouts, return to infiltrating.
Morale_Restored2: We have failed a test.
Morale_Restored3: We are out of range once more.
Charge1: Scouts, prove yourselves!
Charge2: For the trial by fire!
Charge3: We will earn our place among the Ravens!
Charge4: Remember the people!
Jump_Teleport1: Scouts, infiltrate - now.
Jump_Teleport2: Probe the defences... here.
Deepstrike1: Entering ahead of the main force.
Deepstrike2: Moving into assassination position.
Ability1: Take out the leader.
Ability2: Watch how they react.
Ability3: Headshots only.
Ability4: We'll keep their heads down, fall back.
Ability5: Move back to the line, we'll find a weak spot.
Combat1: Commander, scouts undergoing final trial.
Combat2: How long must this distraction last?
Combat3: We have been caught by an enemy counterattack.
Under_Fire1: Our position has been discovered.
Under_Fire2: Requesting permission to fall back.
Under_Fire3: They have discovered our efforts.
Damage1: We are losing initiates.
Damage2: Commander, we have wounded.
Damage3: The enemy is retaliating to our probe, requesting support...
Death1: Scouts... remember.. my lessons...
Death2: Hold fast, scouts... hold fast...
Death3: I return to the shadows... for the last time...
Death4: Our probe... The enemy is strong here... 'static'
Marine Squad
Notes: The Raven Guard are quiet, more towards stealth teams and elite squads - think Navy Seals. However, when they attack and open fire, they are ferocious, and favor Close Combat. The rest of the time, they are cynical and clinical.
Unit_Complete1: Scions of Corax, reporting.
Unit_Complete2: We have arrived.
Unit_Complete3: Ready for deployment.
Unit_Complete4: Reinforcing.
Unit_Complete5: At your command.
Unit_Complete6: Awaiting your command.
Unit_Complete7: You have summoned us?
Selection1: Yes?
Selection2: Commander?
Selection3: Where is the objective?
Selection4: What are your orders?
Selection5: Awaiting your orders.
Selection6: Holding position.
Selection7: Staying out of sight.
Move1: Forward, my brothers.
Move2: Into the Shadows once more...
Move3: Relocating...
Move4: Moving to objective.
Move5: Heading to coordinates.
Move6: Flanking the enemy.
Move7: Getting into position.
Attack1: For Corax, my brothers!
Attack2: Reveal yourselves as true warriors!
Attack3: Scouring objective!
Attack4: Feel the pain, foul ones!
Attack5: For the people of the Imperium!
Attack6: Breaking the enemy!
Attack7: Flanking!
Capture1: Capturing objective.
Capture2: Protecting the objective.
Capture3: Securing objective.
Capped1: Objective secured, commander.
Capped2: This point is ours... it will distract the enemy...
Capped3: Defensible location secured.
Load_Transport1: Boarding.
Load_Transport2: Entering vehicle.
Unload_Transport1: Deploying!
Unload_Transport2: Exiting vehicle.
Morale_Break1: We must withdraw!
Morale_Break2: Support! Now!
Morale_Break3: We cannot hold!
Morale_Restored1: We are safe.
Morale_Restored2: Area clear.
Morale_Restored3: We return to the shadows.
Charge1: For Corax, our father!
Charge2: Out of the shadows, into the fray!
Charge3: Now!
Charge4: Close the vice!
Jump_Teleport1: Rebalancing.
Jump_Teleport2: Arriving at destination.
Deepstrike1: We have mastered surprise.
Deepstrike2: They won't see us coming.
Ability1: Filth! Know fear!
Ability2: Purify the unrighteous!
Ability3: You will not see tomorrow!
Ability4: Be shielded by faith.
Ability5: Use the maximum amount of cover.
Combat1: Just a moment, now...
Combat2: We... are busy... commander.
Combat3: Currently in combat, commander, what is it?
Under_Fire1: Into cover!
Under_Fire2: Under attack, commander.
Under_Fire3: Return fire!
Damage1: Taking losses.
Damage2: My brothers are wounded, commander.
Damage3: Reinforcements would be appreciated.
Death1: No! Our work is not yet done!
Death2: How?!?!
Death3: No, we cannot fall!
Death4: Our brothers, we have failed them...
Marine Squad Sergeant
Notes: The Raven Guard are quiet, more towards stealth teams and elite squads - think Navy Seals. However, when they attack and open fire, they are ferocious, and favor Close Combat. The rest of the time, they are cynical and clinical. Much deeper sounding then the squad.
Unit_Complete1: Assuming command.
Unit_Complete2: Preparing for duty.
Unit_Complete3: Reinforcing.
Unit_Complete4: Now leading squad.
Unit_Complete5: Directing.
Unit_Complete6: Squad prepared.
Unit_Complete7: I have arrived.
Selection1: Yes, commander?
Selection2: Squad reporting.
Selection3: This is the sergeant.
Selection4: What are your orders?
Selection5: Awaiting your orders.
Selection6: Holding position.
Selection7: Staying out of sight.
Move1: Forward, squad.
Move2: Let's go.
Move3: Advancing.
Move4: Moving to objective.
Move5: Heading to coordinates.
Move6: Flanking the enemy.
Move7: Getting into position.
Attack1: Let's give them hope!
Attack2: Avenge the fallen!
Attack3: Be swift as the darkness!
Attack4: Feel the pain, foul ones!
Attack5: For the people of the Imperium!
Attack6: Breaking the enemy!
Attack7: Flanking!
Capture1: Capturing objective.
Capture2: Protecting the objective.
Capture3: Securing objective.
Capped1: My men have secured the objective, commander.
Capped2: It is done, commander.
Capped3: My squad has justly planted our forces banner.
Load_Transport1: Boarding.
Load_Transport2: Entering vehicle.
Unload_Transport1: Deploying!
Unload_Transport2: Exiting vehicle.
Morale_Break1: We must withdraw!
Morale_Break2: Support! Now!
Morale_Break3: We cannot hold!
Morale_Restored1: We are safe.
Morale_Restored2: Area clear.
Morale_Restored3: We return to the shadows.
Charge1: For Corax, our father!
Charge2: Out of the shadows, into the fray!
Charge3: Now!
Charge4: Close the vice!
Jump_Teleport1: Rebalancing.
Jump_Teleport2: Arriving at destination.
Deepstrike1: We have mastered surprise.
Deepstrike2: They won't see us coming.
Ability1: Filth! Know fear!
Ability2: Purify the unrighteous!
Ability3: You will not see tomorrow!
Ability4: Be shielded by faith.
Ability5: Use the maximum amount of cover.
Combat1: Just a moment, now...
Combat2: We... are busy... commander.
Combat3: Currently in combat, commander, what is it?
Under_Fire1: Into cover!
Under_Fire2: Under attack, commander.
Under_Fire3: Return fire!
Damage1: Taking losses.
Damage2: My brothers are wounded, commander.
Damage3: Reinforcements would be appreciated.
Death1: I... have fallen.
Death2: For Corax... For Corax...
Death3: My duty... is not done...
Death4: Our brothers, we have failed them...
Assault Marine Squad
Notes: The Raven Guard are quiet, more towards stealth teams and elite squads - think Navy Seals. However, when they attack and open fire, they are ferocious, and favor Close Combat. The rest of the time, they are cynical and clinical.
Unit_Complete1: We are ready to strike, commander.
Unit_Complete2: We have arrived, commander.
Unit_Complete3: Assault Squad, reporting, where is our target?
Unit_Complete4: Reinforcements have arrived, commander.
Unit_Complete5: Awaiting your command.
Unit_Complete6: Salvation is here.
Unit_Complete7: We have come at your order, commander.
Selection1: Assault Squad here.
Selection2: Your orders?
Selection3: Commander?
Selection4: We are in position.
Selection5: Vox channel open.
Selection6: We are as though the shadow, commander.
Selection7: Ready.
Move1: Come, my brothers.
Move2: Moving to striking position.
Move3: Embracing the shadows.
Move4: Beginning our approach.
Move5: We'll be there, commander.
Move6: They won't see us coming.
Move7: None move swifter.
Attack1: Teach these scum to attack the Imperium!
Attack2: For the people of the Imperium!
Attack3: Move, and then fall back when they have been slaughtered.
Attack4: Let's keep the enemy on edge, shall we?
Attack5: Let's take out the filth.
Attack6: They'll regret coming here.
Attack7: None strike faster than us, commander!
Capture1: Taking objective in the name of Corax.
Capture2: Setting up rally point.
Capture3: Planting the Imperium's righteous flag.
Capped1: Objective secured, commander. What is our next target?
Capped2: Defensive platform secured.
Capped3:Point is under our protection!
Load_Transport1: May it be even swifter than our wings.
Load_Transport2: Trading the shadow for the fire.
Unload_Transport1: We soar on our own wings now!
Unload_Transport2: Let us leave.
Morale_Break1: We have lost the element of surprise!
Morale_Break2: Commander, more support is needed.
Morale_Break3: My brothers are being overwhelmed, commander!
Morale_Restored1: We are one with the night.
Morale_Restored2: The people of the Imperium depend on us, brothers.
Morale_Restored3: We shall not falter again.
Charge1: For Corax, we strike!
Charge2: Remember the people who have been slain!
Charge3: The foul ones shall feel our wrath!
Charge4: Regret your murders, vile creature!
Jump_Teleport1: We strike quickly, brothers.
Jump_Teleport2: It is time for us to leave the shadows.
Deepstrike1: Striking - Now.
Deepstrike2: We are the vengeance of Corax.
Ability1: Feel our wrath!
Ability2: Avenge the Emperor's flock!
Ability3: Know fear, for you shall feel your crimes!
Ability4: Become one with the shadows.
Ability5: Be cloaked in darkness.
Combat1: Commander, should we execute the survivors?
Combat2: We are currently engaged in a hit and run, make it quick.
Combat3: Hold off, we are in combat...
Under_Fire1: Commander, we are taking fire!
Under_Fire2: They have found us!
Under_Fire3: Commander, we are under attack, support requested.
Damage1: Commander, we need support a little sooner...
Damage2: We will need an apothecary, commander.
Damage3: We are taking casualties, and we will need reinforcements.
Death1: The people... protect the people...
Death2: I have... failed... commander...
Death3: My postiti- *static*
Death4: Support.... has failed... to arrive...
Assault Marine Squad Sergeant
Notes: The Raven Guard are quiet, more towards stealth teams and elite squads - think Navy Seals. However, when they attack and open fire, they are ferocious, and favor Close Combat. The rest of the time, they are cynical and clinical. Much deeper sounding then the squad.
Unit_Complete1: Sergeant here.
Unit_Complete2: Taking command of squad, as per your orders.
Unit_Complete3: Quietly, now...
Unit_Complete4: Commander, I am taking command of this squad.
Unit_Complete5: I will lead the squad, commander.
Unit_Complete6: I will teach this squad to keep the people in mind.
Unit_Complete7: Linking to command...
Selection1: Yes?
Selection2: Where is the squad required, commander?
Selection3: This is the assault squad's sergeant, reporting.
Selection4: We are in position.
Selection5: Vox channel open.
Selection6: We are as though the shadow, commander.
Selection7: Ready.
Move1: I'll take the squad there.
Move2: They won't see the squad coming, commander.
Move3: Moving to support, commander.
Move4: Beginning our approach.
Move5: We'll be there, commander.
Move6: They won't see us coming.
Move7: None move swifter.
Attack1: Forward, for the men who have been slaughtered!
Attack2: Let us cleanse the tainted!
Attack3: For Corax, my squad!
Attack4: Let's keep the enemy on edge, shall we?
Attack5: Let's take out the filth.
Attack6: They'll regret coming here.
Attack7: None strike faster than us, commander!
Capture1: Taking objective in the name of Corax.
Capture2: Setting up rally point.
Capture3: Planting the Imperium's righteous flag.
Capped1: Objective secured, commander. What is our next target?
Capped2: Defensive platform secured.
Capped3:Point is under our protection!
Load_Transport1: May it be even swifter than our wings.
Load_Transport2: Trading the shadow for the fire.
Unload_Transport1: We soar on our own wings now!
Unload_Transport2: Let us leave.
Morale_Break1: We have lost the element of surprise!
Morale_Break2: Commander, more support is needed.
Morale_Break3: My brothers are being overwhelmed, commander!
Morale_Restored1: We are one with the night.
Morale_Restored2: The people of the Imperium depend on us, brothers.
Morale_Restored3: We shall not falter again.
Charge1: For Corax, we strike!
Charge2: Remember the people who have been slain!
Charge3: The foul ones shall feel our wrath!
Charge4: Regret your murders, vile creature!
Jump_Teleport1: We strike quickly, brothers.
Jump_Teleport2: It is time for us to leave the shadows.
Deepstrike1: Striking - Now.
Deepstrike2: We are the vengeance of Corax.
Ability1: Feel our wrath!
Ability2: Avenge the Emperor's flock!
Ability3: Know fear, for you shall feel your crimes!
Ability4: Become one with the shadows.
Ability5: Be cloaked in darkness.
Combat1: Commander, should we execute the survivors?
Combat2: We are currently engaged in a hit and run, make it quick.
Combat3: Hold off, we are in combat...
Under_Fire1: Commander, we are taking fire!
Under_Fire2: They have found us!
Under_Fire3: Commander, we are under attack, support requested.
Damage1: Commander, we need support a little sooner...
Damage2: We will need an apothecary, commander.
Damage3: We are taking casualties, and we will need reinforcements.
Death1: My squad... my squad...
Death2: The people go undefended...
Death3: I strike no more...
Death4: Support.... has failed... to arrive...
Devastator Marine Squad
Notes: The Raven Guard are quiet, more towards stealth teams and elite squads - think Navy Seals. However, when they attack and open fire, they are ferocious, and favor Close Combat. The rest of the time, they are cynical and clinical.
Unit_Complete1: Fire support has arrived.
Unit_Complete2: We are ready to protect.
Unit_Complete3: Devastators here.
Unit_Complete4: Where is our firepower needed?
Unit_Complete5: Which squad have we been sent to support?
Unit_Complete6: This is the elements of the 8th company, reporting.
Unit_Complete7: We have arrived to protect the people.
Selection1: This is fire support.
Selection2: Who requires our support?
Selection3: What location is needing protection?
Selection4: Where can we clear a path for the people?
Selection5: This location is secure, commander.
Selection6: Our heavy weapons are all ready.
Selection7: We await further commands.
Move1: We shall defend it.
Move2: It will become a rally point.
Move3: We will create a haven for the Imperial citizens.
Move4: The location will be secure.
Move5: The enemy will know not to be there soon.
Move6: We will set up there.
Move7: It will benefit from our protection.
Attack1: For the people!
Attack2: Eliminating target.
Attack3: Removing threat.
Attack4: They will murder no more.
Attack5: They will not come closer.
Attack6: Silencing attack.
Attack7: Keeping location secure.
Capture1: Securing defense point.
Capture2: Planting banner, it will signify a rally point.
Capture3: Taking objective.
Capped1: Objective secure, it will not be taken back.
Capped2: Defensive base acquired.
Capped3: Rally point established.
Load_Transport1: Our firepower is needed elsewhere, brothers.
Load_Transport2: This location is secure enough without us.
Unload_Transport1: Support has arrived, setting up heavy weapons.
Unload_Transport2: Securing point...
Morale_Break1: We can hold this point no longer, commander!
Morale_Break2: We are not the backbone, alone we cannot hold!
Morale_Break3: Commander, more support is required!
Morale_Restored1: We have failed to protect the people, let us earn their trust back.
Morale_Restored2: We have rallied, now let us resecure our location!
Morale_Restored3: May we not fail again, for we do so at the cost of Imperial lives.
Charge1: May our sacrifice not be in vain!
Charge2: We must hold them while our brothers retreat!
Charge3: No cost is too high for the people of the Imperium!
Charge4: We must do whatever necessary to stem the foul ones.
Jump_Teleport1: Moving heavy weapons.
Jump_Teleport2: It will be secure.
Deepstrike1: We will be a lone bastion, but our strength will be unmatched.
Deepstrike2: We go to support our brothers.
Ability1: No more of the people shall die by your hands!
Ability2: We will end your crimes!
Ability3: We avenge the innocent!
Ability4: Laying down covering fire, brother, take this moment of respite.
Ability5: We are here to support you, tend to your wounded.
Combat1: Commander, we are in the wrong place.
Combat2: Send an assault squad! Now!
Combat3: Commander, we need support.
Under_Fire1: They are firing on us... Let us show them the error of their ways...
Under_Fire2: The foul ones have revealed themselves, executing immediately.
Under_Fire3: The murderers of the people are now attacking us, commander.
Damage1: Commander, we will need an apothecary.
Damage2: This engagement is taxing us, additional support may be necessary.
Damage3: We are taking losses, reinforcements required.
Death1: This bastion... has fallen...
Death2: The people... will no longer... be protected...
Death3: We can offer support no longer.
Death4: This location is overrun, commander.
Devastator Marine Squad Sergeant
Notes: The Raven Guard are quiet, more towards stealth teams and elite squads - think Navy Seals. However, when they attack and open fire, they are ferocious, and favor Close Combat. The rest of the time, they are cynical and clinical. Much deeper sounding then the squad.
Unit_Complete1: Sergeant here.
Unit_Complete2: Taking command of Devastators.
Unit_Complete3: Assuming command as per your orders.
Unit_Complete4: Organizing fire support.
Unit_Complete5: I will control the squad's fire from here.
Unit_Complete6: They will only improve their defensive skills.
Unit_Complete7: I will ensure support is where it is needed, commander.
Selection1: My devastators are here.
Selection2: Keeping watch, commander.
Selection3: The squad is ready for your orders.
Selection4: Where can we clear a path for the people?
Selection5: This location is secure, commander.
Selection6: Our heavy weapons are all ready.
Selection7: We await further commands.
Move1: Squad, fortify that position.
Move2: Devastators, the commander wants us... here.
Move3: Move out, squad.
Move4: The location will be secure.
Move5: The enemy will know not to be there soon.
Move6: We will set up there.
Move7: It will benefit from our protection.
Attack1: Squad, execute the filth.
Attack2: Mow them down.
Attack3: My squad will ensure they are no longer a threat.
Attack4: They will murder no more.
Attack5: They will not come closer.
Attack6: Silencing attack.
Attack7: Keeping location secure.
Capture1: Securing defense point.
Capture2: Planting banner, it will signify a rally point.
Capture3: Taking objective.
Capped1: Objective secure, it will not be taken back.
Capped2: Defensive base acquired.
Capped3: Rally point established.
Load_Transport1: Our firepower is needed elsewhere, brothers.
Load_Transport2: This location is secure enough without us.
Unload_Transport1: Support has arrived, setting up heavy weapons.
Unload_Transport2: Securing point...
Morale_Break1: We can hold this point no longer, commander!
Morale_Break2: We are not the backbone, alone we cannot hold!
Morale_Break3: Commander, more support is required!
Morale_Restored1: We have failed to protect the people, let us earn their trust back.
Morale_Restored2: We have rallied, now let us resecure our location!
Morale_Restored3: May we not fail again, for we do so at the cost of Imperial lives.
Charge1: May our sacrifice not be in vain!
Charge2: We must hold them while our brothers retreat!
Charge3: No cost is too high for the people of the Imperium!
Charge4: We must do whatever necessary to stem the foul ones.
Jump_Teleport1: Moving heavy weapons.
Jump_Teleport2: It will be secure.
Deepstrike1: We will be a lone bastion, but our strength will be unmatched.
Deepstrike2: We go to support our brothers.
Ability1: No more of the people shall die by your hands!
Ability2: We will end your crimes!
Ability3: We avenge the innocent!
Ability4: Laying down covering fire, brother, take this moment of respite.
Ability5: We are here to support you, tend to your wounded.
Combat1: Commander, we are in the wrong place.
Combat2: Send an assault squad! Now!
Combat3: Commander, we need support.
Under_Fire1: They are firing on us... Let us show them the error of their ways...
Under_Fire2: The foul ones have revealed themselves, executing immediately.
Under_Fire3: The murderers of the people are now attacking us, commander.
Damage1: Commander, we will need an apothecary.
Damage2: This engagement is taxing us, additional support may be necessary.
Damage3: We are taking losses, reinforcements required.
Death1: My squad... Remember...
Death2: This bastion cannot fall!
Death3: They...
Death4: This location is overrun, commander.
Sternguard Veterans Marine Squad
Notes: Veterans are even more tactically minded than other Raven Guard. They are aware of their own skill and power, and use it to their full advantage. However, they would all sacrifice themselves for the people of the Imperium but are more likely to find a way to make ensure minimal casualties.
Unit_Complete1: Elements of the First Company reporting.
Unit_Complete2: This squad is ready.
Unit_Complete3: This is the Veteran squad, at your request.
Unit_Complete4: The bearers of the crux are under your command.
Unit_Complete5: We have come to this war.
Unit_Complete6: Our expertise is here to benefit you, commander.
Unit_Complete7: We are the Deathwatch.
Selection1: Yes?
Selection2: First Company here.
Selection3: Where is our experience needed?
Selection4: This is the Sternguard reporting.
Selection5: Deathwatch is under your command.
Selection6: Commander, what are your orders?
Selection7: Our purpose is to support you.
Move1: Moving to coordinates.
Move2: We will be there.
Move3: Redeploying the First.
Move4: Our crux will be present when it is needed.
Move5: Going up the centre.
Move6: Securing the defense.
Move7: Moving to protect the flanks.
Attack1: Removing.
Attack2: Eliminating and advancing.
Attack3: Leading the advance.
Attack4: Clearing a hole in their forces.
Attack5: Commencing assault.
Attack6: We will force their retreat.
Attack7: Reclaiming ground.
Capture1: It will bear First Company honors.
Capture2: Remember the people...
Capture3: For the First.
Capped1: Strategic point under your command.
Capped2: ... And let them rally here.
Capped3: The Crux of the First flies high.
Load_Transport1: Veterans, our experience is needed elsewhere.
Load_Transport2: Deathwatch, command calls us elsewhere.
Unload_Transport1: We have arrived at the objective.
Unload_Transport2: Reinforcing this area.
Morale_Break1: Commander, we need heavy support.
Morale_Break2: We cannot hold the line alone, commander.
Morale_Break3: Squad, fall back - now.
Morale_Restored1: We have failed the line, let us restore it.
Morale_Restored2: We have shamed our honors.
Morale_Restored3: This squad has remained to benefit the people - let us benefit the people.
Charge1: We shall prove our worth!
Charge2: Let us strike them and return.
Charge3: For glory and for the people.
Charge4: Eliminate as many as you can and then fall back.
Jump_Teleport1: The Vanguard shall be there.
Jump_Teleport2: Out of the shadows we come...
Deepstrike1: Reinforcing the line.
Deepstrike2: Delivering the crux.
Ability1: Squad, switch to Hellfire rounds.
Ability2: Break the back of the enemy assault.
Ability3: Squad, clear a hole in that mob.
Ability4: Fall back, we'll hold this section of the line.
Ability5: We'll hold the line from here.
Combat1: We are in the middle of a strike here, commander.
Combat2: Tactical operations are currently suspended, commander.
Combat3: The line is holding.
Under_Fire1: The line is under attack, commander.
Under_Fire2: Commander, enemy assault commencing.
Under_Fire3: This area is being targeted, commander.
Damage1: The Veterans of the First are falling.
Damage2: Commander, we may need support, requesting in advance.
Damage3: Enemy fire is intensifying.
Death1: The elements of the First have fallen!
Death2: Commander, have the squads fall back, without us they cannot hold...
Death3: Retrieve our cruxes, commander.
Death4: Deathwatch... our mission has failed...
Sternguard Veterans Marine Squad Sergeant
Notes: Veterans are even more tactically minded than other Raven Guard. They are aware of their own skill and power, and use it to their full advantage. However, they would all sacrifice themselves for the people of the Imperium but are more likely to find a way to make ensure minimal casualties. Much deeper sounding then the squad.
Unit_Complete1: I apoligize for my lateness, commander.
Unit_Complete2: I trust my squad has excelled in my absence?
Unit_Complete3: Sternguard, I am retaking command.
Unit_Complete4: The elements of the First have their leadership on the field once more.
Unit_Complete5: I have arrived directly onto the field as per your command.
Unit_Complete6: The line will not buckle so long as I am there, commander.
Unit_Complete7: This is the Deathwatch captain, and I will command them at this point.
Selection1: Yes, commander?
Selection2: Representative of the First here.
Selection3: This is the Deathwatch captain.
Selection4: This is the Sternguard reporting.
Selection5: Deathwatch is under your command.
Selection6: Commander, what are your orders?
Selection7: Our purpose is to support you.
Move1: The First shall be there.
Move2: ... The Inquisitor... Approves, commander.
Move3: Heading towards objective.
Move4: Our crux will be present when it is needed.
Move5: Going up the centre.
Move6: Securing the defense.
Move7: Moving to protect the flanks.
Attack1: Kill-team, take out the - 'static'
Attack2: Squad, blunt the enemy speartip.
Attack3: Sternguard, strike and fall back on my mark.
Attack4: Clearing a hole in their forces.
Attack5: Commencing assault.
Attack6: We will force their retreat.
Attack7: Reclaiming ground.
Capture1: It will bear First Company honors.
Capture2: Remember the people...
Capture3: For the First.
Capped1: Strategic point under your command.
Capped2: ... And let them rally here.
Capped3: The Crux of the First flies high.
Load_Transport1: Veterans, our experience is needed elsewhere.
Load_Transport2: Deathwatch, command calls us elsewhere.
Unload_Transport1: We have arrived at the objective.
Unload_Transport2: Reinforcing this area.
Morale_Break1: Commander, we need heavy support.
Morale_Break2: We cannot hold the line alone, commander.
Morale_Break3: Squad, fall back - now.
Morale_Restored1: We have failed the line, let us restore it.
Morale_Restored2: We have shamed our honors.
Morale_Restored3: This squad has remained to benefit the people - let us benefit the people.
Charge1: We shall prove our worth!
Charge2: Let us strike them and return.
Charge3: For glory and for the people.
Charge4: Eliminate as many as you can and then fall back.
Jump_Teleport1: The Vanguard shall be there.
Jump_Teleport2: Out of the shadows we come...
Deepstrike1: Reinforcing the line.
Deepstrike2: Delivering the crux.
Ability1: Squad, switch to Hellfire rounds.
Ability2: Break the back of the enemy assault.
Ability3: Squad, clear a hole in that mob.
Ability4: Fall back, we'll hold this section of the line.
Ability5: We'll hold the line from here.
Combat1: We are in the middle of a strike here, commander.
Combat2: Tactical operations are currently suspended, commander.
Combat3: The line is holding.
Under_Fire1: The line is under attack, commander.
Under_Fire2: Commander, enemy assault commencing.
Under_Fire3: This area is being targeted, commander.
Damage1: The Veterans of the First are falling.
Damage2: Commander, we may need support, requesting in advance.
Damage3: Enemy fire is intensifying.
Death1: Commander, tell the inquisit-
Death2: I have earned enough laurels, it seems...
Death3: The people, they were worth it...
Death4: Deathwatch... our mission has failed...
Vanguard Veterans Marine Squad
Notes: The Vanguard are like scouts, they often speak in a whisper... but this whisper carries quiet authority, complete confidence, and a tenseness as they prepare to strike from the shadows. These are the epitomes of the Raven Guard, silent as the night but faster than a snake and far more lethal when they strike.
Unit_Complete1: The Vanguard have arrived.
Unit_Complete2: We come to rule the shadows.
Unit_Complete3: Commander, we represent the First.
Unit_Complete4: Our blades are at your command.
Unit_Complete5: We are ready to end this battle.
Unit_Complete6: The vengeance of the people is here.
Unit_Complete7: We are here to weed out this foulness.
Selection1: Where are they, so that we may end their murders?
Selection2: This is the Vanguard, ready to strike.
Selection3: Commander, where would you have us assault?
Selection4: We are the shadow, what would you have your shadows do?
Selection5: What location do you want to take?
Selection6: Just tell us where we might support our brothers.
Selection7: Commander?
Move1: They won't be able to see us.
Move2: Silent and swift, brothers.
Move3: Moving to strike.
Move4: We will be there, commander.
Move5: Our power will be ready.
Move6: We will add our balance to the scales there.
Move7: Preparing to destroy them there.
Attack1: Strike swiftly and destroy them!
Attack2: Let us cut down their numbers.
Attack3: Avenge the people like only we can.
Attack4: Take them out then sink once more into the shadows.
Attack5: Commander, it will be done...
Attack6: Vanguard, take the pressure of our brothers.
Attack7: We will remove this threat quickly.
Capture1: Vanguard, set up a rally point.
Capture2: They will soon fear the crux we plant.
Capture3: The raven will fly high here.
Capped1: Vanguard, back into the shadows.
Capped2: Rally point established.
Capped3: The crux will be untouchable.
Load_Transport1: Vanguard, we need to be elsewhere.
Load_Transport2: Driver, we need to move - now.
Unload_Transport1: Vanguard, be prepared.
Unload_Transport2: We have arrived.
Morale_Break1: Even we cannot annihilate this force!
Morale_Break2: The foul ones - they are overwhelming even us!
Morale_Break3: Commander, our strike has gone badly!
Morale_Restored1: The shadows accept us once more.
Morale_Restored2: Tactical retreat successful...
Morale_Restored3: Vanguard, we have failed - let us go and prove ourselves once more!
Charge1: None shall live.
Charge2: Vanguard, kill them and retreat.
Charge3: Attack pattern Alpha - we don't want them to escape.
Charge4: Do what the people cannot.
Jump_Teleport1: Vanguard, striking position.
Jump_Teleport2: We will make that area free of taint soon...
Deepstrike1: Vanguard, drop from the Thunderhawk - now!
Deepstrike2: Reinforcing location.
Ability1: We are the Vanguard!
Ability2: Strike as only we can!
Ability3: Learn to fear the shadows!
Ability4: Squad, reinforcements have arrived.
Ability5: We will butcher them for you.
Combat1: Commander, we are in the middle of a strike here.
Combat2: Yes, commander?
Combat3: Are we needed elsewhere?
Under_Fire1: Commander, our strike has drawn attention.
Under_Fire2: Commander, permission to counter-attack?
Under_Fire3: Enemy reinforcements have arrived.
Damage1: Commander, I suggest that you order a rapid retreat.
Damage2: This is the Vanguard, we have been exposed for too long.
Damage3: We are suffering casualties, commander, a distraction is requested.
Death1: No! We cannot die ye-
Death2: I shall have no more glory.
Death3: The battle is lost, retreat, retre-
Death4: I hope... it was worth it...
Vanguard Veterans Marine Squad Sergeant
Notes: The Vanguard are like scouts, they often speak in a whisper... but this whisper carries quiet authority, complete confidence, and a tenseness as they prepare to strike from the shadows. These are the epitomes of the Raven Guard, silent as the night but faster than a snake and far more lethal when they strike. Much deeper sounding then the squad.
Unit_Complete1: This is the Vanguard Sergeant arriving.
Unit_Complete2: I am here to add my blade, commander.
Unit_Complete3: My squad is now truly prepared.
Unit_Complete4: They will not falter under my command.
Unit_Complete5: I will ensure that the objective is acheived, commander.
Unit_Complete6: Commander, your request was recieved... late.
Unit_Complete7: I arrived when I could.
Selection1: This is the Vanguard sergeant.
Selection2: What would you have my squad do?
Selection3: Your orders for the First?
Selection4: We are the shadow, what would you have your shadows do?
Selection5: What location do you want to take?
Selection6: Just tell us where we might support our brothers.
Selection7: Commander?
Move1: My squad will be ready when they arrive.
Move2: Vanguard, relocate to coordinates... 'line cuts off'
Move3: Squad, move with stealth.
Move4: We will be there, commander.
Move5: Our power will be ready.
Move6: We will add our balance to the scales there.
Move7: Preparing to destroy them there.
Attack1: Vanguard, eliminate them!
Attack2: Commance strike... now.
Attack3: Leave no survivors, for they left the people none.
Attack4: Take them out then sink once more into the shadows.
Attack5: Commander, it will be done...
Attack6: Vanguard, take the pressure of our brothers.
Attack7: We will remove this threat quickly.
Capture1: Vanguard, set up a rally point.
Capture2: They will soon fear the crux we plant.
Capture3: The raven will fly high here.
Capped1: Vanguard, back into the shadows.
Capped2: Rally point established.
Capped3: The crux will be untouchable.
Load_Transport1: Vanguard, we need to be elsewhere.
Load_Transport2: Driver, we need to move - now.
Unload_Transport1: Vanguard, be prepared.
Unload_Transport2: We have arrived.
Morale_Break1: Even we cannot annihilate this force!
Morale_Break2: The foul ones - they are overwhelming even us!
Morale_Break3: Commander, our strike has gone badly!
Morale_Restored1: The shadows accept us once more.
Morale_Restored2: Tactical retreat successful...
Morale_Restored3: Vanguard, we have failed - let us go and prove ourselves once more!
Charge1: None shall live.
Charge2: Vanguard, kill them and retreat.
Charge3: Attack pattern Alpha - we don't want them to escape.
Charge4: Do what the people cannot.
Jump_Teleport1: Vanguard, striking position.
Jump_Teleport2: We will make that area free of taint soon...
Deepstrike1: Vanguard, drop from the Thunderhawk - now!
Deepstrike2: Reinforcing location.
Ability1: We are the Vanguard!
Ability2: Strike as only we can!
Ability3: Learn to fear the shadows!
Ability4: Squad, reinforcements have arrived.
Ability5: We will butcher them for you.
Combat1: Commander, we are in the middle of a strike here.
Combat2: Yes, commander?
Combat3: Are we needed elsewhere?
Under_Fire1: Commander, our strike has drawn attention.
Under_Fire2: Commander, permission to counter-attack?
Under_Fire3: Enemy reinforcements have arrived.
Damage1: Commander, I suggest that you order a rapid retreat.
Damage2: This is the Vanguard, we have been exposed for too long.
Damage3: We are suffering casualties, commander, a distraction is requested.
Death1: Commander, I am no longer... fit for duty...
Death2: My blade... My honor...
Death3: Vanguard, retreat...
Death4: I hope... it was worth it...
Deathwatch Marine Squad
Notes: Deathwatch come from a variety of different chapters, but most are grim and guarded, carefully weighing their words and maintaining the secrecy of their mission. They are there to help the commander, but should their objective become available to fulfill they will consider the commander's orders secondary.
Unit_Complete1: Deathwatch here.
Unit_Complete2: The Inquisitor has asked us to join your forces, commander.
Unit_Complete3: The Inquisitor has agreed to your request to command us.
Unit_Complete4: The Deathwatch has arrived to support you, commander.
Unit_Complete5: We are here at your request.
Unit_Complete6: This kill-team is ready.
Unit_Complete7: We are awaiting our Captain, commander.
Selection1: Your orders?
Selection2: What is it?
Selection3: Yes?
Selection4: Commander?
Selection5: This is allied Deathwatch, what is your commands?
Selection6: Deathwatch reporting, what is your objective?
Selection7: 'static'
Move1: ... Moving to coordinates.
Move2: The Deathwatch will be there.
Move3: As you command.
Move4: Executing orders.
Move5: 'static' ... Of course, commander.
Move6: Optimum posi- 'static'
Move7: The Deathwatch will support you there.
Attack1: Deathwatch, clear a path.
Attack2: It will be done...
Attack3: Taking out sentries.
Attack4: Removing enemy support.
Attack5: We will cut them down for you, commander.
Attack6: Removing forward elements.
Attack7: Squad these are the guar- 'static'
Capture1: Deathwatch, fulfill secondary objective.
Capture2: Squad, plant... the Raven Guard flag.
Capture3: As per your orders, commander.
Capped1: Secondary objective achieved.
Capped2: Location taken, commander.
Capped3: Deathwatch, mark this location on the map.
Load_Transport1: Deathwatch, the requested transport has arrived.
Load_Transport2: The Inquisitor approves, commander.
Unload_Transport1: Deathwatch, objecti- 'static'
Unload_Transport2: Squad, we are close.
Morale_Break1: Inquisito- 'static'
Morale_Break2: Commander, our position... has been compromised...
Morale_Break3: By the order of the Inquisition, commander, I demand support!
Morale_Restored1: 'static'... Commander, my squad is once again under your command.
Morale_Restored2: Commander, what are your new orders?
Morale_Restored3: We are fully ready to support you once more.
Charge1: Deathwatch, close combat - now!
Charge2: Switch to melee weapons.
Charge3: Use devi- 'static'
Charge4: Squad, take them out quietly.
Jump_Teleport1: Deathwatch, jump to... here.
Jump_Teleport2: Squad, switch to burst thrusts.
Deepstrike1: Heading directly to th- 'static'
Deepstrike2: Our squad will support your force there.
Ability1: Squad, switch to flux cores.
Ability2: Deathwatch, use prototype 426.
Ability3: Take them out - quietly.
Ability4: Squad, the Deathwatch is here to... relieve your burden...
Ability5: Head back to base, squad, the Deathwatch have it covered from here.
Combat1: 'static'
Combat2: Commander, what are your orders?
Combat3: Deathwatch, take them ou - yes, commander?
Under_Fire1: Commander, requesting support.
Under_Fire2: Our flanking maneuver has been discovered, commander.
Under_Fire3: We can get no closer to - 'static'
Damage1: Commander, this is Deathwatch, taking losses.
Damage2: I advise that you send support, commander.
Damage3: Communication... may be fuzzy... commander.
Death1: We have failed to complete the objective.
Death2: Inquisitor, don-
Death3: Commander... save... our geneseed...
Death4: We... can no longer... support you... commander.
Deathwatch Marine Squad Sergeant
Notes: Deathwatch come from a variety of different chapters, but most are grim and guarded, carefully weighing their words and maintaining the secrecy of their mission. They are there to help the commander, but should their objective become available to fulfill they will consider the commander's orders secondary.
Unit_Complete1: This is the Deathwatch captain, commander.
Unit_Complete2: The Inquisitor... delayed me.
Unit_Complete3: I will follow your commands.
Unit_Complete4: Deathwatch, new obje- 'static'
Unit_Complete5: The Inquisitor has allowed me to join you, commander.
Unit_Complete6: I am fully prepared to obey you.
Unit_Complete7: Commander... I am here.
Selection1: Deathwatch captain here.
Selection2: Yes?
Selection3: What is your command?
Selection4: Commander?
Selection5: This is allied Deathwatch, what is your commands?
Selection6: Deathwatch reporting, what is your objective?
Selection7: 'static'
Move1: As the Emperor wills it.
Move2: Perfect.
Move3: Are you sure?
Move4: Executing orders.
Move5: 'static' ... Of course, commander.
Move6: Optimum posi- 'static'
Move7: The Deathwatch will support you there.
Attack1: Squad, remove this threat.
Attack2: Execute them.
Attack3: Save the - 'static'
Attack4: Removing enemy support.
Attack5: We will cut them down for you, commander.
Attack6: Removing forward elements.
Attack7: Squad these are the guar- 'static'
Capture1: Deathwatch, fulfill secondary objective.
Capture2: Squad, plant... the Raven Guard flag.
Capture3: As per your orders, commander.
Capped1: Secondary objective achieved.
Capped2: Location taken, commander.
Capped3: Deathwatch, mark this location on the map.
Load_Transport1: Deathwatch, the requested transport has arrived.
Load_Transport2: The Inquisitor approves, commander.
Unload_Transport1: Deathwatch, objecti- 'static'
Unload_Transport2: Squad, we are close.
Morale_Break1: Inquisito- 'static'
Morale_Break2: Commander, our position... has been compromised...
Morale_Break3: By the order of the Inquisition, commander, I demand support!
Morale_Restored1: 'static'... Commander, my squad is once again under your command.
Morale_Restored2: Commander, what are your new orders?
Morale_Restored3: We are fully ready to support you once more.
Charge1: Deathwatch, close combat - now!
Charge2: Switch to melee weapons.
Charge3: Use devi- 'static'
Charge4: Squad, take them out quietly.
Jump_Teleport1: Deathwatch, jump to... here.
Jump_Teleport2: Squad, switch to burst thrusts.
Deepstrike1: Heading directly to th- 'static'
Deepstrike2: Our squad will support your force there.
Ability1: Squad, switch to flux cores.
Ability2: Deathwatch, use prototype 426.
Ability3: Take them out - quietly.
Ability4: Squad, the Deathwatch is here to... relieve your burden...
Ability5: Head back to base, squad, the Deathwatch have it covered from here.
Combat1: 'static'
Combat2: Commander, what are your orders?
Combat3: Deathwatch, take them ou - yes, commander?
Under_Fire1: Commander, requesting support.
Under_Fire2: Our flanking maneuver has been discovered, commander.
Under_Fire3: We can get no closer to - 'static'
Damage1: Commander, this is Deathwatch, taking losses.
Damage2: I advise that you send support, commander.
Damage3: Communication... may be fuzzy... commander.
Death1: My chapter...
Death2: No! We haven-
Death3: 'static...'
Death4: We... can no longer... support you... commander.
Terminator Squad
Notes: Terminator's voices are greatly deepened by their vox's, which they almost always use thanks to their prodigious protection of even their helmets. Terminators are the final strike of the Raven Guard; when the rest of the force has been committed it is they who deliver the coup de grace. They have absolutely no fear, and have total confidence in their armour and their abilities.
Unit_Complete1: We have come to finish this.
Unit_Complete2: This is the first... and our strike will be the last.
Unit_Complete3: We are ready for you to command us.
Unit_Complete4: Our strength is at your disposal, commander.
Unit_Complete5: We are Corax's mighty Fist!
Unit_Complete6: Deployed to serve!
Unit_Complete7: Tactical Dreadnought armour has arrived!
Selection1: Where is their most vital location?
Selection2: Have you sent the probes yet, commander?
Selection3: We are ready to annihilate, commander.
Selection4: Where shall the Ravens strike?
Selection5: Where is the leader of the murderers, so that we might kill it?
Selection6: Commander, let us unleash the true vengeance of the people.
Selection7: This squad aches to avenge the people, commander.
Move1: Terminators, we must be ready to strike - here.
Move2: Come, terminators, we will be ready to attack from that position.
Move3: Of course, commander.
Move4: Let us go and unleash the fury of the Raven Guard.
Move5: Terminators, we have no need for stealth, let us go directly to the target.
Move6: I hope the enemy will be prepared for us...
Move7: There will be no others when we arrive.
Attack1: Terminators, wipe them out!
Attack2: Directly into the fray!
Attack3: Let us end this battle.
Attack4: Leave no survivors, for they have not.
Attack5: Strike hard, and in so honor the Raven Guard.
Attack6: We will show them why we have earned our glories.
Attack7: We shall still their wrath.
Capture1: Terminators, this location is important.
Capture2: Let us take this location.
Capture3: This will benefit you, commander.
Capped1: The Terminators have claimed this location.
Capped2: The Raven is now in power here.
Capped3: Another location that the people will be safe at once more.
Load_Transport1: Terminators, we need to move into the final position.
Load_Transport2: Into the final transport.
Unload_Transport1: Terminators, be ready to avenge the people!
Unload_Transport2: Be ready to strike the final blow!
Morale_Break1: No! Commander, support is needed - now!
Morale_Break2: This is impossible! Full tactical withdrawal, commander, and do it quickly!
Morale_Break3: Even we cannot destroy this foe!
Morale_Restored1: Terminators... we now know shame.
Morale_Restored2: We have failed the Raven Guard, let us not do so again.
Morale_Restored3: Let us go back and die for the people. It is only fitting.
Charge1: Terminators, you know what to do...
Charge2: They will regret earning the wrath of the Raven Guard.
Charge3: The people will know peace at their murderers deaths.
Charge4: We shall eliminate this target.
Deepstrike1: The final blow is coming...
Deepstrike2: We strike like the true Raven.
Ability1: Eliminate their leader and end this war!
Ability2: We will show them how the people are avenged!
Ability3: Let us put the dead to rest!
Ability4: Squad, fall back - this situation is taken care of.
Ability5: Stay behind us, our armour will protect you while the apothecary attends to you.
Combat1: Commander, we are busy ending the battle, what do you want?
Combat2: What are your orders?
Combat3: You have need of us? We are slightly busy, but that won't be a problem soon.
Under_Fire1: This is the Terminators, we are attracting fire, as expected.
Under_Fire2: We are receiving fire, but we are absorbing it, commander.
Under_Fire3: Under enemy fire, commander, but we can handle this.
Damage1: Commander, be advised, we are taking casualties...
Damage2: 'grunt' heavier resistance than anticipated, commander.
Damage3: Requesting support to prevent further casualties, commander.
Death1: The people... we have saved... enough...
Death2: Commander, suggesting full retre-
Death3: Commander, the enemy, much more powerful tha-
Death4: Too much firepower, comm-
Terminator Squad Sergeant
Notes: Terminator's voices are greatly deepened by their vox's, which they almost always use thanks to their prodigious protection of even their helmets. Terminators are the final strike of the Raven Guard; when the rest of the force has been committed it is they who deliver the coup de grace. They have absolutely no fear, and have total confidence in their armour and their abilities.
Unit_Complete1: This is the Terminator sergeant here, commander.
Unit_Complete2: I have arrived personally. They say the target is especially powerful.
Unit_Complete3: You have asked for my assistance?
Unit_Complete4: I am ready for your commands.
Unit_Complete5: Commander, I have arrived.
Unit_Complete6: This is the overall commander of the First, at your request.
Unit_Complete7: Serf, record when and that I have arrived.
Selection1: What would you have of my force?
Selection2: My squad is ready for your orders.
Selection3: The Terminators I command will ensure the objective is acheived.
Selection4: Where shall the Ravens strike?
Selection5: Where is the leader of the murderers, so that we might kill it?
Selection6: Commander, let us unleash the true vengeance of the people.
Selection7: This squad aches to avenge the people, commander.
Move1: Alright, Terminators, move out - now!
Move2: Looks like we'll be getting there on foot, commander.
Move3: That location will be ours.
Move4: Let us go and unleash the fury of the Raven Guard.
Move5: Terminators, we have no need for stealth, let us go directly to the target.
Move6: I hope the enemy will be prepared for us...
Move7: There will be no others when we arrive.
Attack1: Terminators, we are the hammer, and it is time the hammer falls!
Attack2: Show the citizens that they will be safe once more!
Attack3: Show them the error of murdering the Imperium's people.
Attack4: Leave no survivors, for they have not.
Attack5: Strike hard, and in so honor the Raven Guard.
Attack6: We will show them why we have earned our glories.
Attack7: We shall still their wrath.
Capture1: Terminators, this location is important.
Capture2: Let us take this location.
Capture3: This will benefit you, commander.
Capped1: The Terminators have claimed this location.
Capped2: The Raven is now in power here.
Capped3: Another location that the people will be safe at once more.
Load_Transport1: Terminators, we need to move into the final position.
Load_Transport2: Into the final transport.
Unload_Transport1: Terminators, be ready to avenge the people!
Unload_Transport2: Be ready to strike the final blow!
Morale_Break1: No! Commander, support is needed - now!
Morale_Break2: This is impossible! Full tactical withdrawal, commander, and do it quickly!
Morale_Break3: Even we cannot destroy this foe!
Morale_Restored1: Terminators... we now know shame.
Morale_Restored2: We have failed the Raven Guard, let us not do so again.
Morale_Restored3: Let us go back and die for the people. It is only fitting.
Charge1: Terminators, you know what to do...
Charge2: They will regret earning the wrath of the Raven Guard.
Charge3: The people will know peace at their murderers deaths.
Charge4: We shall eliminate this target.
Deepstrike1: The final blow is coming...
Deepstrike2: We strike like the true Raven.
Ability1: Eliminate their leader and end this war!
Ability2: We will show them how the people are avenged!
Ability3: Let us put the dead to rest!
Ability4: Squad, fall back - this situation is taken care of.
Ability5: Stay behind us, our armour will protect you while the apothecary attends to you.
Combat1: Commander, we are busy ending the battle, what do you want?
Combat2: What are your orders?
Combat3: You have need of us? We are slightly busy, but that won't be a problem soon.
Under_Fire1: This is the Terminators, we are attracting fire, as expected.
Under_Fire2: We are receiving fire, but we are absorbing it, commander.
Under_Fire3: Under enemy fire, commander, but we can handle this.
Damage1: Commander, be advised, we are taking casualties...
Damage2: 'grunt' heavier resistance than anticipated, commander.
Damage3: Requesting support to prevent further casualties, commander.
Death1: I...
Death2: Commander, they have... priority target number 1...
Death3: Commander... put me... in a... drea...
Death4: Too much firepower, comm-