Illegal Bombers
BTL Y-Wing (Illegal)
This self-escorting heavy bomber immolates large targets with proton bombs and shrugs off starfighter attack with a rear-gunner’s turreted triple laser cannon and a fixed forward firing slugthrower cannon in the nose.
Era: 18BBY Onwards
Rihkxyrk Attack Ship (Illegal)
This miniature gunship carries a heavy array of forward facing disruptor cannon, laser cannon, ion cannon and proton rockets to deliver huge damage on a single strafing run. Despite carrying a heavy bomber’s weapon loadout, this craft has the performance of an agile interceptor, and can dogfight with the best of them.
Era: 18BBY Onwards
TIE Bomber (Illegal)
This is an elite mobile artillery platform, with the double hull crammed full of magazines for the two nastiest missile systems on the illegal weapons market – proton bombs to punch through the heaviest starship armour plate and diamond boron missiles, which can shred entire squadrons in a single shot. Usually only seen escorting major warlords.
Era: 4ABY Onwards
Illegal Transports and Freighters
Murderously efficient illegal transports are available to the larger crime syndicates while the larger freighters are armed as illegal blocade runners.
Delta-class DX-9 Transport (Illegal)
All-round menace! 6 medium lasers and 6 medium disruptors make short work of most opponents. The advanced missile system is a superb counter-starfighter weapon platform.
Era: 18BBY onwards
Gamma-class ATR-6 Assault Transport (Illegal)
Frigate-killer. Turreted octuple laser cannons for the necessary starfighter defense, while 3 dual turbodisruptors and advanced proton torpedoes punch very large holes in nearby starships. An elite illegal platform for the very well connected!
Era: 18BBY onwards.
GAT-12 Skipray Blastboat (Illegal)
A slaver’s dream. The main armament is a shield busting combination of mag pulse and plasma torpedo warheads, backed up with a turboion cannon. Turreted dual disruptors ensure nearby fighters are pulverised.
Era: 18BBY onwards
CTF Container Transport (Illegal) & MCF Modular Conveyor (Illegal)
While the CTF hammers through blocade ships in force with Power to Engines and disruptor cannons, the MCF prefers to glide by unseen with Cloaking Device and special technology to even mask its weapon signatures. Both are seen in the rougher areas of space where pirate attacks are more common or where smuggling abounds.
Era: 18BBY Onwards
Corvettes
CR90 Corvette (Illegal)
Up-gunned to Turbodisruptors and slugthrower cannons, this is an illegal workhorse of many large pirate bands.
Era: 18BBY Onwards
Crusader-class Corvette (Illegal)
Illegal gun runner with banks of laser and disruptor cannon for a lethal defense screen and highly effective point defense system. Turbodisruptor long guns deter customs ships from inspecting highly suspect cargoes. A Zann Consortium staple.
Era: 18BBY Onwards
DP20 Gunship (Illegal)
A cluster trap with engines. Multiple dual turbodisruptors, banks of octuple slug throwers and heavy flechette missiles obliterate anything in range. At point blank range this is one of the most lethal weapon platforms in the galaxy.
Era: 7 ABY Onwards
IPV System Patrol Craft (Illegal)
Squadron killer. Pirate light cruiser / patrol ship with disruptor cannons and flechette missiles that also punch holes in larger shipping.
Era: 18BBY Onwards
Marauder Missile Cruiser (Illegal)
A pilot’s worst nightmare: 24 heavy diamond boron missiles, and Full Salvo unleashes this payload in 15 seconds flat. Cruisers beware!
Era: 18BBY Onwards
Pirate Command Ships
Carrack-class Light Missile Cruiser (Illegal)
Outlaw’s command ship, capable of challenging a Victory-class Star Destroyer. In a complete redesign, the standard turbolasers and ion cannons have been replaced with 10 heavy mass driver cannon, 20 triple slugthrowers and 10 advanced concussion missile launchers in veritable hailstorm of solid shot.
Era 18BBY Onwards
EF-76 Nebulon B (Illegal)
Disruptor-armed frigate. All-round menace and minor flagship.
Era: 18BBY
Acclamator-Class Star Frigate (Illegal)
This has to be the scariest pirate cruiser ever built. If ignored it puts battlecruisers in jeopardy. The main armament consists of dual turbodisruptors and dual mass drivers, with quad lasers for close contact. The point defense system was scrapped in favour of a complete missile jamming suite. Multiple proton bomb launchers round off the weapon systems. This can kill any capital-class warship single-handedly, although an Imperial IV-class Star Destroyer might prove a challenge.
Era: 10BBY Onwards
Dreadnaught-class Heavy Cruiser (Illegal)
Outlaw’s flagship. Multiple turbodisruptors and diamond boron missiles for long range destruction, with upgraded quad lasers and quad ion cannon for point blank defense. A light illegal snubfighter compliment rounds this ship off nicely.
Era 18BBY Onwards
Venator-class Star Destroyer (Illegal)
Self-escorting mobile deep-space fortress. Slugthrower guns and sensor jamming enable this assault carrier to shrug off endless waves of bombers, while the massive cargo of illegal snubfighters and dual turbodisruptors wreak havoc throughout the system. Only the richest organised crime syndicates will be able to build and maintain these pirate cities.
Era: 18BBY Onwards
Edited by Phoenix Rising, 19 March 2011 - 03:41 AM.