Bases and Buildings - The Hobbit
Started by EggyDan, Oct 01 2005 11:00 PM
27 replies to this topic
#21
Posted 04 October 2005 - 08:14 PM
Ok, I'll darken it, the original picture was some guy's boat in his yard. Also, I can't center it, because I used a drawing, of which it was in the corner, but I'll try to add stuff around it to make it look centered
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#22
Posted 04 October 2005 - 08:48 PM
Ok, here's the fixed ones and the eagle one.
Edited by TKelly, 04 October 2005 - 08:48 PM.
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Don't make fun of how low my graphics are, my computer doesn't even meet system requirements
#23
Posted 04 October 2005 - 10:33 PM
very nice!! does anyoneknow how to add moving units to a building??
#24
Posted 04 October 2005 - 10:45 PM
EggyDan, in the screenshot of your castle base citadel for The Fourth Age, you had a Harad warrior on the citadel, how did you do this?
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Don't make fun of how low my graphics are, my computer doesn't even meet system requirements
#26
Posted 05 October 2005 - 03:18 PM
EggyDan, in the screenshot of your castle base citadel for The Fourth Age, you had a Harad warrior on the citadel, how did you do this?
The building I used for the rhun citadel is a model called mbkingplc_skn which is a kind of edit of the haradrim palace that EA did, I don't really know how the haradrim on top works but the haradrim itself and its skeleton are inside the model itself. But the easiest way is probably a passengerbone as Lauri said.
#27
Posted 08 October 2005 - 06:55 PM
The tree and boat both look a TON better, and the eagle one is awesome.
Anything later then now isn't soon enough.
#28
Posted 08 October 2005 - 08:01 PM
Thanks, I just needed to fix the alpha's on them
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