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Replying to How to install the mod if I got the game by Steam


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Clawdite

Posted 13 May 2011 - 11:28 PM

Tested this with UEAW and Thrawn's Revenge and it works routinely, as I expected.

Krutilator

Posted 10 May 2011 - 06:57 PM

I alredy told in another topic that i have steam version and all works (including AI) if you edit launch parameters in steam client for that game:
swfoc MODPATH=Mods\Phoenix_Rising_v1.1
:).

Clawdite

Posted 10 May 2011 - 03:53 PM

Thanks... will make note of it in the readme. Is there a consensus that this is the preferred install method for Steam?


I plan on testing this out with a few other mods to make sure I can consistently get it to work. I'll post here when I do.

Phoenix Rising

Posted 10 May 2011 - 04:43 AM

Thanks... will make note of it in the readme. Is there a consensus that this is the preferred install method for Steam?

Clawdite

Posted 10 May 2011 - 01:56 AM

A bit of a necro, but thought I'd mention that the Steam workaround worked for me as well.

evilbobthebob

Posted 28 February 2011 - 08:35 AM

An alternative is to go into your steam/steamapps/ folder and delete the .ncf files related to the gold pack. Then you can freely replace the FoC exe with a cracked one, and then you essentially have a retail copy of the game. I am not 100% sure if this will work, but I've managed to do it with Civ IV so my brother and I could have LAN matches. I am hesitant to suggest cracks, but when it is the only way to get the full gaming experience from the Steam version, and you've still paid for the game, I don't feel too bad about it.

Tropical Bob

Posted 28 February 2011 - 01:22 AM

Warez aside...

yeah, tried the tip from here. didnt work

Unfortunately, this is currently the only fix I've seen for installing PR, or other mods for that matter, on a Steam copy of the game. In time, PR may be able to craft a direct install that may overwrite FoC files. Also unfortunately, that will lead to requiring you to back up the game files in case you wanted to play vanilla FoC or other FoC mods.

EDIT: I even did a search on the Steam forum for such a thing. The same thing came up there:
http://forums.steamp...39#post15196739

J33v3s
Right click on the game in steam
modpath is the path to the mod from where the main .exe file is
(in this case mods\"mod name")
For example, you have a mod for forces of corruption called super_dooper_sumos, the folder that all the mod files are in is called "super_dooper_sumos_mos". So what you would type into the launch properties in steam would be:
swfoc MODPATH=Mods\super_dooper_sumos_mod

Incidentally, if you do these steps, then run the game from the desktop short cut, it'll still work, and should still give you the "which game do you want to run" box.


http://forums.steamp...53#post20596259

SwiftBlizz
Put this in your launch options in the properties for EaW in your library.
Code:

swfoc MODPATH=Mods\the name of the mod folder in "\steamapps\common\star wars empire at war\corruption\Mods"

I have a mod with a folder name of "IVMOD10.3BETA".
So in my launch options I type
Code:
swfoc MODPATH=Mods\IVMOD10.3BETA


SpardaSon21

Posted 27 February 2011 - 05:53 PM

PR will run fine if you get a crack. I've done it before.

sargeantsandwich

Posted 27 February 2011 - 05:09 AM

Last week my Eaw Gold Pack CD actually shattered in my drive. I can't play Phoenix Rising without the CD, but the game is already installed, so I was wondering, will PR run if I get a crack? (so I don't have to go find another CD, they're harder to find than they used to be)

Posted 27 February 2011 - 02:34 AM

yeah, tried the tip from here. didnt work

Review the complete topic (launches new window)