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Replying to Yer opnions on the Official DoW FrontEnd Panels.


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Topic Summary

thudo

Posted 06 February 2005 - 09:15 PM

Yep.. links work but sllooww.. don't know whats up with ImageShack these days..

Hmm.. Still prefer TotalCommander although WinDiff can compared multiple files for changes. I usually do that myself by eyeing the filesize.

Corsix

Posted 06 February 2005 - 06:57 PM

http://img158.exs.cx...4/image12jr.png
http://img158.exs.cx...9/image21ox.png
http://img91.exs.cx/...1/image37xt.png
(RMB -> Copy image location -> take out the ".th" bit)

thudo

Posted 06 February 2005 - 06:54 PM

Hmm.. those images don't enlarge either in IE6 or Firefox.. wierd. Been having some strange issues with Imageshack.com regarding others posting screenshots to them. Check your screenies from them.

Corsix

Posted 06 February 2005 - 06:40 PM

Its similar but is made by M$.
Comparison:
Posted Image
Posted Image

The main screen:
Posted Image
(files marked in yellow are same or only different in comments)

thudo

Posted 06 February 2005 - 06:24 PM

6p_Testing Grounds eh? Yep.. more maps to fix then. Bleaahhh.. Thats 4p_Mountain Trail and 8p_Burial Grounds.. shheshh.. Surprised these weren't noticed by the community back in Sept? Maybe the AI just built its buildings off on expansions (but since we've disabled that - except for turrets) he can't now and just freezes there.

Is WinDiff the same as Total Commander v6.51 (which I have) as TC is sooo killer. I can go through different code so fast, spot the changes, apply them, record them for a change log and yer golden!

Corsix

Posted 06 February 2005 - 06:03 PM

I've got a very useful tool called WinDiff - it scans two directories and finds which files are different. It can then give you an in depth view of which lines were modifed/added/removed for each file.

Corsix

Posted 06 February 2005 - 05:56 PM

I had a game on testing grounds where the marine AI built no buildings.

"If your computer blows up and kills you or members of your family while playing this mod, the creators cannot be held responsible"

thudo

Posted 06 February 2005 - 05:52 PM

Very soon now!

I'll have to write up a list of changes, disclaimers on "not responsible for damages to computer due to our mod", some reasons why the AI may not work on some maps (ie. certain startpoints on various official DoW maps cause the Eldar to not work) + maps with very few checkpoints to capture cause the AI to really slow down everything it does due to lack of cash..

Otherwise, I think we can go release this week. Yehaaaa!

Corsix

Posted 06 February 2005 - 11:52 AM

Everything is set up (icons,sidebar) so I am just waiting for the data files.

Corsix

Posted 05 February 2005 - 10:42 PM

Ahh, ok. Fixed.

Review the complete topic (launches new window)