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8-Bit Armies


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#1 Digz

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Posted 11 March 2016 - 10:56 AM

Petroglyph have just released a video announcing a new game they are working on and looks close to release from the games Steam page. It's features currently indicate a simple, back to basics retro-style RTS game that will get us playing what we love: a simple, fast paced RTS! Check out the video below they released:

 

 

Here's what Petroglyph are describing this game as on their Steam page:

 

 

A Blast from the Past 
8-Bit Armies is a classic, C&C-style Real-Time Strategy PC game. It's our most fast-paced, friendly, and accessible RTS game to date. Featuring offline single-player missions, co-op mode, skirmish, and PvP multiplayer modes running on dedicated servers. 

Initial release includes: 
 

  • 25 offline campaign missions
  • 10 co-op missions to play with your friends
  • 10 multiplayer/skirmish maps that support up to 8 players online
  • AI with multiple difficulty options to play with cooperatively or fight against
  • Classic Base-Building mechanics let you construct the ultimate HQ from which to launch attacks against your foes
  • Destructible environments on maps ranging from small to very large
  • Easy to understand modern military units and structures lets RTS beginners jump right in
  • From the same team that brought you RTS classics such as Star Wars: Empire at War, Universe at War, and Grey Goo

8-Bit Armies is for anyone that enjoys RTS games, or felt overwhelmed by more serious games. With hours of solo and co-op gameplay included, there's something here for everyone!

 

Source.



#2 Pasidon

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Posted 11 March 2016 - 08:58 PM

It looks like a cool RTS, but I'm not sure if it's doing enough.  There have been lots of standard RTS titles with funky graphics and physics engines recently, and that doesn't quite sell them, unfortunately.  Maybe a lengthy, challenging campaign with actually good online support will make the difference this time around.



#3 Digz

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Posted 12 March 2016 - 11:33 AM

Totally agree in both respects, it doesn't do enough like the modern RTS games do but I can see myself playing this with a group of friends and having quite a bit of fun primarily because it doesn't do enough to be so complex. I see this as a pick up and play game that offers, as you said, a challenging campaign and AI. The AI development is going to be key to this game to keep people constantly challenged. 

 

I really do think this back to basics thing will work out for something like this, hopefully PG can pull this off and we can do some tournaments!






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