Commandos 2 Classic
Introduction:
Some of these Beta and unused content can make the game more like the classic Commandos (Behind Enemy Lines and Beyond the Call of Duty).
This modification isn't for Destination Paris.
Installation:
Changes:
Game & HUD changes:
- Enabled 2D Commandos heads
- Fixed some game bugs
Tactics & Commandos changes:
- Green Beret can use the Aircraft cannon
- Diver can stab with the knife instead of throwing it
- Spy can knock walls
- Natasha can tie enemies
- Natasha can knock wall.
- Thief can tie enemies
Beta Macros Codes:
I have found some Beta codes that can't be found in final version of the game and They still work perfectly.
I have found them in the Demo version of the game.
You can use them in your own mission if You want.
Box:
This is a 2D version of the box, It looks like the one in Commandos BEL and BCOD.
You can't examine It, but You can take It, and immediately all its content will be moved into your inventory.
This would be great on Commandos BEL and BCOD maps. (2D Maps)
[ .TOKEN CAJAGRANADAS .COLORPUNTOLIBRETA OBJETO .HTIP CAJA .POS [ .XYZ ( 0 0 0 ) .ESC EXTERIOR ] .BANDO NEUTRAL .COMPORTAMIENTO ( ComporCajaGranadas [ ] ) .ZONASELECCION ( Cilindro [ .RADIO 10 .ALTURA 20 ] ) .VOLCOLISION ( Cilindro [ .RADIO 12 .ALTURA 20 ] ) .ANIMADOR ( Animador2d [ .VOL ( Cilindro [ .RADIO 20 .ALTURA 30 ] ) .ANI CAJAGRANADA.AN2 ] ) .ANGULO 0 .CONTENEDOR 1 .LISTAS ( SELE EJEC ) .BICHOENCUAD [ .DIMBICHOX 1 .DIMBICHOY 1 .LIBRERIA CBOTELLA ] .BICHOS ( ) .FLASHEABLE 1 ]
Gold Box:
This is Box that contain gold bars.
It can only be picked by the Green Beret.
[ .TOKEN CAJADELORO .COLORPUNTOLIBRETA OBJETO .POS [ .XYZ ( 0 0 0 ) .ESC EXTERIOR ] .ANGULO 0 .BANDO NEUTRAL .HTIP CORO .COMPORTAMIENTO ( ComporCajaDelOro [ ] ) .ZONASELECCION ( Cilindro [ .RADIO 10 .ALTURA 20 ] ) .VOLCOLISION ( Cilindro [ .RADIO 12 .ALTURA 20 ] ) .ANIMADOR ( AnimadorSimple [ .VOL ( Cilindro [ .RADIO 20 .ALTURA 30 ] ) .ANIM CAJAORO.ANI ] ) .LISTAS ( SELE EJEC FLAS CHOC ) ]
Invasion Map:
This is an inventory object.
It is a simple map that can be examined using the "examine" button in the inventory window, and shows a weird image with "PLANOS" inside.
"Planos" is a Spanish word, It means "Plan" in English.
The image of the map could be change, It is inside the OBJETOSESPECIALES folder.
[ .TOKEN MAPAINV .COLORPUNTOLIBRETA OBJETO .POS [ .XYZ ( 0 0 0 ) .ESC EXTERIOR ] .BANDO NEUTRAL .HTIP MINV .COMPORTAMIENTO ( ComporMapaInv [ ] ) .ZONASELECCION ( Cilindro [ .RADIO 10 .ALTURA 20 ] ) .VOLCOLISION ( Cilindro [ .RADIO 12 .ALTURA 20 ] ) .ANIMADOR ( Animador2d [ .VOL ( Cilindro [ .RADIO 20 .ALTURA 30 ] ) .ANI MAPAINVASION.AN2 ] ) .ANGULO 0 .BICHOENCUAD [ .DIMBICHOX 1 .DIMBICHOY 1 .GFX CMAPAI ] .LISTAS ( SELE EJEC ) .FLASHEABLE 1 .JPG PLANOS.JPG ]
Whiskey:
This is the Beta Whiskey.
He is a lot different compared to the final one because He can't be chosen in the Commandos menu, He automatically follows his owner (Can be defined in his code).
You can use the dog whistle to call him with another Commando, but He will just stand some seconds near him and returns to his owner.
[ .TOKEN WHISKY .POS [ .XYZ ( 0 0 0 ) .ESC EXTERIOR ] .BANDO NEUTRAL .HTIP WHIS .COMPORTAMIENTO ( ComporWhisky [ .DUENO RATERO .VELANDAR 0 .VELCORRER 0 ] ) .VOLCOLISION ( Cilindro [ .RADIO 12 .ALTURA 20 ] ) .TIPOCOLISION PEATON .ZONASELECCION ( Cilindro [ .RADIO 10 .ALTURA 20 ] ) .MOTOR ( MotorPeaton [ ] ) .ANIMADOR ( AnimadorHumano [ .VOL ( Cilindro [ .RADIO 20 .ALTURA 20 ] ) .ANIM WHISKY.ANI ] ) .ANGULO 0 .MICUADRICULA [ .DIMCUADX 4 .DIMCUADY 3 .GFXCUAD CUADPERR ] .LISTAS ( CHOC VISI SELE EJEC ) .GEL [ ] ]
Download:
Click here.
Edited by Agent MB, 22 August 2016 - 05:22 PM.