Hello brother.
Can't get any of the new scar files to work???
There are basically 3 ways to INITIALLY fire up a SCaR function:
1] Directly through the Data\scar\scarutil.SCAR, if you want the function to ALWAYS start.
2] Through the lua of a map (if such is the case and the rule is map-specific)
3] Through a wincondition that the player must enable (or an always-on one)
In all cases, the function must be present, and a
Scar_AddInit(Your_Function_Name)
must be set.
You can do the same, by importing scar files, but use caution with this, there are exceptions (TOO technical to analyze here).
Does anyone have a script for spawning squads??
Try AdMech, or Thousand Sons SCaR files.
I have created many there, you will definitely find what you seek.
Does anyone have a script for tunnels or teleportation which work?
For tunnels, no.
For Teleportation, the MOST COMPLEX function I created was for the Legion of the Damned.
I am having no luck but havent played around with this for 20 years!!!
WELCOME BACK BROTHER!!
-In search of Papasmurf...