About v0.96
#1
Posted 17 August 2005 - 06:34 PM
some of the BIIIIG changes include:
* each side has their own voice so like ALF will speak Arab etc etc...
* US and UK have a new superweapon ~
* all CR buildings are updated / changed (no more glitches!) and some new ones are added <- all this took most work
* all units are retextured / modified (all 5 sides has their own color scheme! )
* all infantry are fixed, they look A LOT better now (and smaller )
* menu, screens etc. are a little different
and the rest are many, MANY gameplay and AI changes
and also plenty of new units / cameo!
yeah and Andre can u upload the file once its ready?
my host have such a small bandwidth..... i'll pm u the link when its done
#2
Posted 17 August 2005 - 06:49 PM
ok so v0.96 is going to be released soon, here is what u can expect~
some of the BIIIIG changes include:
* each side has their own voice so like ALF will speak Arab etc etc...
* US and UK have a new superweapon ~
* all CR buildings are updated / changed (no more glitches!) and some new ones are added <- all this took most work
* all units are retextured / modified (all 5 sides has their own color scheme! )
* all infantry are fixed, they look A LOT better now (and smaller )
* menu, screens etc. are a little different
and the rest are many, MANY gameplay and AI changes
and also plenty of new units / cameo!
yeah and Andre can u upload the file once its ready?
my host have such a small bandwidth..... i'll pm u the link when its done
u gonna rock Code Red? I.e. pad patch
#3 Guest_Guest_*
Posted 17 August 2005 - 06:51 PM
#4
Posted 17 August 2005 - 09:00 PM
ok so v0.96 is going to be released soon, here is what u can expect~
some of the BIIIIG changes include:
* each side has their own voice so like ALF will speak Arab etc etc...
* US and UK have a new superweapon ~
* all CR buildings are updated / changed (no more glitches!) and some new ones are added <- all this took most work
* all units are retextured / modified (all 5 sides has their own color scheme! )
* all infantry are fixed, they look A LOT better now (and smaller )
* menu, screens etc. are a little different
and the rest are many, MANY gameplay and AI changes
and also plenty of new units / cameo!
yeah and Andre can u upload the file once its ready?
my host have such a small bandwidth..... i'll pm u the link when its done
MigEater and MG have done the uploading till now, not sure if how this works. However if you pm me the link i can make sure it gets uploaded.
This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Andre 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
- The mathemathical probability of God existing is 67% -
"We are the Borg. Existence as you know it is over. We will add your biological and technological distinctiveness to our own. Resistance is futile."
#5
Posted 18 August 2005 - 10:08 AM
and i cant get the pm function to work AARGH
Andre can i have access to the FTP? i have 0.96 ready and its so big (60mb++) i cant find a place to host it
the news section in the main site is dead too i would like to update it about 0.96
#6
Posted 18 August 2005 - 11:16 AM
#8
Posted 18 August 2005 - 04:09 PM
#9
Posted 18 August 2005 - 05:31 PM
#10
Posted 18 August 2005 - 08:32 PM
SHUT UP AND SMILE ! ( :
#11
Posted 19 August 2005 - 04:29 AM
here are more changes that is going to make it to CR, the gameplay~
ground stuff!
all MBT now cost 1000 (except t-80, type 85 and t-72) and has more or less the same power, but Russia and China will need a strategy center b4 able to build their more advanced MBT (t-90 and type 98) US and UK has access to advanced MBT from start
kornet and hong jian-9 infantry can deploy for more atk (to counter early western MBTs which are stronger)
ALF suicide units now deal 2x damage to vehicles, giving them ability to destroy armor easily
helicopters cant fire at aircraft now but they can still fight other helis
artillery (152mm,155mm) - paladin, AS90 weak vs Defense & Armor, Good vs Building
long range artillery (MLRS, BM31) -Weak vs Buildings, Good vs Defense and armor
static defenses are also a whole lot stronger rite now!
air stuff!
airfields now only hold 2 aircrafts and aircrafts are ALOT expensive now but more powerful. each aircraft also has new roles~
Good vs Buildings, Bad vs Defense, Bad Vs Armor - F-15, Harrier, MiG-29, Jian-10
Bad vs Buildings, Good vs Defense, Medium Vs Armor - F-117, Tornado, Su-27, Jian-11
Bad vs Buidings, Bad vs Defense, Good vs Armor - A-10, Jaguar, Su-25
Good vs Everything - Bomber type that US and Russia only has
stealth units also take 50% less atk from flak type anti air and cant be shot by ground infantry anti air
naval stuff!
navy is now very expensive to build except for the ALF. a demo boat can take down a ship 3-4x its cost
new roles for naval units:
1st Class Destroyers - Bad vs surface ships, Good vs submarines
2nd Class Destroyers - Good vs surface ships, Bad vs submarines
Submarines - Good vs 2nd Class Destroyers and Capital Ships
Capital Ships - Aircraft Carriers and Xia. weak to submarines. can influence ground and naval battles from afar
and to answer Our Last Hope, short answer is no its too tedious and time consuming to make!
#13
Posted 19 August 2005 - 08:00 AM
#14
Posted 19 August 2005 - 08:39 AM
"I'm not retreating, I'm just fighting in another direction" (anonymous US corporal, Korea)
work is sacred...so don't go near it.
#15
Posted 19 August 2005 - 10:16 AM
ps isnt there supost to be an machine gun on the m1 abrams in real life, same thing with the 98mbt, and th 90mbt, and the the challenger 2t?
pss man i have that 99 luft ballons song stuck in my head
Edited by Our Last Hope, 19 August 2005 - 10:21 AM.
SHUT UP AND SMILE ! ( :
#16
Posted 19 August 2005 - 03:37 PM
Paradox @ Ali - "And what the fuck would you know? Ever been? Oh no, sorry, your map says 'HERE BE DRAGONS' anywhere outside of your rock"
#17
Posted 20 August 2005 - 04:49 PM
#18
Posted 20 August 2005 - 07:21 PM
--> raminator
thx for the offer, but i want the CR site to have 0.96 ready 1st...thats why im waiting for mig or major to come back so they can update the site about 0.96
-->Our Last Hope
all tanks have machine guns currently but they'll still be bad vs soldiers. so yeah its just to make it more 'real'
#19
Posted 20 August 2005 - 07:53 PM
SHUT UP AND SMILE ! ( :
#20
Posted 21 August 2005 - 04:26 AM
having enough free time to do this. Those sites would probably help bring CR back into the spotlight and create a bigger online community for this mod. Anyway, that's just my idea, and if anyone else has any suggestions, post them now.
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