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Midget and Super Hobbit Mod


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#1 TKelly

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Posted 14 September 2005 - 01:46 AM

Update 1.2 download HERE


It is done, here's stats

-All units half as big
-Ents quarter as big
-Balrog fifth as big
-Gimli twice as big.
-Hobbits three times as big
-Trolls quarter as big
-Mumukil quarter as big
-Shelob third as big
-Nazgul are 2/5 as big

Hobbits do super damage

It's pretty funny in game.
Post if there is any bugs, or mishaps. and I'll fix them immediately. Thanks

Edited by Gandalf, 16 September 2005 - 09:49 PM.

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#2 DreadLordNyax

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Posted 14 September 2005 - 02:17 AM

wow that sounds horribly amusing. but i have to ask...why?!?
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#3 TKelly

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Posted 14 September 2005 - 07:42 PM

I noticed how small and helpless the little Hobbits are, so I made the game as if it was a Hobbit's dream. They would obviously dream that they were big and powerful and everyone else is small.

Also , if you have noticed a lot of my other ideas, I am extremely original.
One more thing, I'm working on a formation mod, where each horde has 3 formations

I'll get some screenshots soon.

Edited by Gandalf, 14 September 2005 - 07:56 PM.

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#4 TKelly

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Posted 14 September 2005 - 09:15 PM

Update 1.1, coming probably later today, locomoters and speeds fixed. Hobbits now have crusher damage. Health and Damage for hobbits increased. Skins for hobbits might be edited because of quality decrease

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Don't make fun of how low my graphics are, my computer doesn't even meet system requirements

#5 Lord Dragonclaw

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Posted 14 September 2005 - 09:18 PM

OMG!! THAT IS HILARIOUS!! Keep it up! you should be hosted lol
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#6 TKelly

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Posted 14 September 2005 - 09:51 PM

Quick fact: If I keep speed and size proportional, the Hobbits will be able to run about 6 times faster than a Balrog, which is also about the speed of Gondor Soldiers
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Don't make fun of how low my graphics are, my computer doesn't even meet system requirements

#7 TKelly

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Posted 14 September 2005 - 10:55 PM

New things in 1.1,

-Speeds are proportional to size
-Hobbits' Health doubled
-Hobbit's Damage multiplied by 1.5 (In comparison to version 1.0 of this mod)
-Hobbits now can crush units

Also if there is a skinner that would like to help me reskin the hobbits, help would be much appreciated

Edited by Gandalf, 16 September 2005 - 09:47 PM.

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Don't make fun of how low my graphics are, my computer doesn't even meet system requirements

#8 TKelly

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Posted 15 September 2005 - 10:43 PM

Update 1.2 is now FINISHED

-Slightly faster footmen and archers
-Frodo, Sam, Merry, and Pippin can be built at either Rohan or Gondor
-My name is in the credits :cool:
-Increase of Health for Hobbits

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I still need a skinner can someone help me?

Update 1.2 download

Edited by Gandalf, 16 September 2005 - 09:47 PM.

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Don't make fun of how low my graphics are, my computer doesn't even meet system requirements




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