Gothmog Mod
#1
Posted 19 September 2005 - 10:08 PM
My Modding Homepage
The Hobbit Forum
Don't make fun of how low my graphics are, my computer doesn't even meet system requirements
#2
Posted 19 September 2005 - 10:29 PM
My Modding Homepage
The Hobbit Forum
Don't make fun of how low my graphics are, my computer doesn't even meet system requirements
#3
Posted 19 September 2005 - 10:49 PM
Skeleton = ....
#4
Posted 19 September 2005 - 10:51 PM
How would I "rig him"?
My Modding Homepage
The Hobbit Forum
Don't make fun of how low my graphics are, my computer doesn't even meet system requirements
#5
Posted 19 September 2005 - 11:03 PM
#6
Posted 19 September 2005 - 11:06 PM
My Modding Homepage
The Hobbit Forum
Don't make fun of how low my graphics are, my computer doesn't even meet system requirements
#7
Posted 19 September 2005 - 11:14 PM
#8
Posted 19 September 2005 - 11:19 PM
I imported MUGothmog_SKN and then clicked export, then as Hiearcheal Model, then with existing skeleton, IULurtz_SKL, then saved it as MUGothmog_SKN, and uploaded it to my big file
My Modding Homepage
The Hobbit Forum
Don't make fun of how low my graphics are, my computer doesn't even meet system requirements
#9
Posted 19 September 2005 - 11:42 PM
My Modding Homepage
The Hobbit Forum
Don't make fun of how low my graphics are, my computer doesn't even meet system requirements
#10
Posted 19 September 2005 - 11:50 PM
i didnt use any texture, so use the armor code if needed (probably not)
Attached Files
#11
Posted 20 September 2005 - 12:05 AM
My Modding Homepage
The Hobbit Forum
Don't make fun of how low my graphics are, my computer doesn't even meet system requirements
#13
Posted 20 September 2005 - 12:13 AM
Do I just add the new asset.dat to my big file under just asset.dat, no data\ini or anything?
Edited by Gandalf, 20 September 2005 - 12:13 AM.
My Modding Homepage
The Hobbit Forum
Don't make fun of how low my graphics are, my computer doesn't even meet system requirements
#14
Posted 20 September 2005 - 12:14 AM
#15
Posted 20 September 2005 - 12:31 AM
and when he attacks, he doens't have an animation
EDIT: As you can tell I have no experience in this area of modding
Edited by Gandalf, 20 September 2005 - 12:34 AM.
My Modding Homepage
The Hobbit Forum
Don't make fun of how low my graphics are, my computer doesn't even meet system requirements
#17
Posted 22 September 2005 - 11:15 AM
Yeah, I might have him mount a warg, but atleast summon orcs, have leadership, etc.
My Modding Homepage
The Hobbit Forum
Don't make fun of how low my graphics are, my computer doesn't even meet system requirements
#19
Posted 23 September 2005 - 02:19 AM
My Modding Homepage
The Hobbit Forum
Don't make fun of how low my graphics are, my computer doesn't even meet system requirements
#20
Posted 23 September 2005 - 02:19 PM
try renaming your new object code so its unique
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