Gondor Heads up
#1
Posted 06 October 2005 - 06:45 PM
Just can't stop tinkering with these skins..
Dain: Arr Nertea: yarrrr Dain: haharrrr Nertea: graaawwwr Dain: oaaaaaaaarr Nertea: .... honk?
#2
Posted 06 October 2005 - 07:37 PM
#3 Guest_Arron Swan_*
Posted 07 October 2005 - 12:08 AM
#4
Posted 07 October 2005 - 04:17 PM
#6
Posted 08 October 2005 - 02:33 AM
#7
Posted 08 October 2005 - 03:05 AM
update? It's old skins
Look harder. Especially at the heads, as the thread's title suggests.
#9
Posted 25 October 2005 - 05:43 PM
Dain: Arr Nertea: yarrrr Dain: haharrrr Nertea: graaawwwr Dain: oaaaaaaaarr Nertea: .... honk?
#11
Posted 26 October 2005 - 12:21 AM
#12
Posted 26 October 2005 - 02:16 AM
Are they supposed to all look the same skin, sorta. Maybe I don't have a comparison to see from. The units are so small ingame, I'm trying to remember how something looks that's 1/2 inch ingame.
Save the environment, use green text
Some Bullshit Somewhere
#14
Posted 26 October 2005 - 11:17 AM
They are all meant to be the same skin... if someone can't tell the difference between a bow and a sword and a spear then... *shrugs*
Dain: Arr Nertea: yarrrr Dain: haharrrr Nertea: graaawwwr Dain: oaaaaaaaarr Nertea: .... honk?
#15
Posted 26 October 2005 - 09:37 PM
#16 Guest_Guest_*
Posted 27 October 2005 - 04:09 PM
cool renderIt's not allowed to ask thatwhat do think is better the ra mod or dains reaslsim mod
#17
Posted 22 December 2005 - 07:32 PM
#18
Posted 22 December 2005 - 08:34 PM
#19 Guest_Guest_*
Posted 15 January 2006 - 10:02 AM
Edited by Dain Ironfoot, 15 January 2006 - 10:48 AM.
#20
Posted 19 January 2006 - 03:30 AM
GitHub - https://github.com/ClickerMonkey
YouTube - http://www.youtube.c...r/ClickerMonkey
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