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Strategies and Bonuses - The Hobbit


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#1 TKelly

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Posted 06 October 2005 - 10:55 PM

This is where I'll share about the strategies and bonuses that each faction will have in the Hobbit mod.

Goblins - The Sprinting Force

-Speed is going to be a big thing for them. An example of this will be the Troll Goblin Porter, which can transport hordes of Goblins across the map very quickly.

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-Defense is also going to be on the Goblin's side. Archers will be available at a cheap price. (More info on this coming soon)


Men of Dale - Neo-Gondor

-Defense will also be on the Men of Dale's side. (More info coming soon)

-Leadership will also be on the Men of Dale's side as all their heroes allow for a leadership bonus along with heroic buildings inside their base


Elves - The Driving Force

-Speed will be a large advantage for the Elves. Their units will be overall fast and can outrun any oither troop, except for calvalry of course.

-Leadership will be on the Elves side. Again all their heroes will have a leadership bonus, but they also will have units that can go into battle offering a leadership bonuses. If combined with upgrades this will boost their defense and offense making them even more powerful than the upgraded Uruk-hai.


Eagles - The Moderator

-Speed is obviously going to be a bonus for the eagles, as their units are the fastest of all. Allowing them to quickly arrive or leave a battle area.

-Although they won't be able to be a driving force, as they only have aerial units, they will be able to be the faction that controls the checks and balances on the game. Destroying large armies and fleeing quickly.


Spiders - "Sneak, sneak"

-They will be the sneaky force. One that if you don't watch will suddenly take over. This includes them having a good speed.

-Their attack will also help them in battle. They will be able to use poison, destroying heroes over periods of time. Web shot will also be a help freezing heroes in place.


Dwarves - The Ultimate Siege Weapon
The dwarves will be the most deadly if used right, but the worst if used wrong.

-Attack, they will be the best at attacking in the game. With powerful blows from their axe, they can easily destroy units. Bonuses from the special powers or from heroes will strengthen this even more. With powerful battering rams on their side, they are the ultimate siege faction

-Armor will also be on the dwarves side. They will have an upgrade, Mithril Chain Mail which will make them near invincible.

To make up for the lack of speed, they will have the ability to travel from one mine that they can build to another. These mines are available at any building plot, including the one plot areas.

Edited by TKelly, 06 October 2005 - 10:57 PM.

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#2 |MeMw|Elessar

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Posted 06 October 2005 - 11:53 PM

i think your dwarves are a little to overpowered
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#3 TKelly

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Posted 07 October 2005 - 01:52 AM

Yeah, but the cost and stuff is not going to allow them to be this powerful right away
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#4 |MeMw|Elessar

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Posted 07 October 2005 - 02:26 AM

ahhh and um how would a horde fit in that trolls wagon thing
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#5 TKelly

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Posted 07 October 2005 - 02:48 AM

By crawling in the back. Do you think goblin's care about space?
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#6 |MeMw|Elessar

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Posted 07 October 2005 - 03:37 AM

lol geuss not
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#7 TKelly

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Posted 08 October 2005 - 05:10 PM

Sort of A strategy, but mainly an update:

Kili and Fili have a speed bonus added to them always and a speed power that temporarily triples their already extreme speed.

Skins by Me, Models by Lauri
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Thorin will have a power that, at level 10 he can 'summon' about 600-1000 worth of gold, his cost will be a lot at that point

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Edited by TKelly, 08 October 2005 - 06:09 PM.

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#8 |MeMw|Elessar

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Posted 08 October 2005 - 06:32 PM

wats different about those models and gimlis?? i like those skins though!!
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#9 TKelly

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Posted 08 October 2005 - 06:45 PM

For Thorin, nothing, for Fili and Kili, their smaller, for Bombur, he's fatter
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#10 |MeMw| Ecthelion

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Posted 08 October 2005 - 06:59 PM

I like everything so far, but I think the mumakil/ normal elephant skull on the troll porter's cart should go. It looks out of place. Also, what are those two little warg riders following the cart?
Anything later then now isn't soon enough.

#11 TKelly

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Posted 08 October 2005 - 08:02 PM

-The model was not new, it was the model from the mission where you had to give gold to the Haradrim.

-The wargs are trying to get into the cart

Here's Thorin's King Under The Mountain Power; Need to be at level 10

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Edited by TKelly, 08 October 2005 - 08:05 PM.

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