Jump to content


Photo

Whats the tools for then eh?


  • Please log in to reply
8 replies to this topic

#1 Finaldeath

Finaldeath
  • Project Team
  • 188 posts
  • Location:UK

Posted 15 January 2006 - 03:21 PM

Hey corsix,

You mentioned some points (and looking at the screenshot) and stuff about the tool.

I'd love to know what your ambitions are with it, considering it is a nice addition to the DOW tools as it plugs gaps.

And also, can we request features and suggest changes since we're testing it? Or have you gone past the stage where you think you'll add more stuff to the underlying core?

#2 Corsix

Corsix

    Code Monkey

  • Hosted
  • 290 posts
  • Location:Berkeley, UK
  • Projects:DoW AI, DoW Mod Studio
  •  Blue Text :)

Posted 15 January 2006 - 05:01 PM

The kind of overall mision statement is: Any DoW file that is or was text based should be editable with this tool.

As for features / changes; yup, the core is still under development per se.
Posted Image

#3 Finaldeath

Finaldeath
  • Project Team
  • 188 posts
  • Location:UK

Posted 15 January 2006 - 05:25 PM

So, are you going to add a SCAR script checker or part compiler? Its one feature which grinds my boans - without using some crappy LUA text editor I don't like, I can't even find basic LUA errors in my scripts until I run the game, sigh...

If that could be in built, with a syntax editor some features as good as TextPad's, I'd be a happy bunny :dry:

#4 Corsix

Corsix

    Code Monkey

  • Hosted
  • 290 posts
  • Location:Berkeley, UK
  • Projects:DoW AI, DoW Mod Studio
  •  Blue Text :)

Posted 15 January 2006 - 09:40 PM

A lua syntax checker does sound like a good idea - it shall be implemented :dry:
Posted Image

#5 Finaldeath

Finaldeath
  • Project Team
  • 188 posts
  • Location:UK

Posted 15 January 2006 - 11:25 PM

It'd also notably work on any .lua, .scar and .ai files, since these are all based on LUA coding.

I can provide a near-complete list of valid functions too, if you want to write in some checks for valid calls of functions.

And for syntax, the LUA website obviously doesn't have all the dawn of war functions. the wiki's textpad syntax file is out of date, I need to update it, but can update it if you want to add any kind of text editor/syntax thing.

Thanks Corsix!

#6 thudo

thudo

    Wacko AI Guy!

  • Division Leaders
  • 12,164 posts
  • Location:Lemonville North, Canada
  • Projects:DoW AI Scripting Project
  • Division:DoW
  • Job:Division Leader

Posted 16 January 2006 - 02:13 AM

Gawd almighty this rocks! How the heck did this sub-forum on Revora's official DoW/WA AI forum get created? Wicked.. Shocked as I thought I could only convince the Revora staff to create one! Excellent someone went direct to em.

Corsix - ACE JOB buddy! You've been garnishing those programming skills for just under a year (since you brilliantly coded some amazing AI work for our project) and now going ballisitic by helping this community in a big way! Fabulous!
Advanced Skirmish AI Team Lead for the coolest Warhammer40k PC RTS out there:

Dawn of War Advanced AI Headquarters

Latest DoW Advanced AI Download!

#7 Corsix

Corsix

    Code Monkey

  • Hosted
  • 290 posts
  • Location:Berkeley, UK
  • Projects:DoW AI, DoW Mod Studio
  •  Blue Text :)

Posted 16 January 2006 - 01:28 PM

Gawd almighty this rocks! How the heck did this sub-forum on Revora's official DoW/WA AI forum get created? Wicked.. Shocked as I thought I could only convince the Revora staff to create one! Excellent someone went direct to em.

View Post

Indeed, an email to hosting@gamemod.net gets you dowmodstudio.gamemod.net and this forum :p
Posted Image

#8 Finaldeath

Finaldeath
  • Project Team
  • 188 posts
  • Location:UK

Posted 16 January 2006 - 02:54 PM

I'm surprised the AI mod don't have a sub forum. The root forum should be for general stuff...

#9 thudo

thudo

    Wacko AI Guy!

  • Division Leaders
  • 12,164 posts
  • Location:Lemonville North, Canada
  • Projects:DoW AI Scripting Project
  • Division:DoW
  • Job:Division Leader

Posted 16 January 2006 - 03:02 PM

It does but we never have any outside abuse from passerbys so we keep it in the general forum. We have used the private forums to discuss other more sensitive issues but those are so few and far between. Plus, our work isn't exactly a super-secret. Its just code.. our work hypes itself and its not like many people know how to do what we do best so stealing it not knowing how to use it efficiently is not a problem for us.
Advanced Skirmish AI Team Lead for the coolest Warhammer40k PC RTS out there:

Dawn of War Advanced AI Headquarters

Latest DoW Advanced AI Download!




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users