I Think that the new way the build menu is set up is causing the empire to invest its credits in upgrading but not actualy building any ships. This would cause any setting less than hard to just upgrade because the lesser AI would not build ships.
I could reverse engineer the the AI if I had the right Data This would allow us to change the mod to fit the hard coded rules we have to follow - The Following is a list of what i need
I need lists of Emperial fleets - I need lists of Attacking fleets and Defending fleets - feel free to post lists just use the following formats
Rules - Must come from EAW FOC without any mods - Must use the following Format in your posts just copy the Questions and answer them
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Was it an Attacking or Deffending fleet? -
List all of the ships in the fleet(include numbers and types) -
What was the Dificulty level? -
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Thanks for the help and keep the posts honest - this is for the benefit of the mod
**TIP: capture bothawi then you can see the fleets over emperial planets without having to attack this lets you see the fleets at all times just record the normal fleets not when ships stop there temporaraly in other words just use the average**
Edited by RICON, 03 June 2007 - 02:37 AM.