Bug !
#1
Posted 02 January 2008 - 11:02 AM
I noticed a problem with the XQ5 platform in the Skirmish .
Even if it is under a factions control, the faction units continue to fire at it ! So it works as a trap !
Even the enemy does this. I noticed it when 2 MC80 Liberty_class cruisers were firing at it although it was under their control. So I just sent 2 Venators to take them out, easily !
#3
Posted 02 January 2008 - 09:15 PM
Edited by Phoenix Rising, 02 January 2008 - 09:16 PM.
#5
Posted 02 January 2008 - 10:21 PM
1.When I upgraded Palpatine to be with the Majestic , he could not be used in ground battles anymore.
He had no means of transportation. He suddenly apeared and he could not be selected. He was freezed in his place !!!
I tried this out twice with Palpatine and once with Vader. But Vader does fine. I upgraded him to be with the Exactor.
Any idea why this happens?
2.Are the Elite units not to be counted for the unit cap ? Even Vader with the Immortal can be brought into combat with a star dreadnought !
3.I'm not sure if this is a bug report or a question but What's the Dominators Force Crush doing anyways? It just intensifies the firepower, no FORCE CRUSHING !
Edited by 8492nd, 02 January 2008 - 10:26 PM.
#6
Posted 02 January 2008 - 10:25 PM
I'll look into this.1.When I upgraded Palpatine to be with the Majestic , he can't be used in ground battles.
Yeah, it's a terrible bug that EaW causes and I forgot to include in the readme.2.Are the Elite units not to be counted for the unit cap ?
It works. You have to target something.3.I'm not sure if this is a bug report or a question but What's the Dominators Force Crush doing anyways? It just intensifies the firepower, no FORCE CRUSHING !
#9
Posted 03 January 2008 - 02:13 PM
But what can I target ? I was only allowed to target transports !It works. You have to target something.3.I'm not sure if this is a bug report or a question but What's the Dominators Force Crush doing anyways? It just intensifies the firepower, no FORCE CRUSHING !
This problem even gets worse with the Immobilizer. Its ability does not work at all ! When I clicked the icon, the icon got clicked but nothing happend !!
Another possibility is that I'm doing something wrong. Please advise.
New bug ! I'll report any bugs I found here to avoid double posting.
Has anybody conquered Corellia ? I seem to have some problems conquering it ! Every time I WIN the battle and return to the galaxy it is still hostile and Garm Bel Iblis spawns at the planet immidiately ! I've experienced this before in another mod, still don't khow why it happens.
#10
Posted 03 January 2008 - 06:41 PM
Man I hate to say this but I encountered an Exception ! Here are the details :
I was playing the Core Worlds. I attacked Kuat surface. I put 2M Repulsor Tanks in the pathfinder slot. After the loading completed, I found out that I have no reinforcements pionts. Local humans got killed by the Rebels as I was assessing the situation. So I just moved my tanks away from the enemy and a few moments later the exception occured. Any ideas?
Edited by 8492nd, 03 January 2008 - 06:44 PM.
#11
Posted 03 January 2008 - 08:45 PM
1. Lancer frigates do not attack fighters! Can you believe this? They do attack capital ships, though, but at an extremely close distance.
2. Golan platforms' guns have very little range. You can attack them with a SD and they won't attack back, if you position your SD far enough. Is this intentional?
Edited by anakinskysolo, 03 January 2008 - 08:45 PM.
#13
Posted 04 January 2008 - 01:00 AM
the lancers must hate you, they like to kill MY fighters :(
I agree.. howeverI did noticewhen you are USING the lancers they are abit buggy.. Iwould issue a move order into a mass of fighters.. only to have it mve 1/2 across the field AWAY from them.. Iwas using a gruop of 3.. 2 went in and 1 went away.. maybe hegot scared? maybe PR secerty put a mral system into play and that captain failed his check? lol.. but yeah.. they are lil twitchy
#14
Posted 06 January 2008 - 06:04 AM
I'm guessing one of the bombing runs is messed up. There's another thread about those.I was playing the Core Worlds. I attacked Kuat surface. I put 2M Repulsor Tanks in the pathfinder slot. After the loading completed, I found out that I have no reinforcements pionts. Local humans got killed by the Rebels as I was assessing the situation. So I just moved my tanks away from the enemy and a few moments later the exception occured. Any ideas?
Well, they have the correct targeting priority set. The AI is just stupid .1. Lancer frigates do not attack fighters! Can you believe this? They do attack capital ships, though, but at an extremely close distance.
According to the WEG RPG, yes, they only have regular turbolasers opposed to heavies or anything fancy. I can check WotC though.2. Golan platforms' guns have very little range. You can attack them with a SD and they won't attack back, if you position your SD far enough. Is this intentional?
Haha, yes, that's exactly what I did ...Iwould issue a move order into a mass of fighters.. only to have it mve 1/2 across the field AWAY from them.. Iwas using a gruop of 3.. 2 went in and 1 went away.. maybe hegot scared? maybe PR secerty put a mral system into play and that captain failed his check? lol..
Edited by Phoenix Rising, 06 January 2008 - 06:05 AM.
#15
Posted 06 January 2008 - 09:23 AM
According to the WEG RPG, yes, they only have regular turbolasers opposed to heavies or anything fancy. I can check WotC though.2. Golan platforms' guns have very little range. You can attack them with a SD and they won't attack back, if you position your SD far enough. Is this intentional?
I agree. The golan platforms are a waste of money. Canon or not, they need some long range firepower badly. Maybe just give them long range torpedoes and something to defend against bombers.
#17
Posted 06 January 2008 - 05:36 PM
About the Golans, I don't think they are a waste of money, but they need a higher research rate of the turbolasers and maybe a little more range. But that's all. I don't think it would be wise to deviate from canon.
#18
Posted 06 January 2008 - 06:40 PM
I can adjust the prices I guess. But I didn't want them to show up everywhere . Hm... maybe an ability?
lol.. I think they are damned pricey enough thank you very much.. yeah long range fire WOULD be nice.. but I agree that it wasn't canon for them to have long range guns.. though realisticlly I WOULD have designed them to have heavy long range guns.. and quad lasers.. but that's just me.. maybe have a "upgrade" for the golans.. research better weapons on them? That would allow for the canon platform.. and allow us alil room to manuever realisticlly.. though witht he changes in fighter spawns from stations that I have been messing with I find the fighters they are spawning often make up for the shortcoming.. atleast as the rebels (they spawn x-wings for me )
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