Victory Game Engine
#1
Posted 16 February 2008 - 07:58 PM
The Victory Engine is a new modular game engine meant to take care of those tasks that are common in many game development projects. It's core components include:
* A game loop to execute logic.
* An entity list to keep track of all the entities (objects and helpers) in the game.
* A flexible framework for loading and managing resources.
On top of that, several extra components are included which you can decide for yourself whether or not to use:
* Basic geometry, math, physics and collision detection.
* A 2D graphics system.
* Player keyboard and mouse input.
* An easy to use networking layer.
The Victory Engine is meant to be as generic and flexible as possible. Very game-specific elements (such as an inventory system or player object) are therefore not a core part of it. Often-used elements may, however, be included as extra, optional components to be easily inserted into the engine.
Victory Game Engine website
Einstein: "We can’t solve problems by using the same kind of thinking we used when we created them."
#2
Posted 17 February 2008 - 08:29 PM
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edit: outdated link. Here is a new one
Einstein: "We can’t solve problems by using the same kind of thinking we used when we created them."
#3
Posted 18 February 2008 - 01:29 AM
World Domination Status: ▾2.7%
#5
Posted 18 February 2008 - 12:30 PM
World Domination Status: ▾2.7%
#6
Posted 04 March 2008 - 10:43 PM
In another step at marketing the Victory Engine more as a seperate product and giving it more attention, I've installed a new wiki for it. This wiki, found at http://victory.openwarengine.org/ replaces the simple, temporary site we had there (although it looked great, TDP ). Feel free to add anything you like, and spam this link around as much as you can
Einstein: "We can’t solve problems by using the same kind of thinking we used when we created them."
#8
Posted 16 August 2008 - 11:03 PM
#9
Posted 29 November 2008 - 03:37 PM
Check it here:
http://victoryengine...g_Ship_Tutorial
Einstein: "We can’t solve problems by using the same kind of thinking we used when we created them."
#10
Posted 29 November 2008 - 08:43 PM
I guess there's no way I can avoid getting familiar with that language eventually...
My Political Compass
Sieben Elefanten hatte Herr Dschin
Und da war dann noch der achte.
Sieben waren wild und der achte war zahm
Und der achte war's, der sie bewachte.
#12
Posted 20 February 2009 - 04:35 PM
Check it out: http://victoryengine.org
Additionally, play the first released game: http://victoryengine.org/Showcase
Einstein: "We can’t solve problems by using the same kind of thinking we used when we created them."
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