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Camera distance


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#1 Timius

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Posted 29 February 2008 - 02:02 PM

Forgive me if this has been answered elsewhere and i missed it...

Is it possible to change the camera to back out further on.. pretty much everything... space battles, galactic conquest and land ?

Thanks in advance

#2 anakinskysolo

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Posted 29 February 2008 - 03:09 PM

Planets too close together

Alternatively, you can change the camera. This can actually be done rather easily if you know where to look. In GameConstants.xml, find the <GMC_InitialPullbackDistance> tag. Its value is currently 750.0, but making it smaller will cause it to zoom in and make the planets larger. However, if you change it this way, you will be unable to connect to other players in multiplayer, so make a backup, or better yet, a different copy of the mod.


Fix found on the first page of this thread. For more quick fixes check this topic.

#3 Dalmp

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Posted 01 March 2008 - 11:29 PM

On another camera note, I've been trying to find if there is a setting that determines what the cinematic camera tends to focus on. I find it defaults to focusing on the largest ships most, which is a pain as focusing on an Executor often means you can't see the rest of the battle. And even though fighters don't seem to be individually high priority, there are so many of them I spend most of my time chasing a fighter with the cam. If there was a way to change it I'd drop fighter and super priority by about 50% each. It'd be a better cinematic experience, I think.

Might be a pipe dream though. I haven't yet found any setting that applies to this directly.
Amateurs study Tactics. Professionals study Logistics.
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#4 Phoenix Rising

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Posted 07 March 2008 - 07:57 PM

Tactical cameras are in, cough, TacticalCameras.xml. But the GC one is in GameConstants.xml.

Dal, I think the BattleCam is pretty much hardcoded, however, there is a way to override what it's looking at with glory cinematics:

<Glory_Cinematics>cam_calamari_cruiser_die.tec</Glory_Cinematics>

In vanilla, they use this to focus it on dying ships, but I've commented it because my death explosions are what they are. I've never messed with TEC files, but you might want to look into it if you're interested.

#5 Dalmp

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Posted 08 March 2008 - 10:07 AM

ttleCam is pretty much hardcoded, however, there is a way to override what it's looking at with glory cinematics:

<Glory_Cinematics>cam_calamari_cruiser_die.tec</Glory_Cinematics>

In vanilla, they use this to focus it on dying ships, but I've commented it because my death explosions are what they are. I've never messed with TEC files, but you might want to look into it if you're interested.


Ahh that sounds interesting enough to play with. :)
Amateurs study Tactics. Professionals study Logistics.
-Napoleon

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