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Torpedo suggestions


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#1 Dane Kiet

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Posted 08 July 2008 - 01:59 PM

Hey, I am back on these forums now, and I have an idea for making torpedoes anti-fighter weapons as well as anti capitals, without the player wasting them all on the first pass against a fighter screen. Use the weapon switch ability found on the T4B tank. One can target capitals, the other fighters.

PS: If this is already suggested, I am sorry. But I don't want to read 3 pages of topics to catch up.....

Edited by Dane Kiet, 08 July 2008 - 02:00 PM.

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#2 Kaleb Graff

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Posted 08 July 2008 - 07:31 PM

Hey, I am back on these forums now, and I have an idea for making torpedoes anti-fighter weapons as well as anti capitals, without the player wasting them all on the first pass against a fighter screen. Use the weapon switch ability found on the T4B tank. One can target capitals, the other fighters.

PS: If this is already suggested, I am sorry. But I don't want to read 3 pages of topics to catch up.....

This has been discussed, but we only have limited buttons, and that would either knock off hunt for enemies or not show up (for X-wings)



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