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Update - ThousandSons Beta commencing VERY soon.


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#1 thudo

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Posted 26 January 2009 - 04:49 PM

Still waiting on ChaosReigns for the UCS but once acquired will be asking all TS-designated beta testers to be ready to commence their best Tzeentch sorcery.

You will have a private pass-protected beta forum to give us all your comments.
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#2 IGdood

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Posted 27 January 2009 - 03:04 AM

Yessir, I'll play the DoW II Beta until then, sir!

#3 Shuma

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Posted 27 January 2009 - 03:06 AM

Why were my posts deleted? what no offensive language here? This is not the TS i fell in love with.

#4 thudo

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Posted 27 January 2009 - 03:11 AM

@Shuma - yer posts were deleted because the staff here don't take kind to "trolling". We deal with the cool arse work of the project so lets stay on topic plez. :good:
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#5 DarkReborn

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Posted 27 January 2009 - 03:27 AM

Ready to serve the Lord of Change! Master Thudo, show the secrets of Tzeentch to us!

#6 thudo

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Posted 27 January 2009 - 03:29 AM

Good to see more people are interested. Waiting on UCS currently to add that final pro finish to the internal beta.
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#7 IGdood

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Posted 27 January 2009 - 04:38 AM

@Shuma - yer posts were deleted because the staff here don't take kind to "trolling". We deal with the cool arse work of the project so lets stay on topic plez. :p


With your permission I'd like to start a new thread that is free of mods, like the forums back in the original forum.

However,if it's not allowed, then I own't do anything. :good:

#8 thudo

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Posted 27 January 2009 - 05:25 AM

Hmmm why start that kinda of thread here? What do you want to talk about re: non-mod issuies?
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#9 Shuma

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Posted 27 January 2009 - 06:48 AM

Oh well, i'll come back if more people from the old forum come here, you know where to find me aniway.

#10 thudo

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Posted 27 January 2009 - 02:20 PM

Oh Shuma.. sh*t man sorry.. I never followed a lot of the non-mod convos on the older TS forums.

Yeah this place may feel more "business like" rather than social. I just wanted to get down to the mod itself and get it closer to completion because it lapsed for far too long into the doldrums.

Good to see some old faces from the old forums even if I lost my frick'n mind of who all of you were.
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#11 IGdood

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Posted 27 January 2009 - 04:18 PM

So...Chaos Reigns posted some awesome screenies of the sorcerors.

Just a question: The TS marines only have their bolters huh?

#12 thudo

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Posted 27 January 2009 - 04:24 PM

Yes like they always should. Tzeentch doesn't grant weapon upgrades but makes up for it in other extraordinary ways. Muhahahah!
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#13 IGdood

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Posted 27 January 2009 - 09:12 PM

Which we won't find out until....soon XD

By the way, are trainers and other cheat devices to experiment?

Edited by IGdood, 27 January 2009 - 09:13 PM.


#14 DarkReborn

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Posted 27 January 2009 - 10:19 PM

I want to post how I'm going to to my testing pattern, if you wish to know it:
First I'll battle against one medium AI of all the Original Vanilla Races (SM, Chaos, Orks, Eldar)
Then I'll try on hard AI against the same, then the same against the Imperial Guard
and then, I'll battle both on hard and medium against all the expansions' races (Tau, Necron, DE and SoB, providing the mod works with Soulstorm)

If the modteam desires, I can pit the forces of the Lord of Sorcerers against the Iniquistion and the Tyranids.

#15 Gorb

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Posted 28 January 2009 - 12:41 AM

Hey Thudo :D

PMed Chaos on RelicNews, thought I might as well register here.

#16 thudo

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Posted 28 January 2009 - 01:50 AM

By the way, are trainers and other cheat devices to experiment?

Huh? What do you mean?

@DarkReborn - like all faction mods in beta, it likely will NOT support inter-moddability quite yet. In future it will but I cannot guarantee that other faction mods will work with it as this is beta.

@Gorbs - Yep.. all good.
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#17 IGdood

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Posted 28 January 2009 - 02:09 AM

By the way, are trainers and other cheat devices to experiment?

Huh? What do you mean?

@DarkReborn - like all faction mods in beta, it likely will NOT support inter-moddability quite yet. In future it will but I cannot guarantee that other faction mods will work with it as this is beta.

@Gorbs - Yep.. all good.



Like...a program that runs in the background and gives you infinite resources or instant unit creation.

#18 thudo

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Posted 28 January 2009 - 02:25 AM

Err.. hows that gonna be beneficial to beta testing? You are supposed to test "as is" to help the dev team out iron out every little intricacy.
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#19 IGdood

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Posted 28 January 2009 - 02:36 AM

I thought you'd say that.

Just asking!

#20 thudo

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Posted 28 January 2009 - 02:39 AM

Well I do have my own customized Labmode.scar that does grant what you ask.. its quite useful for us devs but for me especially working on many mods to get sh*t done. :p
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