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Name a game: top-down flying shooter


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#1 Bart

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Posted 08 February 2009 - 04:59 PM

I'm co-working on a game concept. In this game, you'll participate in gigantic aerial battles like the ones found in star wars:
Posted Image
But replace the fighters with WWII-style propellor-driven fighter planes, the large spaceships with things that look a lot like ocean ships (but flying) and the ships inbetween with armed zeppelins, or things like that (not fully determined yet). Then place all that high in the sky, instead of in space. That's going to be the style of the game.

It will be played from a top-down perspective (meaning it's in 2D, and you're looking at it from the top). We're not sure whether it's going to be singleplayer, multiplayer or both. If it has a multiplayer mode, it will be a not-so-serious, fun game, which is easy and fast to get going for a quick game (between classes at school :p).

Anyway, we need some help coming up with a name. Here's a brainstorm list:

Aeropunk
Steaero
Open Air
Winds of War
Skies of War
Red Skies
Red Clouds
Red Horizon
Clouds of War
Cloud Combat
War Smoke
Air Control
Battles Above
Fighting High
Air Attack
Balloon Battles
Aerial Wars
Heaven's Hell
Hell's Kitchen
Hell in Heaven
Hell in the Heaven's
Red Heavens
Hell over Earth
Hell in the Sky
Sky Hunters
Hell Hunters
Airship Trip
Clouds of Hell
Clouds of Blood
Bloody Clouds
Wolky Wars
Wowa
Cloud Cover
Thunder...something
Storm
Ace Storm
Aerial Offence
Storm Offence
Battlestorm
Battleclouds
Aerial Conflict
Storm Conflict
War on Air
Black Sky
Black Clouds
Dark Storm
Thunderstruck
Thundershock
Storm Chasers
Storm Assault
War Pilots
Bad Weather
Fight for Utopia
Knights of Utopia
Knights of the Clouds
Sky Knights
Last Storm
Knights of the Blue
Warmosphere

Please suggest ;)
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#2 Detail

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Posted 08 February 2009 - 07:25 PM

This whole "Developers Corner" forum is so stupid, so easy to miss topics.

Do you mean a game like this:
http://ukitakumuki.d...I-G-H-T-1779427

Air Control sounds good.

#3 Bart

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Posted 08 February 2009 - 11:23 PM

Yes a bit like that, although less modern and more "steampunky".

As for this forum, I just hope it will grow as more developers emerge here.
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#4 Detail

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Posted 09 February 2009 - 12:09 AM

I think it's the other way round, they already emerged and left.

What engine are you using for your game?

#5 Bart

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Posted 09 February 2009 - 01:34 PM

My own, see sig
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Posted 09 February 2009 - 02:29 PM

Can Victory work at high resolution? Like 1200x1000?

#7 Bart

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Posted 09 February 2009 - 06:21 PM

The Java2D component of the engine supports any resolution that's supported by Java. That is, I believe, indeed, any resolution in use today.
However, you're not bound to using that if you use the engine. It's modular.
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#8 Taralom

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Posted 18 October 2010 - 07:27 AM

Ban this bot-sucker!
If the above post offended you in any way,
please take note that, until further notice, I don't care, so get lost.




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