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relese date?


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#1 jollyross

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Posted 06 April 2009 - 09:22 PM

when exactly do you think this mod will be ready for release? awsome work so far!

#2 thudo

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Posted 07 April 2009 - 02:12 PM

We're in the 4th internal beta stage working on balance. Additional 3d work and FX + sounds/voices are still in-transit and normally take the longest to do. AE code, UI, UCS, AI, etc. are all done and the mod works bad-a*s for Soulstorm. We're simply working with the beta testers to get Tzeentch's finest all balanced.
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#3 jollyross

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Posted 07 April 2009 - 08:02 PM

awsome! ive waited many years for this mod and it sounds like it's gonna be worth the wait! good luck with the final toutches and may tzeentch guide you!

#4 thudo

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Posted 07 April 2009 - 08:03 PM

Yep its been a mega blast these last 2-3 months... TS team accomplished alot to get this thing moving again.
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#5 Silent Assassin2

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Posted 08 April 2009 - 04:17 AM

Hey thudo if u ever find yourself out of beta testers i wuld like to try it give me a trial period if im not to your standards no sweat dont pick me but ive been made redundant so i got nothing to do so i got alot of spare time

Edited by Silent Assassin2, 08 April 2009 - 04:18 AM.


#6 thudo

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Posted 08 April 2009 - 04:23 AM

We're currently full with testers but thanks for the offer.
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#7 IGdood

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Posted 15 April 2009 - 06:01 AM

When it's done.

#8 Silent Assassin2

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Posted 18 April 2009 - 08:59 AM

How is the mod going guys?

#9 DR GRIM

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Posted 16 May 2009 - 07:54 AM

Coming along... we're about to hit a major milestone, fairly soon. We'll let you know asap.

#10 gesmana

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Posted 30 August 2009 - 10:26 AM

spring 2006
I mean...
Dammit!

When. It. Is. Ready. Duh

#11 thudo

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Posted 30 August 2009 - 04:15 PM

Voice and 3d are the last things we wait on bro.. its all coded, UCS'ed, icon'ed and taskbar'ed + AI'ed and balanced. We've gone through 5+ beta builds so its question of the final crowning glories.
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#12 Oblivion

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Posted 04 November 2009 - 05:35 PM

anymore more news? :party:

#13 thudo

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Posted 04 November 2009 - 07:01 PM

Ah Oblivion? U asked not long ago.. please stop.
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#14 Oblivion

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Posted 04 November 2009 - 08:17 PM

when i asked you never answered and i was i am meaning for the last post on this thead but nvm i guess i ask to much for you to answer. witch was Aug 30 2009, 12:15 PM and its Nov. 4th its been 2 months but w/e

#15 Oblivion

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Posted 04 November 2009 - 08:18 PM

but thats cool sorry for trying to stay up to date. ill just leave you alone and wait

#16 thudo

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Posted 04 November 2009 - 08:23 PM

Well you obviously do not remotely know about PC modding workflow. We do all this for free, peace-meal, and out of shear passion for the art of Warhammer 40k. As with all things about modding, the slowest part of the entire process is the 3d side of things. If I could speed that aspect of the work up I would immensely but cannot. Please be patient: we're moving as fast as we can on numerous projects.
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#17 Oblivion

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Posted 04 November 2009 - 08:27 PM

Thank you for explaining to me thats all i really want i am sorry for being annoying. Good work on this mod :party:

#18 thudo

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Posted 04 November 2009 - 08:29 PM

If I could bottle up your enthusiasm and put it to DoW1 modding work I would.. :party:
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#19 Oblivion

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Posted 04 November 2009 - 08:37 PM

If i know how to moddle and stuff i would sooo help you but i cant :(

#20 thudo

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Posted 04 November 2009 - 09:28 PM

Well u have to start somewhere don't ya? As if when I started back in Sept'04 did I know? U just have to experiment to learn..
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