#1 I really miss the AI being able to build/upgrade space stations ( or do they? did I miss something? ) . so I am currently looking at a ready to start addon folder for PR 1.1 that will wipe out the need for space colonies and bring back the stock logic.
#2 I see a use for more factions, especially the outcasts/rarely mentioned ones.
#3 Got some free time.
::::::::::::::: The Plan :::::::::::::::
Suggestions are always welcome
Phase one:
* Revert to old station logic.
* Find an alternate way to unclog UI in doing so.( I may sacrifice Freighters and Transports as buildable units to do this, as I only use them as fodder. xD )
* Placeholder for suggestions.
Phase two:
* Give pirates the "AI_Player_UnderworldStoryOpponent" AI for GC. ( I know.. it's limited but I enjoy it.)
* Add Faction - Rneekii Pirates for a new Outer Rim GC I'll make. ( with some help I hope )
* Placeholder for suggestions.
Phase three:
Are you mad?!
* Completely remove the unit upgrade system for at least 50% of the units. ( I enjoy a long GC game.. I really do, but not long waits for the units I want to build included with their already long build time)
Note: no promises, PR's space unit xml's scare the crap out of me.
Attached Files
Edited by Tony, 16 April 2009 - 12:43 AM.