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The Cythelu Union


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#1 Spectre

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Posted 18 April 2009 - 10:12 PM

Faction Name: Cythelu Union

Faction Technology: Cythelu mostly use Conventional Weaponry, with upgraded bullet heads made of either Uranium Shells or Steel shells modified to release a lethal dose of Mercury on contact to any life form. On Star Ships, Aircraft, and Naval craft, Plasma is used commonly throughout battles as main weapons. Rail-Guns, Chain-Guns, and Light AA/ADLs (Anti Armor/Aircraft Disruptor Launchers) are also fitted for Plasma rounds. Most Ground vehicles use Hovering Plates to move from place to place to avoid land Mines, or IEDs. High-ranked officers and other High-ranked Personnel are usually seen wielding blades with a Uranium tip to poison enemies in battle, and lower-rank can be seen with shorter versions used for close-range combat. Stealth is commonly used for vehicles such as Tanks, APCs, ATVs, and Recon Vehicles; as well for snipers. In space combat, ASDCs, or Anti-Spacecraft Disruptor Cannons, use EMP technology to deactivate any craft in range for salvaging and raiding.

Military Strength: Their highly advanced technology allows them to accelerate in battle with low amount of forces, they usually favor hit and run or Stealth attacks.
They use updated hyper-drives, which are more energy-efficient then earlier versions.

Military Weakness: Light armor is used for most equiptment, so massive forces can overwhelm them easily, one to one combat is highly discouraged so front-line troops are usually cheap AI directed robots which go down easily.

Government Style: Communism/Socialism

Social Flaws:
They are very emotional, and dislike killing other creatures, so most reactions to threats are to discuss peace before using military force, even if they have already been attacked by the threat, making them vulnerable opponents at the beginning.
Internal strife (I.E. Rebellions) usually cripple Soldiers morally, so battles can be sometimes lost by a loss of moral.
Cythelu have a lack of faith in any religion, and most of the population is either Atheist or Agnostic, so because of the awareness to death, they are morally fragile opponents.

Redeeming Features: Education is taken very seriously by the CU, so students are stressed greatly, paying off by offering brilliant men and women.
Both genders are equal in society.
because of their pure Communist Government body, class-based systems are obsolete.

Main Characters: Komyzar Cameron I. Jenkins, Ambazador Kate J. Fazle, Ofycer John E. Sysam, Myrc Scar

Other Information: Sycrian System Cythelu look like Anthropomorphic Foxes and Wolves, other minority races are of mixed structure and features, Human descendants can be found in very small amounts of settlements, and are one of the smallest of the minorities.
Titles are given to those who work for the government, but are not to be confused with classes.
The Titles - Komyzar (head of Union), Ambazador (Ambassador), Polyticans (Politicians or any other Government personnel, excludes Military Personnel), Ofycers (any personnel of any power over military and Militaristic Operations), Mylitents (Any Military Personnel lower than a Ofycer), Myrc (A mercenary, or any other personnel hired for Militaristic Operations)
Titles are used only to Identify Military or Government Personnel
Cythelu life expectancy for main species is usually around 300 years, minority races have not been graphed yet, but recent data suggests 100 to 170 years.

**Character Registration**

Character Name: Cameron I. Jenkins
Character Title: Komyzar
Character Age: 258
Character Gender: Male
Character Profession: Leader of the CU
Character Appearance: A light gray colored fox, he usually wears standard dress for Komyzars and is burdened by many medals that cover his dress. (Standard Dress is usually Olive Green Suits, Black boots, and a cap of much resemblance to Soviet caps)
Character History: Born in the large trade city of Ghute, he was introduced to the style of business and trade from a young age, when he hit his 70s, he began to take interest in Politics. After decades of studying for presidential Election since his 100s, he has been in office for 158 years and is 12 years away from retirement as Komyzar.

Character Name: Kate J. Fazle
Character Title: Ambazador
Character Age: 242
Character Gender: Female
Character Profession: Ambassador
Character Appearance: A dark brown colored Fox, she usually wears Female Government officials dress (creme undershirt, tie, black pants and suit, high heels)
Character History: Born in a quiet little town of Drizk, she studied hard and well throughout her years, and at her ripe years of her 150s, she was elected Ambazador for the CU and has been so for years.

Character Name: John E. Syfam
Character Title: Ofycer
Character Age: 214
Character Gender: Male
Character Profession: General of the Union's Royal Air Force (URAF) , Office of Military Intelligence (OMI) , and the Galactic Defense and Offense Force (GDOF) (I think the term Space for a Corp is dull)
Character Appearance: A dark Orange colored Wolf, he dresses in Formal Military Operative Dress has a number of medals ( Light Tan Shirt, Black pants, Light grey Boots, and Light tan and Black Service Cap)
Character History: Born in the Capital City of Cythex, he was given Grade A Education. As a young boy, John took notice to those brave souls that lead the Capital Ships and Flag Ships into battles and wars in space, and seeks to be like them. He practiced Tactical maneuvers, studied CU GDOF Ships, and leadership long and hard throughout his years, hoping to become what he dreamed of being. He at first signed up as an Ofycer for the Union's Royal Air-force, and the OMI. He was granted the two jobs in his 50s, and since worked his way up until he was the leading General of the URAF, GDOF, and the Commander of Intel Operations and Operatives (CIOO, a class of high ranked Ofycer) of the OMI. He was been this way since his 200s, and is at the peek of his career.

Character Name: Scar
Character Title: Myrc
Character Age: 183
Character Gender: Male
Character Profession: Mercenary
Character Appearance: A Dark Grey Wolf, his face and body is seldom seen since he remains an Active Myrc, almost always in his Hazardous Environment and Military Operations Protection Armor, rumor has it that his name is because he has a diagonal Scar across his Right eye. (HEMOPA) (Looks like a SEVA suit from STALKER Shadow of Chernobyl)
Character History: Scar's History is unknown, the CU only has known records of his service in the CU as a myrc, which some think is even more hidden than his past he is a mysterious man to most. He is part of the Lambda Myrcenary Forces Services (LMFS), a high quality myrc service.
-----

Finished, please point out anything that you seem odd or want more information about.
For a history of the CU, please go here.

Edited by Spectre, 09 May 2010 - 09:08 AM.


#2 Vortigern

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Posted 21 April 2009 - 03:22 PM

That all looks good to me, not that my opinion matters here. I would, however, like to say that your uranium-tipped shells and mercury bombs will have no adverse toxic effect on the Chalsidii. Given that they come from a desert planet with no ozone layer and a reasonable proximity to their sun, combined with the natural high levels of both mercury and uranium (also plutonium, iridium, iron, ununbium, caesium and plenty of other elements; Talkala is a mineral-rich planet) they are used to the radiation and pretty much immune to it, and mercury is not poisonous to them except in massive doses. So all this is fine by me, because it means if we go to war my guys will be very hard for you to kill. :p
I hope I am a good enough writer that some day dwarves kill me and drink my blood for wisdom.

#3 Rafv Nin IV

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Posted 21 April 2009 - 04:48 PM

How can you possibly have a high concentration of Cesium on your planet? Even if the water content were not high enough to make it explode, the ambient humidity in the air would quickly corrode Cesium, even though yours is a desert planet. There's got to be some water around. That's why Cesium (as well as the rest of the Lithium family) has to be stored in sealed jars of oil; it corrodes on contact with the air.

Also, if by "ununbium" you mean one of the elements that has not been named, (pretty much everything past 110, I think, in which case I'll assume you meant Unununbium[111]) that's so horribly radioactive there's no way you could have a stable supply of it. It's not like Uranium, where it's got a half-life long enough to be used. Elements that large deteriorate so quickly that they don't occur naturally except in freak accidents that last half a second.

[/science talk]

Edited by Rafv Nin IV, 21 April 2009 - 10:59 PM.

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#4 Byakuya Kuchiki

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Posted 21 April 2009 - 06:19 PM

OH DEAR GOD! INVASION OF LOVECRAFTIAN MAGIC! EVERYONE HIDE *hides*

No seriously, Cyuthelus are dangerous and shouldn't be fcked around with, honestly...oh wait.... hehehe....nevermind, that'd be the Cthulhu's.....pronounced the same, but...just nevermind....
http://en.wikipedia.org/wiki/Cthulhu

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#5 Fire Ze Missiles!

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Posted 22 April 2009 - 05:45 PM

Vort, I can't help but feel that you're making your faction petulantly invulnerable at every turn in this RP. First they have no social flaws really, then they apparently have a realistic chance against an enemy 5 times their number and now are immune to poisons. You do realise that the further you tread this path the more you become a hypocrite for every time you insulted Durandel here for his uber1337h4xx0r antics?

Just thought you should know :p
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Oh for fuck's sake!

#6 Vortigern

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Posted 23 April 2009 - 09:59 AM

First off, I designed their society a long time ago and haven't changed anything since then. I wasn't intending for them to have no social flaws, it just kinda turned out that way. I'll work on fitting some in at some point, but right now I'm being far too lazy. Maybe I'll make them not immune to mercury, then. But the natural tolerance for radiation makes perfect sense given their home planet.

Ravnin, I would like to make an observation. Science is all very well, but science fiction is even better! Also, who are you to say that somewhere in the universe caesium and ununbium don't exist as stable isotopes? The caesium does only exist in the middle of the desert part, where nobody goes because not even the Chalsidii can live there. I would describe Talkala for you but this isn't the place.

The point I was really trying to make with the mercury weapons was not so much that my guys would be immune to it but that poisons would not be the same for every alien race, and generalising that would likely get you killed. There is no guarantee that mercury, arsenic or anything else you think of as poisonous would actually be toxic to non-human races. There's no such thing as a universal toxin.
I hope I am a good enough writer that some day dwarves kill me and drink my blood for wisdom.

#7 Rafv Nin IV

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Posted 23 April 2009 - 04:52 PM

...But I already used the stable isotope genre! :thumbsupsmiley: Francium-water missiles are an integral part of the Rakbi arsenal.

You could very well have a stable isotope of unununbium (well, actually, you couldn't, because you'd need so many neutrons to hold the nucleus together that the element would be inherently susceptible to nucleaic disintegration, but that's irrelevant) but I have a hard time seeing any way you could have large reserves of Cesium on a planet with any large reserve of water. On a side note, Cesium has stable isotopes. Cesium has very little or no radioactive properties; it just reacts adversely with water.

Of course, I don't actually know if yours is a race that relies on water as the primary fluid--you could use all sorts of things (a Gallium-based race would be pretty nifty for a hot planet, or a methane-based race for a cold planet), so there may not be any more than trace amounts of water on Talkala anyway. Or alternatively, the Cesium could take the form of Cesium +1 ions, in which case the Cesium would not react with water.

The point about universal toxins is valid, and I would like to extend that to any method of destruction. For instance, one Rakbi weapon uses focused microwaves to excite water and essentially cook people to death, but that would not work on a race based on liquid methane or liquid Gallium (Of course, a liquid methane race is unlikely to ever fight a liquid water race because the cold of the methane-race's planets would be dangerous to the water-race, and vice versa). Heat used as a method of destruction does not even work on some Archaebacteria on Earth, some of which may withstand heats of up to 500 degrees Farenheit. It is likely that some types of attack would not affect each of our races for some reason or another; this is why we must all have diverse means of attack.

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#8 Fire Ze Missiles!

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Posted 23 April 2009 - 06:31 PM

Well argued Vort, I will concede both those points. However, to say that sci-fi is better than science now it benefits your guys is a bit rich coming from the guy who not so long ago slated SWG for saying that you couldn't hide in space, at which point, IIRC, you promptly whipped out the science about space being far too large to chart etc. :thumbsupsmiley:
@ Rav, a sound tactical commentary if ever I heard one.
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Oh for fuck's sake!

#9 Vortigern

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Posted 23 April 2009 - 07:39 PM

Well, space consists of all infinity, which I'm fairly sure is rather large. But as my points were indeed valid and justifiable by real science (technically), I think I'm in the clear.

As Ravnin pointed out, the Chalsidii need not necessarily require water. And yes, I believe Talkalan Caesium comes in the form of the +1 isotope, so we're all good there. Added to which, Talkala is a desert planet with a rainforest around a sea at the very far north. Everything else is drier than the Sahara. The Chalsidii used to live in caves to stay out of the sunlight because the temperature gets as high as 90, maybe 100 degrees celsius out in the sun, so as you can imagine, there's not much water there.

As for the varied weapons, that's why the Chalsidii are big fans of high explosives and lasers, which are generally pretty effective. I just hope we don't come up against any titanium-based life forms or people made of giant mirrors. :thumbsupsmiley: (Technically, photon cannons aren't lasers, but it's a similar principle. Concentrated heat/light used to burn through something and cause an explosion which makes everything else in the vicinity get royally fucked.)
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#10 Drakconus

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Posted 23 April 2009 - 08:34 PM

So Vort, what you are saying is that your race is a non-water based race? If this is true, instead of their bodies being made up of 70ish percent water what is the base liquid that makes them up?

#11 Rafv Nin IV

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Posted 23 April 2009 - 10:39 PM

And yes, I believe Talkalan Caesium comes in the form of the +1 isotope, so we're all good there.


I'm bored, so I'm going to explain why Vort's use of "isotope" is wrong :p

There is no such thing as a +1 isotope. Isotope refers to the mass of an element--how many protons and neutrons it has in its nucleus (electrons and other subatomic particles are too small to matter much; I think the figure is around 1300 electrons equal the mass of one proton). Thus, there is no set "base" isotope, only isotopes which are more stable (radioactively) than others. When naming isotopes, you say the element and then the atomic mass, e.g. Hydrogen 1 (or Protium) has just a proton and an electron, thus giving it an atomic mass of 1. Hydrogen 2 (or Deuterium, this is where heavy water comes from) has a proton, a neutron, and an electron, giving it an atomic mass of 2. Hydrogen 3 (Tritium) has a proton, two neutrons, and an electron, giving it an atomic mass of 3...and this naming follows throughout the Periodic Table.

Cesium (oh, yes, it is indeed the American spelling :)) +1 refers to an ion, or the charge of the element. Cesium +0 has one electron in its outer shell; it has exactly as many electrons as protons, which balances the charge out. This makes it inherently chemically unstable, because it 'wants' to shed that electron in order to have a full outer shell. The reason it reacts with water is that Cesium's 'want' for a full outer shell is more powerful than Hydrogen's 'want', so Cesium replaces H in H20. 2Cs + H2O --> 2H + Cs2O. If Cesium is +1, that means it has one less electron (not one more proton, that would make it Barium, not Cesium [that Periodic Table mousepad comes in handy]) and thus has a full outer shell, making it less prone to chemical reactions of the type explained.

Edited by Rafv Nin IV, 23 April 2009 - 10:41 PM.

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#12 Vortigern

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Posted 24 April 2009 - 12:10 AM

You know, I do actually know the difference between an isotope and an ion, and I know how the whole thing works. I just forget sometimes. :p

@ Drakconus: Not necessarily. I'm just saying that their planet is very dry and that their bodies have acclimatised to this over the millennia. It's possible that their bodies have 80/90% water to make up for the lack of it in the air, or something. I honestly haven't given it a lot of thought. They may also, however, be gallium-dependent, as Ravnin suggested.

Oh, one more thing, Ravnin: you misspelled ununbium earlier. There are only two 'un's in ununbium, because its atomic number is 112. Unununium is 111, ununtrium is 113, etc. It all makes sense really.

Actually, yet another thing. Caesium is so called because it is named after the Caesars. Do you spell Julius Caesar without an a? If so, you're a mong. English spelling is correct in this instance, American is wrong. This is not a matter of opinion, more fact.
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#13 Spectre

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Posted 24 April 2009 - 03:11 AM

Vort, you do know there is a reason it is called SCIENCE Fiction, right? :p

#14 Rafv Nin IV

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Posted 24 April 2009 - 04:14 AM

I see. The "bi" meaning two. I'll must have lapsed...repeatedly. :p

I'm pretty sure Caesar probably didn't spell his name that way at all, so that's a mute point, Vort. It's undoubtedly been screwed up anyway over the ages, so I can Americanize it. At least, that's the best rebuttal I can think of at the moment :)

Cellular Respiration--by that I mean aerobic respiration--produces trace amounts of water as a byproduct. There are indeed some organisms in arid environments on Earth that make use of this to help conserve water. This is one way the Chalsidii could compensate.

I suggested Gallium-based because I think it would be really cool; I don't know enough chemistry to know whether it would actually work. But it'd be neat :p

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#15 some_weirdGuy

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Posted 24 April 2009 - 05:17 AM

Or they could be primarily solid based instead of liquid based, or even have then %80, or whatever it is, gas instead of liquid.

And they should not have mostly water in their bodies then, if you are going to keep liquid then it would be cooler to have it a non-water liquid.
(lol, like mercury, that would put a dent in mercury's toxicity towards them :p)


And dont spell it the american spelling way. Bad Rav, bad.

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#16 Vortigern

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Posted 24 April 2009 - 10:48 AM

I'm pretty sure in Latin it would have been spelled 'Kaesar' or something similar. Anyway, it definitely wasn't 'cesar'. And yes, SWG, that's an excellent idea. The Chalsidii are a mercury-based life-form, regardless of whether or not that should work. They have an approximate make-up of 60% mercury, so mercury's toxicity is indeed reduced. (Having looked this up, mercury's boiling point is about 356 degrees celsius, so I reckon that covers the hot planet part.) You know what this means, though? The Chalsidii bleed silver. :p (Not actually silver, but silver-coloured. Just so Ravnin won't nitpick over that. :))

We'll have a form of aerobic respiration which produces water and mercury as by-products. Awesome. Now to stop hijacking Jenkins' faction thread, eh?

Durandel (I still prefer Jenkins, it suits you better) how about we go and start RPing in the genuine sense now that we have our factions? To the story!
I hope I am a good enough writer that some day dwarves kill me and drink my blood for wisdom.

#17 Rafv Nin IV

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Posted 24 April 2009 - 02:38 PM

Alrighty, then. *goes to write, but comes back*

Mercury's really heavy, you know. I'm imagining these thousand pound Minotaur-like beings, now. :p

[/hijacking]

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#18 Vortigern

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Posted 24 April 2009 - 07:14 PM

Yeah, we're pretty heavy lads. We're talking eight or nine tons at full grown weight, I'm thinking, adjusted for gravity. That's part of why they're all thick-set muscular fellows with swarthy, yet slightly silvery skin.
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#19 Spectre

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Posted 25 April 2009 - 01:18 AM

If that's true, then why not just sit on your enemies? :p

#20 Vortigern

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Posted 25 April 2009 - 09:47 AM

Because it's a lot easier to just shoot them... :p
I hope I am a good enough writer that some day dwarves kill me and drink my blood for wisdom.




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