How should the mod be released?
Started by The 10th Rider, May 01 2009 12:33 AM
9 replies to this topic
#1
Posted 01 May 2009 - 12:33 AM
One thing that's important to decide, is how the mod should be released. So I came up with 3 different ways I could think of that we could release it.
#1 like the RC mod, release it whenever possible (draws more interest from the fans of the mod)
#2 planned releases, decide to release at certian times or achievements (for lack of a better word at the moment)
#3 Release in long intervals, like the RC mod, but instead release it every year or so instead of every couple months
I figured it's better to argue about it now rather than later.
#1 like the RC mod, release it whenever possible (draws more interest from the fans of the mod)
#2 planned releases, decide to release at certian times or achievements (for lack of a better word at the moment)
#3 Release in long intervals, like the RC mod, but instead release it every year or so instead of every couple months
I figured it's better to argue about it now rather than later.
#2
Posted 01 May 2009 - 12:53 AM
Yay! RC Mod gets a shout-out
I vote for release in long intervals and gradually decreasing the time between releases as we get more work done
I vote for release in long intervals and gradually decreasing the time between releases as we get more work done
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#4
Posted 01 May 2009 - 02:34 AM
Personally, I feel the team should decide when sufficient work has been completed for a release.
#5
Posted 01 May 2009 - 12:06 PM
Then some people might say it's time for a release, and others might say wait.
#6
Posted 01 May 2009 - 02:09 PM
This is true, but I think it can probably be agreed upon using "staff" polls. I mean, only those who have contributed significantly can vote.
I don't think it works very well to just release it cause you feel like it, or on a certain schedule. I think releases really should be based on the content. What Crusard said.
I don't think it works very well to just release it cause you feel like it, or on a certain schedule. I think releases really should be based on the content. What Crusard said.
Greetings, community.
#7
Posted 01 May 2009 - 02:55 PM
When a faction is playable, and then again when it's bug-free
Meaning, that you give it out when it's playable (and good playable) and get bug reports and the like, fix all bugs, ect, then finish it up, release again, and then start on another faction...
Meaning, that you give it out when it's playable (and good playable) and get bug reports and the like, fix all bugs, ect, then finish it up, release again, and then start on another faction...
The 4th Age version 0.8 has been released: Link
#8
Posted 01 May 2009 - 02:58 PM
Right... exactly that.
Hey, you just changed banners!
Hey, you just changed banners!
Greetings, community.
#10
Posted 01 May 2009 - 03:09 PM
And if you add some new units to a faction you could release a patch/update to bug test them.
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