weak walls in Bfme2?
#1
Posted 21 June 2009 - 05:03 PM
#2
Posted 21 June 2009 - 06:14 PM
But they'd have to be more expensive and take longer to build, I think. Not sure how the hubs would work, to walk on them, but whatever.
#3
Posted 21 June 2009 - 06:47 PM
Edited by The 10th Rider, 21 June 2009 - 06:47 PM.
#4
Posted 21 June 2009 - 08:18 PM
please take note that, until further notice, I don't care, so get lost.
#5
Posted 21 June 2009 - 10:55 PM
It would be cool to have walkable buildable walls in the mod. Nobody has ever done that before, it would be cool
Not sure what you meanWell, you've got a problem with the greeks there. Each city state was different, and thus you cannot give them a wall, without neglecting the Spartan ways of life, for instance.
#6
Posted 22 June 2009 - 05:52 AM
Each city state of Greece was different in ways of tradition and methods of warfare. The Athenians dominated the seas, while the Spartans dominated the land. But we're taking them as one faction, a union of city states. It's like what happened when Xerxes invaded Greece (A.k.a. battle of Thermopylae, battle for Plataeae, battle at Salamis). The Greeks suddenly became a league against the Persians and efficiently defeated them.
Yet, the differences between Sparta and Athens are huge. Athens was a democracy for instance, while the spartans despised such way of ruling. Sparta was a bond of villages clinging together and thus forming a polis. Because of this, they had no walls and they decided that the chests of men were their walls. Athens on the other hand, fortified a large piece of land during the wars with Sparta, knowing that the distance between Athens and it's harbour Piraeus was too great and thus disadvantageous. Sparta would never do such a thing.
So, to make a long story short: You have to decide which city-state you prefer, in order to decide what characteristics you're going to give the Greeks in this mod.
*Looks around for applause, but leaves disappointed when nothing happens*
please take note that, until further notice, I don't care, so get lost.
#7
Posted 22 June 2009 - 01:19 PM
I agree. Structures should all be a good deal stronger. You should really need siege weapons to take down walls. I don't think the walls should be quite as big as those in BFME1, but maybe still with enough room to walk around on... I don't know about pathing, though. They might have to be as wide as Rohan BFME1 walls, or something... And you could still have expansions like Catapult, Tower, Gate, Postern Gate, and maybe a Ramp expansion, too, to get onto the wall.
But they'd have to be more expensive and take longer to build, I think. Not sure how the hubs would work, to walk on them, but whatever.
yah the rohan walls were the best you could put banners up and some other stuff all factions should have different signature things to put on there walls so it would be way fun to build your own fort with more "antisiegable walls" Plus its ridicoulos (sp?) how you dont even need ladders or siege towers because you could more easily take them down
#8
Posted 22 June 2009 - 01:23 PM
Well, this is the Community project forum, so this is a suggestion for the community mod, so that's cleared up first
Each city state of Greece was different in ways of tradition and methods of warfare. The Athenians dominated the seas, while the Spartans dominated the land. But we're taking them as one faction, a union of city states. It's like what happened when Xerxes invaded Greece (A.k.a. battle of Thermopylae, battle for Plataeae, battle at Salamis). The Greeks suddenly became a league against the Persians and efficiently defeated them.
Yet, the differences between Sparta and Athens are huge. Athens was a democracy for instance, while the spartans despised such way of ruling. Sparta was a bond of villages clinging together and thus forming a polis. Because of this, they had no walls and they decided that the chests of men were their walls. Athens on the other hand, fortified a large piece of land during the wars with Sparta, knowing that the distance between Athens and it's harbour Piraeus was too great and thus disadvantageous. Sparta would never do such a thing.
So, to make a long story short: You have to decide which city-state you prefer, in order to decide what characteristics you're going to give the Greeks in this mod.
*Looks around for applause, but leaves disappointed when nothing happens*
yah thats an good idea and it would also be really cool if you could even possibly dig moats. thats just an suggestion
#9
Posted 22 June 2009 - 01:56 PM
Vikings could just use palisades and whatnot.
#10
Posted 22 June 2009 - 03:30 PM
you missed the point, but that's okay. You see, the City-states did not become one single "faction", but they became a dozen of allies, all working together to defeat the Persians. But if you'd throw in walls, you'd go all agains the Spartan way of life, which was without wallsYou said we are combining the city-states. Then, wouldn't it be acceptable just to throw in some Athens-style walls, and let the player decide to use them or not.
I've given it some thoughts in the mean time.
There was a system of Gods, right? With choices between them? In the Greek Faction, you could put a God together with a city state, so you'd be able to train Spartans if you'd choose for Ares, the god of War. If you'd prefer Athens' walls above the Spartans, you could choose for Athena.
Is that an idea?
Edited by Taralom, 22 June 2009 - 03:30 PM.
please take note that, until further notice, I don't care, so get lost.
#11
Posted 22 June 2009 - 04:47 PM
But if Athens was allied with Sparta, they wouldn't stop building walls, would they?
But I kinda like the idea of the gods and city states... It allows the humans to be the center of the faction, and the gods will have an impact on more than mythical units... The question is, what is the third city-state? A good triangle of gods would really be best, I think. Perhaps Apollo and Troy?
#12
Posted 22 June 2009 - 05:48 PM
Regarding walls, just think what would Greece be if it was a single, unified nation. Yes, they would have walls in major cities because not having them is plain stupid
I'm not a historian but I'd go more for an Athenean way of things because it was the greatest city-state. The spartans should have a participation as an elite infantry unit (like I mentioned in my list earlier as well ).
#13
Posted 22 June 2009 - 05:51 PM
Athens? They'd definately stop, since their walls were the only thing what gave them an advantage against the Spartans Hoplites.Yeah, I was thinking of some of that.
But if Athens was allied with Sparta, they wouldn't stop building walls, would they?
not Troy. Troy was a mythic city and hasn't influenced the history of the world that much.But I kinda like the idea of the gods and city states... It allows the humans to be the center of the faction, and the gods will have an impact on more than mythical units... The question is, what is the third city-state? A good triangle of gods would really be best, I think. Perhaps Apollo and Troy?
I'd go for Macedonia, because of the great impact Phillip and Alexander had in both Greece and Persia. The god would be (how stupid that we've forgotten him!) Zeus!
During 332–331 BC, Alexander was welcomed as a liberator[41] in an Egypt ruled by Persians and was pronounced the new Master of the Universe[42] and son of Zeus[citation needed] by Egyptian priests of the deity Amun[42] at the Oracle of Siwa Oasis in the Libyan desert.
directly taken from Wikipedia, but it's true. My history books confirm it. Alexander called himself Son of Zeus, btw. Is that a good suggestion?
I'm not a historian but I'd go more for an Athenean way of things because it was the greatest city-state. The spartans should have a participation as an elite infantry unit (like I mentioned in my list earlier as well ).
Oh? As far as I know, there was no greatest city state. There was Sparta and Athens, constantly rivalling each other. If any City-State has to be called greater than the other, it has to be Sparta, since they conquered Athens a few times.
Edited by Taralom, 22 June 2009 - 05:58 PM.
please take note that, until further notice, I don't care, so get lost.
#14
Posted 22 June 2009 - 06:13 PM
Alright, so if their walls were the only things that gave them protection against the Spartans, why does that mean they aren't needed against other non-spartan enemies? You aren't making any sense to me.
Edited by Gfire, 22 June 2009 - 06:13 PM.
#15
Posted 22 June 2009 - 06:55 PM
i'm sorry, I believe I read your question wrong...Alright, so if their walls were the only things that gave them protection against the Spartans, why does that mean they aren't needed against other non-spartan enemies? You aren't making any sense to me.
If Athens was allied with Sparta, after they waged war against them, they'd stop building walls, because they had no more need for further fortifications.
If Athens was always allied with Sparta, our entire history would've changed. Perhaps we would be speaking Persian right now if that happened. I don't know, to be frank.
please take note that, until further notice, I don't care, so get lost.
#16
Posted 22 June 2009 - 07:34 PM
#17
Posted 22 June 2009 - 08:02 PM
The walls were already there when the Persians attacked, I believe.
You've got to see it like this:
A town that has no need for a wall, will not build one, since it is a waste of resources. A town that is constantly raided or under attack, will build a wall to defend itself. Sparta is the sole exception.
I'm trying to find historical grounds where the Spartans actually built walls somewhere. But I just simply can't find any.
A question from my side: How close will you stay to the people? Everything historically based, or loosely based?
I might have gotten something.
it's from Sparta, by the wayThe Greek city-wall, built in successive stages from the 4th to the 2nd century, was traced for a great part of its circuit, which measured 48 stades or nearly 10 km (Polyb. 1X. 21). The late Roman wall enclosing the acropolis, part of which probably dates from the years following the Gothic raid of AD 262, was also investigated.
Edited by Taralom, 22 June 2009 - 08:11 PM.
please take note that, until further notice, I don't care, so get lost.
#18
Posted 22 June 2009 - 08:12 PM
#19
Posted 22 June 2009 - 08:26 PM
Though I'd like to see the choice-system, I guess that I cannot decide since I'm not modding
Well, you're decision after all, here's my 2 cents.
please take note that, until further notice, I don't care, so get lost.
#20
Posted 22 June 2009 - 08:32 PM
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